Feedbacks
The obvious ones firsts
- Corrupted Xeno get different color
- Sound when Xeno attacking each other
- Hive stats, hive observe (and hive mind?) broke
- Hive at hanger was bad (got rushed), too close to human med base (and they get many guns from administration) and no roundstart weed at all. Better if one base is in Lamba and one in Research, far away from human to avoid rush plus good amount of roundstart weed. Even better if the two hives at the opposite ends of the map and survivors in the middle.
- Sentinel is weak at Xeno vs Xeno, they are slow at moving and attacking, can easily be rekted by Runners, might need something so they can defend themselves from hostile Xenos (Droned is not suppose to get in Xeno vs Xeno combat so omitted).
- Guns are too concentrated (mostly at administration IIRC), maybe spread them across the map so they don't get so many guns so quickly and start banding together.
- Too relaxing (see bar) until Corrupted Xeno attack