Which endgame is better?
- TehSpoderman
- Registered user
- Posts: 979
- Joined: 05 Feb 2017, 22:10
- Byond: TehSpoderman
Which endgame is better?
Was the old endgame better (the one with the big evac pods) or is the new one with SD better? Personally, I like the old one better
Duke 'Oddshot' Stroh - The Bamboozler
Mentor: June 5th - September 1st
Check out my mapping dumping grounds: http://www.colonial-marines.com/viewtop ... 14&t=14204 . It's where people share their mapping projects and ask for feedback. Check it out pls <3
Mentor: June 5th - September 1st
Check out my mapping dumping grounds: http://www.colonial-marines.com/viewtop ... 14&t=14204 . It's where people share their mapping projects and ask for feedback. Check it out pls <3
- James5734
- Registered user
- Posts: 191
- Joined: 23 Jan 2017, 17:13
Re: Which endgame is better?
I too prefer the older version, to me its much more satisfying to finally pull out with the few remaining marines than it is to sit in an SD, praying to god that queen doesn't pull a successful screech only for a short 7 second animation to pop up for your troubles. Sure they're both very tense and can lead to great situations but still, I prefer the old.
"And your name is badluck, lol"- runner who captured me after I spawned behind the hive
- Kerek
- Registered user
- Posts: 886
- Joined: 29 May 2016, 02:06
- Location: Texas
- Byond: Kerek
Re: Which endgame is better?
I prefer the old evacuation thing, but when Feweh would sync up a ghetto self destruct. It was so nice knowing you escaped, AND boned the xenos.
- Monoo
- Registered user
- Posts: 736
- Joined: 16 Apr 2016, 14:38
- Location: Deep in the salt mines
- Byond: MonocledGerbil
Re: Which endgame is better?
Personally I prefer the new. The pods taking 20 minutes to fuel and launch made no sense from an IC perspective, and the design of the SD room makes for super fun last stands. If the xenos made it into even one escape pod, the game was pretty much over.
I play as this guy, proudly being dismembered by extraterrestrials since 2015.
Sometimes I might play other guys, you never know.
“It is good to have an end to journey toward, but it is the journey that matters in the end.” —Ursula K. Le Guin
Sometimes I might play other guys, you never know.
“It is good to have an end to journey toward, but it is the journey that matters in the end.” —Ursula K. Le Guin
- Ghostdex
- Registered user
- Posts: 544
- Joined: 14 Feb 2015, 17:27
- Location: Earth
- Byond: Ghostdex
Re: Which endgame is better?
The old sulaco evac was great, I'll never forget trying to hold off the xeno horde for 20 minutes and failing, except for those rare occasions where we succeeded. It felt pretty good to get a successful evac, now it feels kinda eh, but it also seems more realistic with how it currently is. Man I miss the sulaco, rip.
John 'Fixer' Donable
Kara Walsh
Kjuhte-Teer
Part of the Yautja Council with SpartanBobby, Imperator_Titan, Sailor Dave and Symbiosis. Feel free to PM any of us with questions about Predator
Something a bit funny: http://i.imgur.com/lKfpvwd.png
The story of Operative Delta: https://imgur.com/Go3VIhs https://imgur.com/4K8AqdA
Kara Walsh
Kjuhte-Teer
Part of the Yautja Council with SpartanBobby, Imperator_Titan, Sailor Dave and Symbiosis. Feel free to PM any of us with questions about Predator
Something a bit funny: http://i.imgur.com/lKfpvwd.png
The story of Operative Delta: https://imgur.com/Go3VIhs https://imgur.com/4K8AqdA
- Symbiosis
- Registered user
- Posts: 673
- Joined: 17 Apr 2017, 12:13
- Byond: Symbiosis
Re: Which endgame is better?
Old was better. IMHO!
Cliff "Chubs" Campbell
"Hey, did anyone bring any food with them?”
Thwei Kv’var - Blood Hunter
"Hey, did anyone bring any food with them?”
Thwei Kv’var - Blood Hunter
- Steelpoint
- Donor
- Posts: 1432
- Joined: 29 Jul 2015, 06:04
- Byond: Steelpoint
Re: Which endgame is better?
I prefer the new End Game, it never made sense why an Escape Pod should take twenty minutes to fuel, and three more minutes to actually launch. The new system makes surviving the whole massacre of the Almayer actually viable instead of a rare thing that never happens.
