The.. "comms" nerf.

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caleeb101
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The.. "comms" nerf.

Post by caleeb101 » 23 Feb 2018, 14:43

I dunno, I don't really wanna call it a nerf but that's what it is really.

Like.. without general comms there's just no way to contact certain departments. It's really difficult.

Unless I'm missing something.
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Re: The.. "comms" nerf.

Post by Heckenshutze » 23 Feb 2018, 14:44

caleeb101 wrote:
23 Feb 2018, 14:43
I dunno, I don't really wanna call it a nerf but that's what it is really.

Like.. without general comms there's just no way to contact certain departments. It's really difficult.

Unless I'm missing something.
There's a thread already about this.

and another two threads like this, that got locked
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Re: The.. "comms" nerf.

Post by Rikman » 23 Feb 2018, 14:48

COUGH
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Re: The.. "comms" nerf.

Post by Weaselburg » 23 Feb 2018, 14:50

Heckenshutze wrote:
23 Feb 2018, 14:44
There's a thread already about this.

and another two threads like this, that got locked
Please post a link for that then.
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Re: The.. "comms" nerf.

Post by Rikman » 23 Feb 2018, 14:54

Weaselburg wrote:
23 Feb 2018, 14:50
Please post a link for that then.
Did you even bother to look for it?
“Here is the wild Homo Sapien hunting its prey. The humanoids are pack hunters, using their shoddy armor as a pitiful defense against the towering Insecta. The human is quickly downed by the Insecta’s powerful slash. But, sheer numbers of humanoids rampage the abuser and Insecta is eventually burned to death, beaten, and dismembered.”
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Re: The.. "comms" nerf.

Post by Bronimin » 23 Feb 2018, 15:07

You can still contact departments by using the wall-mounted intercomms

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