[Alpha 7.1 Changelog] Get Dem Xenos!

Generic, on-topic discussion about Colonial Marines.
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Abbysynth
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[Alpha 7.1 Changelog] Get Dem Xenos!

Post by Abbysynth » 24 Jul 2015, 12:28

Some brand new stuff is on the way for xenomorphs:

* Embryo stage time normalized; it should effectively kick in more often if it's been a while since a stage change and be less random.
* Stage 4 embryos now cause the victim to occasionally go into seizures. It won't stack.
* Larva move slightly faster.
* Ravager, Queen, and Praetorian get a small armor buff.
* Ranged spits now go through xenos like the Smartgun goes though marines.
* Spitters and Praetorians now have a new power: Toggle Spit Type.
This toggles between the normal stunning spits and a more powerful, much more expensive version called Acid Spit (as opposed to neurotoxic spit)
The acid spit projectile itself deals burn damage instead of tox damage, and hits any human within 1 tile of the impact site, splattering them with a slightly smaller amount of burn damage on a random body part. Yautja are immune to this AoE effect due to their knowledge of xenomorphs, but not the initial impact damage.

And more on the way that I can't talk about yet cuz it's not quite done.

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Youbar
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Re: [Alpha 7.1 Changelog] Get Dem Xenos!

Post by Youbar » 24 Jul 2015, 19:08

Are seizures replacing blackouts, or is it a buff for the aliens to make up for the huge buffs given to the marines?
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Abbysynth
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Re: [Alpha 7.1 Changelog] Get Dem Xenos!

Post by Abbysynth » 24 Jul 2015, 21:22

They're replacing blackouts, which did not actually exist on alpha.

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TopHatPenguin
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Re: [Alpha 7.1 Changelog] Get Dem Xenos!

Post by TopHatPenguin » 25 Jul 2015, 02:55

No more stacking! It's like my life has turned into the sun and gone here take a free ride into space.(Translation: This is glorious)

On another note Everything else is good also :D
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Clayton_Kelly
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Re: [Alpha 7.1 Changelog] Get Dem Xenos!

Post by Clayton_Kelly » 01 Aug 2015, 04:06

Replacing blackouts? Wait... marines won't blackout anymore?!

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Re: [Alpha 7.1 Changelog] Get Dem Xenos!

Post by johners12345 » 01 Aug 2015, 12:16

Clayton_Kelly wrote:Replacing blackouts? Wait... marines won't blackout anymore?!
Nope, Thank God It was the most annoying thing ever

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Re: [Alpha 7.1 Changelog] Get Dem Xenos!

Post by Steelpoint » 01 Aug 2015, 12:20

Yep, you do not black out at all right now. You remain fully concious until the very end.
This is war, survival is your responsibility.

Alan Bentway: Marine
Kwei Ikthya-de: Predator

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