I will say the old system did have the benefit that the entire Marine force would be focused on one, clear, task. Whereas now you have a third of people running to CIC (the worst place to hold out), another third running to the SD room and everyone else running to the Escape Pods.
Honestly I wish the Almayer just blew up after the Escape Pods launched or something, it'd speed everything up.
I will say the old system did have the benefit that the entire Marine force would be focused on one, clear, task. Whereas now you have a third of people running to CIC (the worst place to hold out), another third running to the SD room and everyone else running to the Escape Pods.
Honestly I wish the Almayer just blew up after the Escape Pods launched or something, it'd speed everything up.
- WinterClould
- Registered user
- Posts: 990
- Joined: 11 Jun 2017, 02:30
- Location: Boogie Wonderland
- Byond: WinterClould
- Steam: 『WinterClould』
Re: Which endgame is better?
It's actually much worse then that. We've got people in CIC, people in SD, Medbay, Escape pods, Briefing/Cargo even. Alllll over the place we got people thinking their spot is the ideal place to hold. It can get REALLY silly especially when CO's don't give clear orders on where to hold, and even then that only helps a little.Steelpoint wrote: ↑03 Nov 2017, 08:02I will say the old system did have the benefit that the entire Marine force would be focused on one, clear, task. Whereas now you have a third of people running to CIC (the worst place to hold out), another third running to the SD room and everyone else running to the Escape Pods.
Anyone got a good video of if happening? I and a lot of other players have never seen the old endgame because we're to new.
If anyone's got some toss in as many as you guys can. I want to get a good idea and really see what it was all about.
Chen "DiscoKing" Westinton Proud recipient of the "Realest Nigga on the Bloc" Award. My Dossier, it's good. Trust me. Read it.
Secondary Objective: Stay Safe, Stick Together, Kick the ass of anything that might need an ass kicking. If you find any booze bring it up to CIC for me please.
Not everyone who lost their life on Space Nam' died there. Not everyone who came home from Space Nam' ever left there.
Secondary Objective: Stay Safe, Stick Together, Kick the ass of anything that might need an ass kicking. If you find any booze bring it up to CIC for me please.
Not everyone who lost their life on Space Nam' died there. Not everyone who came home from Space Nam' ever left there.
- Symbiosis
- Registered user
- Posts: 673
- Joined: 17 Apr 2017, 12:13
- Byond: Symbiosis
Re: Which endgame is better?
Everyone held the cafeteria/briefing as long as they could when it landed on the west part of the ship. Means ya had access to reinforcements from Cryo and the Prep rooms for ammo! It was a blast. Engineers would try to prepare SM bombs if the Cafeteria fell, too!WinterClould wrote: ↑03 Nov 2017, 08:12It's actually much worse then that. We've got people in CIC, people in SD, Medbay, Escape pods, Briefing/Cargo even. Alllll over the place we got people thinking their spot is the ideal place to hold. It can get REALLY silly especially when CO's don't give clear orders on where to hold, and even then that only helps a little.
Anyone got a good video of if happening? I and a lot of other players have never seen the old endgame because we're to new.
If anyone's got some toss in as many as you guys can. I want to get a good idea and really see what it was all about.
Cliff "Chubs" Campbell
"Hey, did anyone bring any food with them?”
Thwei Kv’var - Blood Hunter
"Hey, did anyone bring any food with them?”
Thwei Kv’var - Blood Hunter
- Monoo
- Registered user
- Posts: 736
- Joined: 16 Apr 2016, 14:38
- Location: Deep in the salt mines
- Byond: MonocledGerbil
Re: Which endgame is better?
Here you go: https://youtu.be/L7XyH3pOUW8WinterClould wrote: ↑03 Nov 2017, 08:12It's actually much worse then that. We've got people in CIC, people in SD, Medbay, Escape pods, Briefing/Cargo even. Alllll over the place we got people thinking their spot is the ideal place to hold. It can get REALLY silly especially when CO's don't give clear orders on where to hold, and even then that only helps a little.
Anyone got a good video of if happening? I and a lot of other players have never seen the old endgame because we're to new.
If anyone's got some toss in as many as you guys can. I want to get a good idea and really see what it was all about.
Skip to 2:42:00 to see the pods, and anywhere ~20 minutes before that to see a briefing defense
This is a little different than the endgame most guys are talking about here in that they successfully held brief until the pods could get away, usually the pods were heavily fortified and defended but the xenos would break in before the time ran out.
