Colonial Marines and the Benos winrates are not what you think.
- MacBlaze
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Colonial Marines and the Benos winrates are not what you think.
Havent you heard that xenos win 90% of the time because of mechanics and there is absolutely nothing a marine can do about it? Yeah, we all have heard that from industrial salt manufacturers. Its actually a lot further from the truth. Marines have won 3x as much as benos in the month of January, and that might continue on into this month. I have seen that benos are less smart and seem to have bad leadership. They make bad moves like leaving behind face raped peoples in nests, and not working together to wreck marine outfits. Marines from what I can tell are still badlies with some robust people sprinkled in, but the command structure seems to be same with marines having good people. Its amazing how salty people as xenos say marines are overpowered almost 2 years ago on reddit, when actually their win rates right now seem to be proving that claim in not mechanics, but in smarts of the players. Xenos seem to have forgotten their strengths and or advantages and how to utilize them. TL;DR smart players play marines, and dumb ones play xenos.
Johan 'Albrecht' Scherer, Greedy CT, kind MP and average grunt.
"Not all MP's are power-hungry authoritarians with a need to show their dominance over the average marine"
"Okay, too many people are talking here, were going to have race based voice talking, Heinz, your last because your black" -The Fuhrer Jan 2018
"A marine must always be alert, or else some baldie son of a bitch will sneak up on him and shoot him point blank in the head with buckshot!"
"Not all MP's are power-hungry authoritarians with a need to show their dominance over the average marine"
"Okay, too many people are talking here, were going to have race based voice talking, Heinz, your last because your black" -The Fuhrer Jan 2018
"A marine must always be alert, or else some baldie son of a bitch will sneak up on him and shoot him point blank in the head with buckshot!"
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- RobBrown4PM
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Re: Colonial Marines and the Benos winrates are not what you think.
Out of curiosity, has anyone compiled a win/loss sheet or page for the server? I think such a thing would be wonderful.
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- MacBlaze
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Re: Colonial Marines and the Benos winrates are not what you think.
Shit I shouldnt of posted please admin no no no, its just the marines are smarter than the benos and the benos are dumb.
Johan 'Albrecht' Scherer, Greedy CT, kind MP and average grunt.
"Not all MP's are power-hungry authoritarians with a need to show their dominance over the average marine"
"Okay, too many people are talking here, were going to have race based voice talking, Heinz, your last because your black" -The Fuhrer Jan 2018
"A marine must always be alert, or else some baldie son of a bitch will sneak up on him and shoot him point blank in the head with buckshot!"
"Not all MP's are power-hungry authoritarians with a need to show their dominance over the average marine"
"Okay, too many people are talking here, were going to have race based voice talking, Heinz, your last because your black" -The Fuhrer Jan 2018
"A marine must always be alert, or else some baldie son of a bitch will sneak up on him and shoot him point blank in the head with buckshot!"
- MacBlaze
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Re: Colonial Marines and the Benos winrates are not what you think.
Something like 30 something for xenos and 100+ for marines. Insane honestly, I hope its not nerfed because for gods sake stupidity is something you cannot fix. Literally if you make a better xeno then humanity will dream up a better idiot.RobBrown4PM wrote: ↑01 Feb 2018, 12:46Out of curiosity, has anyone compiled a win/loss sheet or page for the server? I think such a thing would be wonderful.
Johan 'Albrecht' Scherer, Greedy CT, kind MP and average grunt.
"Not all MP's are power-hungry authoritarians with a need to show their dominance over the average marine"
"Okay, too many people are talking here, were going to have race based voice talking, Heinz, your last because your black" -The Fuhrer Jan 2018
"A marine must always be alert, or else some baldie son of a bitch will sneak up on him and shoot him point blank in the head with buckshot!"
"Not all MP's are power-hungry authoritarians with a need to show their dominance over the average marine"
"Okay, too many people are talking here, were going to have race based voice talking, Heinz, your last because your black" -The Fuhrer Jan 2018
"A marine must always be alert, or else some baldie son of a bitch will sneak up on him and shoot him point blank in the head with buckshot!"
- Lukey111
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Re: Colonial Marines and the Benos winrates are not what you think.
1 month later...
"WHY DO THE XENOS KEEP WINNING!" - random person
"WHY DO THE XENOS KEEP WINNING!" - random person
I play as Monday "Scatter" Williams, he is the guy that takes no one seriously, except his good friend, his work.
