New Medbay Layout Feedback

Generic, on-topic discussion about Colonial Marines.
User avatar
TheDonkified
Registered user
Posts: 581
Joined: 11 Dec 2016, 19:02
Byond: TheDonkified

Re: New Medbay Layout Feedback

Post by TheDonkified » 17 Jan 2018, 07:22

HKO2006 wrote:
16 Jan 2018, 22:15
Image
Taken right after marine evac from LV so this might be an edge case, notice
Sharing of a surgery room
Dead dead SL on the floor (I guess he was DOA?)
Was this in low pop?
lother jomes

User avatar
Steelpoint
Donor
Donor
Posts: 1432
Joined: 29 Jul 2015, 06:04
Byond: Steelpoint

Re: New Medbay Layout Feedback

Post by Steelpoint » 17 Jan 2018, 07:41

Low ish pop, generally when I seem to be around.

I have seen far more overwhelmed wait queues.
This is war, survival is your responsibility.

Alan Bentway: Marine
Kwei Ikthya-de: Predator

User avatar
x31stOverlord
Registered user
Posts: 687
Joined: 12 Nov 2017, 17:53
Location: UK
Byond: x31stOverlord

Re: New Medbay Layout Feedback

Post by x31stOverlord » 17 Jan 2018, 08:11

HKO2006 wrote:
16 Jan 2018, 22:15
Image
Taken right after marine evac from LV so this might be an edge case, notice
Sharing of a surgery room
Dead dead SL on the floor (I guess he was DOA?)
This... This is most definitely not overwhelmed. All marines pretty damn healthy and given the states I reckon fractures all around. A few minutes per person and that is cleared in no time.
Yautja - Zathar-Veraz Wolfgang Schneider - CO, CL, SO, XO, Synthetic Unit Joshua Roscoe Barrett - Spec, SGCMP, MP Ancient Empress, Ancient Runner (69)
https://i.imgur.com/8NP5Mbl.png

User avatar
Steelpoint
Donor
Donor
Posts: 1432
Joined: 29 Jul 2015, 06:04
Byond: Steelpoint

Re: New Medbay Layout Feedback

Post by Steelpoint » 17 Jan 2018, 08:14

To be fair I think there may have been more people to the south. Hard to recall.

Also low pop.
This is war, survival is your responsibility.

Alan Bentway: Marine
Kwei Ikthya-de: Predator

User avatar
x31stOverlord
Registered user
Posts: 687
Joined: 12 Nov 2017, 17:53
Location: UK
Byond: x31stOverlord

Re: New Medbay Layout Feedback

Post by x31stOverlord » 17 Jan 2018, 08:16

Steelpoint wrote:
17 Jan 2018, 08:14
To be fair I think there may have been more people to the south. Hard to recall.

Also low pop.
Still. All in all, if that was from when the full evac was called that's pretty damn light. Should be 90% clear by the time the Alamo parks itself on top of the ORs.
Yautja - Zathar-Veraz Wolfgang Schneider - CO, CL, SO, XO, Synthetic Unit Joshua Roscoe Barrett - Spec, SGCMP, MP Ancient Empress, Ancient Runner (69)
https://i.imgur.com/8NP5Mbl.png

User avatar
Jory13
Registered user
Posts: 45
Joined: 07 Apr 2017, 14:19
Byond: Jory13

Re: New Medbay Layout Feedback

Post by Jory13 » 17 Jan 2018, 14:34

The problem I have is the lack of access some of the actual crew (Such as SO's and the CMP) have to upper medical (Not anything up there, just the halls). Also, having the cryo-sleepers behind a locked door seems counter-productive if someone actually wakes up and needs out again, maybe just add a button on the ladder side in-case someone needs out.
Image

User avatar
Kwin_Original
Registered user
Posts: 96
Joined: 16 May 2017, 10:27
Byond: Kwin_Original

Re: New Medbay Layout Feedback

Post by Kwin_Original » 18 Jan 2018, 13:08

I really like it, for the very reasons state before. Nice to see that the suggested things after the medical update got taken care of so fast.
Also, the Medical Vendor in Chemical is now where the grinder was before (as seen in the picture). Guess it got quickly changed? Cool so far.