I play as this guy, proudly being dismembered by extraterrestrials since 2015.
Sometimes I might play other guys, you never know.
“It is good to have an end to journey toward, but it is the journey that matters in the end.” —Ursula K. Le Guin
Sometimes I might play other guys, you never know.
“It is good to have an end to journey toward, but it is the journey that matters in the end.” —Ursula K. Le Guin
- Stripetail
- Registered user
- Posts: 238
- Joined: 15 Jun 2017, 18:36
- Byond: Stripetail
Re: Which endgame is better?
I miss the old endgame so much, the Almayer is a beautiful ship, but I miss that incredible last stand at the escape pods. That final fight or die moment where defending properly meant you got to live through the events of the operation.
I feel like it's just.. too easy now. The moment the evacuation is called (unless we have some hardcore mother fuckers) 15-17 people will almost always instantly evac, even ditching civillians to do so. It's become an every man for himself scenerio and I really find that sad.
What I would love to see is if the Almayer had a 'FEW' escape cryo pods for the civillians and possibly higher ups. (CIC.) No more than two or three located in medical. These pods would function as they currently do. Where one can lock or hold the shuttle, manually launch if needed.
The remaining forces on the ship would then need to defend life boats that are capable of holding dozens of people at a time, while they detach clamps, fuel, lock coorinates onto the nearest USMC base, and finally take off.
I feel like it's just.. too easy now. The moment the evacuation is called (unless we have some hardcore mother fuckers) 15-17 people will almost always instantly evac, even ditching civillians to do so. It's become an every man for himself scenerio and I really find that sad.
What I would love to see is if the Almayer had a 'FEW' escape cryo pods for the civillians and possibly higher ups. (CIC.) No more than two or three located in medical. These pods would function as they currently do. Where one can lock or hold the shuttle, manually launch if needed.
The remaining forces on the ship would then need to defend life boats that are capable of holding dozens of people at a time, while they detach clamps, fuel, lock coorinates onto the nearest USMC base, and finally take off.
- TheMusician321
- Registered user
- Posts: 576
- Joined: 25 Aug 2016, 01:39
- Byond: TheMusician321
- Steam: 50ShadesOfIcedTea
Re: Which endgame is better?
Old one was better imo, the tension filled moments as the xenos charge down the hallway as the civilians got into the pods and we had to hold for 20 minutes against the tide of death and destruction.
Ed 'Wafflecone' Martin bites the Mature Hunter (251)!
I play as Ed 'Waffles' Martin or his sister, Amaryllis 'Pancakes' Martin.
Never Forget, Dust Raider. 10/15/17.
- Helgraf
- Registered user
- Posts: 417
- Joined: 02 May 2016, 15:48
- Location: Massachusetts, U.S.A
Re: Which endgame is better?
I personally like the old one better for the reasons that Waffles mentioned.
- OatzAndHoes
- Registered user
- Posts: 243
- Joined: 10 Apr 2016, 12:27
Re: Which endgame is better?
Old evac was a lot better IMO. Barely any marines evac anymore because all it means is that you'll be out of the game sooner. Sure it has RP benefits but so does SD. I'd honestly prefer if the CO had an option to either activate SD or the pods, but not both. Justify it with some secret wey-yu quarantine protocol or something. It would make for a lot more interesting RP and give COs a tough decision to make in endgame. Eliminate the xeno threat and but kill all your men and destroy the ship, or evacuate your men but let the xenos take over. Also this would mean bringing back the 20 minute escape timing, but I'm sure that could be justified IC with the escape pods being damaged by a previous engagement or something.
- Heckenshutze
- Registered user
- Posts: 1499
- Joined: 17 Apr 2016, 03:52
- Location: Caracas
- Byond: Heckenshutze
- Steam: fancypants2455
Re: Which endgame is better?
The one with the "God has a hard on for marines..."
Marine: Ruben Dario
Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)
Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)
- James5734
- Registered user
- Posts: 191
- Joined: 23 Jan 2017, 17:13
Re: Which endgame is better?
I kind of like Jkincaid's explanation of the Pods need time to lock on to a course so that they can launch and make their way to a USCM base.
"And your name is badluck, lol"- runner who captured me after I spawned behind the hive
- jalen earl
- Registered user
- Posts: 184
- Joined: 03 May 2016, 19:27
Re: Which endgame is better?