"I'm in engineering most of the time, I like leading the nerds" - Monday 'Scatter' Williams
"There’s no such thing as a crowded battlefield. Battlefields are lonely places." —General Alfred M. Gray, 29th CMC
"I'm in engineering most of the time, I like leading the nerds" - Monday 'Scatter' Williams
"There’s no such thing as a crowded battlefield. Battlefields are lonely places." —General Alfred M. Gray, 29th CMC
- nekcy
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Re: Colonial Marines and the Benos winrates are not what you think.
NooOOoooOOoo~
I played as a xeno few times and from what I've seen it's a bit of a mess, not a lot of rp and some toxic players.
Maybe it's because they don't have THE LAW xenos with stunbatons on their asses?
But also I've played in some good xeno rounds where the Queen was always talking and giving good flanks.
Lou Greenawalt.
- Wubs4Scrubs
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Re: Colonial Marines and the Benos winrates are not what you think.
I think the dev team is throwing around the idea of giving the marines bolt action rifles to help balance out the win percentage.
Oh also Ice Colony only.
Oh also Ice Colony only.
- JennerH
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Re: Colonial Marines and the Benos winrates are not what you think.
Just change it from marines to CLF, and have them start in the colony
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Re: Colonial Marines and the Benos winrates are not what you think.
xenos are having hard time adapting to not having screech crutch to lean on 100% of the time, i take it? and the queen update was looking so good at first, the xeno teams seemed to be learning how to think and work together properly for a while there.
- Sulaboy
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Re: Colonial Marines and the Benos winrates are not what you think.
Marines:104 Xenos:37
That's what Feweh said in some thread a marine was talking about to many marine nerfs.
That's what Feweh said in some thread a marine was talking about to many marine nerfs.
Clancy 'Danger' Long
Ethan
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Ethan
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Re: Colonial Marines and the Benos winrates are not what you think.
devs need to consider upgrades to xeno gameplay (not just the queen!) instead of flat marine nerfs. a way to slightly adjust and customize your xeno's stats, for instance.
- Simo94
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Re: Colonial Marines and the Benos winrates are not what you think.
Constant frontline Queen screeching removal prank (gone wrong) (gone sexual) (arrested and deported prank).mp4
- biscuitsakimbo
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Re: Colonial Marines and the Benos winrates are not what you think.
Baldies are cowards, baldies are cowards, baldies are cowards and fools. But at least because they're bad, it makes me feel more badass when they watch me put in work. If you feel like you're disadvantaged vs a random ayy as a humble marine, it's just because you haven't played enough to exploit their weaknesses and multiply your strengths. Ayys can get easy kills, but so can marines, and we've been winning a lot lately because Winter Break is over and the kiddos are back in classes. The ratio of robust marines to baldies is higher than it was a few months ago.
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Re: Colonial Marines and the Benos winrates are not what you think.
Are self destructs considered a marine or xeno win, or a draw? Because although with the latest change to crashlanding/locked SD means I have literally not seen a single SD hold (successful of otherwise) since the change, before that a lot of successful xeno rounds end in an SD fight one way or another.
- Symbiosis
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Re: Colonial Marines and the Benos winrates are not what you think.
Alright Xenos, I can't play 24/7. Pick it up during low/mid pop times!
Biggest way to buff Xenos without hurting the "fun" factor of Marines is evolution time. Halve the time for all but Ancient Evolution.
Or reduce damage from fire.
Or make boiler gas go over the autism forts the Marines are calling FOBs nowadays.
I'll do my best to make a "How to kill all the Marines" guide soon...
Biggest way to buff Xenos without hurting the "fun" factor of Marines is evolution time. Halve the time for all but Ancient Evolution.
Or reduce damage from fire.
Or make boiler gas go over the autism forts the Marines are calling FOBs nowadays.
I'll do my best to make a "How to kill all the Marines" guide soon...
Cliff "Chubs" Campbell
"Hey, did anyone bring any food with them?”
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Re: Colonial Marines and the Benos winrates are not what you think.
T R I G G E R E D
Though I am curious about the disparities, if any, between lowpop and highpop. I always thought lowpop was when marines won a little bit more, though then again, 3 days ago I thought the xeno winrate was atleast in the 60s.
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- spartanbobby
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Re: Colonial Marines and the Benos winrates are not what you think.
Give me a SMLE and I'll give you more marine winsWubs4Scrubs wrote: ↑01 Feb 2018, 13:28I think the dev team is throwing around the idea of giving the marines bolt action rifles to help balance out the win percentage.
Oh also Ice Colony only.
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- solidfury7
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Re: Colonial Marines and the Benos winrates are not what you think.
Ancient Xenos are the most unfun mechanic going. An ancient anything can kill a PMC team in a matter of seconds.Symbiosis wrote: ↑01 Feb 2018, 15:01Alright Xenos, I can't play 24/7. Pick it up during low/mid pop times!
