Was this in low pop?
New Medbay Layout Feedback
- TheDonkified
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- Steelpoint
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Re: New Medbay Layout Feedback
Low ish pop, generally when I seem to be around.
I have seen far more overwhelmed wait queues.
I have seen far more overwhelmed wait queues.
- x31stOverlord
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Re: New Medbay Layout Feedback
This... This is most definitely not overwhelmed. All marines pretty damn healthy and given the states I reckon fractures all around. A few minutes per person and that is cleared in no time.
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- Steelpoint
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Re: New Medbay Layout Feedback
To be fair I think there may have been more people to the south. Hard to recall.
Also low pop.
Also low pop.
- x31stOverlord
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Re: New Medbay Layout Feedback
Still. All in all, if that was from when the full evac was called that's pretty damn light. Should be 90% clear by the time the Alamo parks itself on top of the ORs.Steelpoint wrote: ↑17 Jan 2018, 08:14To be fair I think there may have been more people to the south. Hard to recall.
Also low pop.
Yautja - Zathar-Veraz
Wolfgang Schneider - CO, CL, SO, XO,
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- Jory13
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Re: New Medbay Layout Feedback
The problem I have is the lack of access some of the actual crew (Such as SO's and the CMP) have to upper medical (Not anything up there, just the halls). Also, having the cryo-sleepers behind a locked door seems counter-productive if someone actually wakes up and needs out again, maybe just add a button on the ladder side in-case someone needs out.
- Kwin_Original
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Re: New Medbay Layout Feedback
I really like it, for the very reasons state before. Nice to see that the suggested things after the medical update got taken care of so fast.
Also, the Medical Vendor in Chemical is now where the grinder was before (as seen in the picture). Guess it got quickly changed? Cool so far.
And when medical is so overwhelmed that they can't look for new patients in the lobby, they too wouldn't be able to treat all if they just were in the surgery hallways.
Also, the Medical Vendor in Chemical is now where the grinder was before (as seen in the picture). Guess it got quickly changed? Cool so far.
And when medical is so overwhelmed that they can't look for new patients in the lobby, they too wouldn't be able to treat all if they just were in the surgery hallways.
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Is this a little medic Chibi Hans slightly different from the Avatar one? --> Oh yes it is! All the credits and a huge thanks to Okand37 for these lovely marines!
Is this a little medic Chibi Hans slightly different from the Avatar one? --> Oh yes it is! All the credits and a huge thanks to Okand37 for these lovely marines!
- Solarmare
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Re: New Medbay Layout Feedback
This being a sort of change I've wanted, I like the new medical bay very much. All that's needed now is probably some more adjustments to how the medical system work to reduce the load somewhat and we have a better medical than we did before as far as I care.
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Planet Earth is blue, and there's nothing left to do.
Forum Rule #2: Do NOT post in an appeal if you are not contributing as a witness, if you are keep it simple and easy to read.
- Bronimin
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Re: New Medbay Layout Feedback
I would like to be able to click a bed with a grab and move the patient onto that bed exactly like resin nests work but other than that, golden.
- RiskySikh
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Re: New Medbay Layout Feedback
It looks very nice, but a little bit disorganized. You can make a numbered system for the beds so you can know which people go first and such.
- Bronimin
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Re: New Medbay Layout Feedback
Also, the bedsheets obscure the triage cards. Most doctors just end up stripping them off of the beds though, it seems, because the bedsheets make it hard to grab the patient underneath too.
- x31stOverlord
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Re: New Medbay Layout Feedback
I like the new layout but to concur with the blankeys, I just strip them, they can get in the way and cause minor delays with patients.
An additional update that I might see as beneficial or two in fact, have the holo triage card visible with the health hud so next to the health cross have a black/red/orange triangle or symbol so you can, at a glance see the card rather than having to inspect every person waiting to find the critical patients.
Adding a new medical role "Nurse" might be beneficial as well.
One, for stabalising patients in the lobby or moving them from the drop ships when they come in.
Two, organise the waiting lines and bring the patients from the lobby into the theatre hallway.
Three, give newer players the ability to pick up and learn medicine without the stress of the front line role and learn the ropes without putting players at too much risk from failing or messing up.
Just a thought for future updates and additions. But seriously good work with the update!
An additional update that I might see as beneficial or two in fact, have the holo triage card visible with the health hud so next to the health cross have a black/red/orange triangle or symbol so you can, at a glance see the card rather than having to inspect every person waiting to find the critical patients.
Adding a new medical role "Nurse" might be beneficial as well.
One, for stabalising patients in the lobby or moving them from the drop ships when they come in.
Two, organise the waiting lines and bring the patients from the lobby into the theatre hallway.
Three, give newer players the ability to pick up and learn medicine without the stress of the front line role and learn the ropes without putting players at too much risk from failing or messing up.
Just a thought for future updates and additions. But seriously good work with the update!
Yautja - Zathar-Veraz
Wolfgang Schneider - CO, CL, SO, XO,
Synthetic Unit Joshua
Roscoe Barrett - Spec, SGCMP, MP
Ancient Empress, Ancient Runner (69)
https://i.imgur.com/8NP5Mbl.png
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- Bronimin
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Re: New Medbay Layout Feedback
Sounds like a Medical Assistant, they used to have them on bay but I don't think that they survived the transition to the Torch.x31stOverlord wrote: ↑23 Jan 2018, 02:45I like the new layout but to concur with the blankeys, I just strip them, they can get in the way and cause minor delays with patients.
An additional update that I might see as beneficial or two in fact, have the holo triage card visible with the health hud so next to the health cross have a black/red/orange triangle or symbol so you can, at a glance see the card rather than having to inspect every person waiting to find the critical patients.
Adding a new medical role "Nurse" might be beneficial as well.
One, for stabalising patients in the lobby or moving them from the drop ships when they come in.
Two, organise the waiting lines and bring the patients from the lobby into the theatre hallway.
Three, give newer players the ability to pick up and learn medicine without the stress of the front line role and learn the ropes without putting players at too much risk from failing or messing up.
Just a thought for future updates and additions. But seriously good work with the update!