And when medical is so overwhelmed that they can't look for new patients in the lobby, they too wouldn't be able to treat all if they just were in the surgery hallways.
I play Hans Meier, your random old guy from germany.
Is this a little medic Chibi Hans slightly different from the Avatar one? --> Image Oh yes it is! All the credits and a huge thanks to Okand37 for these lovely marines!

User avatar
Solarmare
Registered user
Posts: 571
Joined: 31 Aug 2017, 19:15
Location: Brazillian Queen Salt Mines
Byond: Solarmare

Re: New Medbay Layout Feedback

Post by Solarmare » 22 Jan 2018, 15:57

This being a sort of change I've wanted, I like the new medical bay very much. All that's needed now is probably some more adjustments to how the medical system work to reduce the load somewhat and we have a better medical than we did before as far as I care.
Can you heeeeaaaaar am I floating in my tin can. A last glimpse of the world.
Planet Earth is blue, and there's nothing left to do.

Forum Rule #2: Do NOT post in an appeal if you are not contributing as a witness, if you are keep it simple and easy to read.

User avatar
Bronimin
Registered user
Posts: 389
Joined: 15 Jun 2017, 21:58

Re: New Medbay Layout Feedback

Post by Bronimin » 22 Jan 2018, 23:00

I would like to be able to click a bed with a grab and move the patient onto that bed exactly like resin nests work but other than that, golden.

User avatar
RiskySikh
Registered user
Posts: 88
Joined: 12 Nov 2017, 23:40
Byond: RiskySikh

Re: New Medbay Layout Feedback

Post by RiskySikh » 22 Jan 2018, 23:18

It looks very nice, but a little bit disorganized. You can make a numbered system for the beds so you can know which people go first and such.

User avatar
Bronimin
Registered user
Posts: 389
Joined: 15 Jun 2017, 21:58

Re: New Medbay Layout Feedback

Post by Bronimin » 23 Jan 2018, 00:43

Also, the bedsheets obscure the triage cards. Most doctors just end up stripping them off of the beds though, it seems, because the bedsheets make it hard to grab the patient underneath too.

User avatar
x31stOverlord
Registered user
Posts: 687
Joined: 12 Nov 2017, 17:53
Location: UK
Byond: x31stOverlord

Re: New Medbay Layout Feedback

Post by x31stOverlord » 23 Jan 2018, 02:45

I like the new layout but to concur with the blankeys, I just strip them, they can get in the way and cause minor delays with patients.

An additional update that I might see as beneficial or two in fact, have the holo triage card visible with the health hud so next to the health cross have a black/red/orange triangle or symbol so you can, at a glance see the card rather than having to inspect every person waiting to find the critical patients.

Adding a new medical role "Nurse" might be beneficial as well.
One, for stabalising patients in the lobby or moving them from the drop ships when they come in.
Two, organise the waiting lines and bring the patients from the lobby into the theatre hallway.
Three, give newer players the ability to pick up and learn medicine without the stress of the front line role and learn the ropes without putting players at too much risk from failing or messing up.

Just a thought for future updates and additions. But seriously good work with the update!
Yautja - Zathar-Veraz Wolfgang Schneider - CO, CL, SO, XO, Synthetic Unit Joshua Roscoe Barrett - Spec, SGCMP, MP Ancient Empress, Ancient Runner (69)
https://i.imgur.com/8NP5Mbl.png

User avatar
Bronimin
Registered user
Posts: 389
Joined: 15 Jun 2017, 21:58

Re: New Medbay Layout Feedback

Post by Bronimin » 23 Jan 2018, 11:13

x31stOverlord wrote:
23 Jan 2018, 02:45
I like the new layout but to concur with the blankeys, I just strip them, they can get in the way and cause minor delays with patients.

An additional update that I might see as beneficial or two in fact, have the holo triage card visible with the health hud so next to the health cross have a black/red/orange triangle or symbol so you can, at a glance see the card rather than having to inspect every person waiting to find the critical patients.

Adding a new medical role "Nurse" might be beneficial as well.
One, for stabalising patients in the lobby or moving them from the drop ships when they come in.
Two, organise the waiting lines and bring the patients from the lobby into the theatre hallway.
Three, give newer players the ability to pick up and learn medicine without the stress of the front line role and learn the ropes without putting players at too much risk from failing or messing up.

Just a thought for future updates and additions. But seriously good work with the update!
Sounds like a Medical Assistant, they used to have them on bay but I don't think that they survived the transition to the Torch.

Post Reply