Project Nightmare is live. (Map Randomization.)
- Brotemis
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Re: Project Nightmare is live. (Map Randomization.)
So I honestly have yet to see much of a change between rounds
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- NethIafins
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Re: Project Nightmare is live. (Map Randomization.)
10 new inserts added, including super-rare ones with very strong effects.
Waiting until they are merged and config updated.
This concludes changes to LV for now.
Waiting until they are merged and config updated.
This concludes changes to LV for now.
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- ThePiachu
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Re: Project Nightmare is live. (Map Randomization.)
Hey devs, I had a random idea pop into my head recently.
Can admins trigger specific inserts to be put into the map? If it was possible, this might be a really good way to do HvH reliably - have UPP / CLF bases and infrastructure as inserts and let admins load them in as needed. This would significantly cut down on the time needed to set up the match and it would make the experience much more predictable (rather than say, telling UPP that they don't get to use their autodocs because something went wrong with wiring).
Can admins trigger specific inserts to be put into the map? If it was possible, this might be a really good way to do HvH reliably - have UPP / CLF bases and infrastructure as inserts and let admins load them in as needed. This would significantly cut down on the time needed to set up the match and it would make the experience much more predictable (rather than say, telling UPP that they don't get to use their autodocs because something went wrong with wiring).
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Often playing Researcher, Doctor, or many other ship-side roles
Amadeus the synth
Zig’Reth (The Player of Games)
Mostly droning as Xeno, OFTEN TALKING IN CAPS.
Also, I'm recording!
- kastion
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Re: Project Nightmare is live. (Map Randomization.)
That's a great idea Piachu and you should put it on gitlab to make it more likely it gets seen. This would make events more common cause they would be easier to run.ThePiachu wrote: ↑21 Oct 2018, 22:21Hey devs, I had a random idea pop into my head recently.
Can admins trigger specific inserts to be put into the map? If it was possible, this might be a really good way to do HvH reliably - have UPP / CLF bases and infrastructure as inserts and let admins load them in as needed. This would significantly cut down on the time needed to set up the match and it would make the experience much more predictable (rather than say, telling UPP that they don't get to use their autodocs because something went wrong with wiring).
-
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Re: Project Nightmare is live. (Map Randomization.)
please experiment with randomized location of the dome buildings of LV. imagine the engineering complex being what is up north where hydro always is, for example, and hydro-medbay pair moved elsewhere.
some more randomized shipping containers or other small structures in the area around tablefort so its less barren maybe
some more randomized shipping containers or other small structures in the area around tablefort so its less barren maybe
- NethIafins
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Re: Project Nightmare is live. (Map Randomization.)
This was the plan from the start. New version of Nightmare tool will help with it
Brother!
Do you remember our home and mother?
I'll die, don't bother.
It's just like walking on water.
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- NethIafins
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Re: Project Nightmare is live. (Map Randomization.)
We need autogenerated map from that to be viable or marines will get lost.misto wrote: ↑22 Oct 2018, 03:55please experiment with randomized location of the dome buildings of LV. imagine the engineering complex being what is up north where hydro always is, for example, and hydro-medbay pair moved elsewhere.
some more randomized shipping containers or other small structures in the area around tablefort so its less barren maybe
Brother!
Do you remember our home and mother?
I'll die, don't bother.
It's just like walking on water.
- Cold Rain, Swirekster 2017, Twisted Insurrection OST
- forest2001
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Re: Project Nightmare is live. (Map Randomization.)
I already get lostNethIafins wrote: ↑22 Oct 2018, 05:53We need autogenerated map from that to be viable or marines will get lost.
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- Survivor
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Re: Project Nightmare is live. (Map Randomization.)
I really like the random times where the Sand Temple is fully intact. Don't know why, but it just looks cool
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SYN Simon
Young Blood Ha'ju Vagear
Part of the CO Council along with taketheshot56, Bancrose, Lumdor, and Frans_Feiffer.
PM me if you have any questions about CO
- Ketrai
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