Biggest way to buff Xenos without hurting the "fun" factor of Marines is evolution time. Halve the time for all but Ancient Evolution.
Or reduce damage from fire.
Or make boiler gas go over the autism forts the Marines are calling FOBs nowadays.
I'll do my best to make a "How to kill all the Marines" guide soon...
Character
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Captain
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William 'Jester' Crimson
Roles
CMP
Captain
Staff Officer
- Symbiosis
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Re: Colonial Marines and the Benos winrates are not what you think.
Yeah, I get that. In some hands. Speaking matter of factly here, most of the heavy lifting is done by a small group of Xenos that constantly engage and kill the Marines. If I'm a Mature Crusher holding the line, eventually I'll make a mistake or over extend and suddenly the Xenos crumble. (Just my observation)solidfury7 wrote: ↑01 Feb 2018, 16:22Ancient Xenos are the most unfun mechanic going. An ancient anything can kill a PMC team in a matter of seconds.
I'm able to keep reinforcements from getting to the front as a Hunter, but I'll eventually make a mistake.
You've got so very many Young/Mature Runners dying far too easily and far too many young/mature sentinels that block retreating Xenos.
I'm just throwing ideas out there, heh. That's all.
Cliff "Chubs" Campbell
"Hey, did anyone bring any food with them?”
Thwei Kv’var - Blood Hunter
"Hey, did anyone bring any food with them?”
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Re: Colonial Marines and the Benos winrates are not what you think.
Do we have numbers on new players? I have noticed more than usual.
They hurt xenos more than marines, as there are unlimited PFC slots and finite xenos.
I have noticed xenos not capturing easy captures, T3's acting dumb.
They hurt xenos more than marines, as there are unlimited PFC slots and finite xenos.
I have noticed xenos not capturing easy captures, T3's acting dumb.
- Heckenshutze
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Re: Colonial Marines and the Benos winrates are not what you think.
I'm tired of these kind of threads, we just had one yesterday.
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Yautja: Makauu’rel
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- oprayx73
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Re: Colonial Marines and the Benos winrates are not what you think.
i swear to you its a leadership issue.
its insanely evident and obvious when a team steamrolls
the other due to massive teamwork and cohesion.
when a good queen takes the helm, marines face a fucking terribly hard upward battle, especially when their hivelords fortify beautifully, their boilers precisely cut off enemies, their hunters and runners attack supply lines etc.
when a good CO leads the charge, xenos face a very fearsome, large, and diverse threat, especially when their requisitions team communicates well with SL's who organize and gather their squads objectives and needs.
their SO's balance their hands on and off control, their specialists who make key picks, their engineers who create life-saving supply lines and the doctors who make sure those marines get a second chance out there, etc.
i for one believe there is simply a balance of skill that needs to be found. Right now there is enough give for a completely skilled team to seriously whoop some ass
TL:DR, both teams have MASSIVE support structures and opportunities for amazing teamwork, when taken advantage of they become really strong. Marines just happen to have the statics and playerbase to back up such a structure.
its insanely evident and obvious when a team steamrolls
the other due to massive teamwork and cohesion.
when a good queen takes the helm, marines face a fucking terribly hard upward battle, especially when their hivelords fortify beautifully, their boilers precisely cut off enemies, their hunters and runners attack supply lines etc.
when a good CO leads the charge, xenos face a very fearsome, large, and diverse threat, especially when their requisitions team communicates well with SL's who organize and gather their squads objectives and needs.
their SO's balance their hands on and off control, their specialists who make key picks, their engineers who create life-saving supply lines and the doctors who make sure those marines get a second chance out there, etc.
i for one believe there is simply a balance of skill that needs to be found. Right now there is enough give for a completely skilled team to seriously whoop some ass
TL:DR, both teams have MASSIVE support structures and opportunities for amazing teamwork, when taken advantage of they become really strong. Marines just happen to have the statics and playerbase to back up such a structure.
Cut them xenos up with yer machete!
Muhrene Name : Boris Bourbon
Synthetic Name : Abraham
Predator Name : Cuthun Dak'te
Muhrene Name : Boris Bourbon
Synthetic Name : Abraham
Predator Name : Cuthun Dak'te
- Shuffl3
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Re: Colonial Marines and the Benos winrates are not what you think.
Consummately Cromulent Confabulator
- Miranda
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Re: Colonial Marines and the Benos winrates are not what you think.
CO? Nope, not even close. It's SLs who actually matter +PO and RO coop. CO is just a funny rp guy who sometimes go down to die! He is as usefull to marines on ground as one more gunner. Same with XO and SO.