Why is CM closed source?

Generic, on-topic discussion about Colonial Marines.
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spookydonut
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Re: Why is CM closed source?

Post by spookydonut » 02 Aug 2018, 10:32

I'm talking about it being slower than doing it ourselves for massive system ports like lighting or atmos

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spookydonut
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Re: Why is CM closed source?

Post by spookydonut » 02 Aug 2018, 10:54

I believe this thread has run it's course, we don't intend to change how we do things and any discussion of such would be done within the dev team.

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