OatzAndHoes wrote: ↑04 Nov 2017, 23:15Old evac was a lot better IMO. Barely any marines evac anymore because all it means is that you'll be out of the game sooner. Sure it has RP benefits but so does SD. I'd honestly prefer if the CO had an option to either activate SD or the pods, but not both. Justify it with some secret wey-yu quarantine protocol or something. It would make for a lot more interesting RP and give COs a tough decision to make in endgame. Eliminate the xeno threat and but kill all your men and destroy the ship, or evacuate your men but let the xenos take over. Also this would mean bringing back the 20 minute escape timing, but I'm sure that could be justified IC with the escape pods being damaged by a previous engagement or something.
Just a simple roll for a systems error for one or the other would be good for a change up or the option to board the distress beacon ship as a rescue
Mainly play - SL , SG , SO
A half assed heroic that plagiarizes all his war speeches
A half assed heroic that plagiarizes all his war speeches
- Feweh
- Donor
- Posts: 4870
- Joined: 24 Feb 2015, 19:34
- Byond: Feweh
Re: Which endgame is better?
Old EVAC system had to go, made no sense from a lore perspective.
- Thatnewguy1
- Registered user
- Posts: 138
- Joined: 14 Jun 2017, 15:03
- Location: The salt mines
- Byond: Thatnewguy1
Re: Which endgame is better?
Something I don't like with the new endgame. say some freelancers board the ship that's set itself to self-destruct. they always just book it to the sd and go down with the ship. Why? The old end gave the idea that if the mercs escaped with the Marines they would be paid afterward. Blowing themselves up with the marines, however, has them lose everything for nothing at all.
Delta boys for life
Odin-Synth
Odin-Synth
- solidfury7
- Registered user
- Posts: 737
- Joined: 28 Jul 2016, 20:54
Re: Which endgame is better?
Give COs the ability to activate SD without calling pods and I'll be happier.
Character
William 'Jester' Crimson
Roles
CMP
Captain
Staff Officer
William 'Jester' Crimson
Roles
CMP
Captain
Staff Officer
- shyshadow
- Registered user
- Posts: 491
- Joined: 03 Jan 2017, 18:19
- Location: In a Toaster
- Byond: ShyShadow
Re: Which endgame is better?
Basically this.solidfury7 wrote: ↑15 Nov 2017, 12:52Give COs the ability to activate SD without calling pods and I'll be happier.
^^^^Certified Neckbeard^^^^
- JennerH
- Registered user
- Posts: 559
- Joined: 26 Oct 2017, 13:12
- Byond: JennerH
- Steam: Chocolate Thunder
Re: Which endgame is better?
Can't the freelancers board their shuttle and leave? The one they came in on I meanThatnewguy1 wrote: ↑15 Nov 2017, 12:44Something I don't like with the new endgame. say some freelancers board the ship that's set itself to self-destruct. they always just book it to the sd and go down with the ship. Why? The old end gave the idea that if the mercs escaped with the Marines they would be paid afterward. Blowing themselves up with the marines, however, has them lose everything for nothing at all.
- Thatnewguy1
- Registered user
- Posts: 138
- Joined: 14 Jun 2017, 15:03
- Location: The salt mines
- Byond: Thatnewguy1
Re: Which endgame is better?
they can, but they must follow the merc leaders order's, so you don't have a choice most of the time
Delta boys for life
Odin-Synth
Odin-Synth
- Steelpoint
- Donor
- Posts: 1432
- Joined: 29 Jul 2015, 06:04
- Byond: Steelpoint
Re: Which endgame is better?
The shuttle ERTs board in leaves after a short period so its unreliable as a evac method.
Honestly in the rare times I'm a ERT leader I keep my men on standby to take a evac pod, we have no reason to go down with the ship.
Honestly in the rare times I'm a ERT leader I keep my men on standby to take a evac pod, we have no reason to go down with the ship.
- Ms.Degrasse
- Registered user
- Posts: 174
- Joined: 29 Mar 2016, 06:40
Re: Which endgame is better?
Are you there to wreck the xenos at all costs?
Or is your character more interested in saving his/her skin?
...The new system gave a new roleplay/gameplay choice to players.
Even reduced the "endgame dead chat's salt content" noticeably.
Or is your character more interested in saving his/her skin?
...The new system gave a new roleplay/gameplay choice to players.
Even reduced the "endgame dead chat's salt content" noticeably.