Clarrification of Ripleys

Generic, on-topic discussion about Colonial Marines.
User avatar
Gentlefood
Registered user
Posts: 540
Joined: 30 Jul 2015, 04:18

Clarrification of Ripleys

Post by Gentlefood » 16 Aug 2015, 14:25

Can we have clarified, somewhere official, what Ripleys are and aren't. And what they can and cannot do.

Getting a bit tired of marines arguing back and forth between cargoloaders and 'flexible mech platforms'. As an aside, this is unrelated to my suggestion thread just getting tired of comms being filled with pointless bickering.

Edit:

Unless contradicted here otherwise methinks this is law.

coroneljones Announces:
REMINDER FUCKNUGGETS
THE DAMN RIPLEY IS A CARGO LOADER
AKA CARGO MECH FOR LIFTING AND TRANSPORT
NO A COMBAT MECH
SO DONT USE THAT SHIT UNLESS YOU ARE LIKE..STUCK WITHOUT A WEAPON NEAR ONE AND A XENO IS RIGHT OUTSIDE OF THE DOOR AND YOU ARE LONE OR SOMETHING LIKE THAT


NOW GET OUT OF THEM,THEY ARENT COMBAT MECHS
Last edited by Gentlefood on 16 Aug 2015, 14:31, edited 1 time in total.

User avatar
Sargeantmuffinman
Registered user
Posts: 1372
Joined: 01 Apr 2015, 14:31
Location: Mean while in Europe somewhere.

Re: Clarrification of Ripleys

Post by Sargeantmuffinman » 16 Aug 2015, 14:31

I have no idea.

User avatar
XanderDox
Registered user
Posts: 70
Joined: 24 Jun 2015, 21:06

Re: Clarrification of Ripleys

Post by XanderDox » 16 Aug 2015, 14:38

Real marines are taught to use unconventional methods or things that otherwise not be designed as weapons to kill things. Their entire purpose is to be an adaptable force.
This falls in line with Marine Medics not being able to do some surgeries... Like, if you're going to ignore what Marines are, don't call it Colonial Marines, the way the troops are currently forced to act is more in line with 'Colonial Infantry' or something of the like.

User avatar
Cobraman202
Registered user
Posts: 56
Joined: 20 Jul 2015, 17:24
Location: Classified
Byond: Cobraman
Steam: Cobraman202
Contact:

Re: Clarrification of Ripleys

Post by Cobraman202 » 16 Aug 2015, 14:43

XanderDox wrote:Real marines are taught to use unconventional methods or things that otherwise not be designed as weapons to kill things. Their entire purpose is to be an adaptable force.
This falls in line with Marine Medics not being able to do some surgeries... Like, if you're going to ignore what Marines are, don't call it Colonial Marines, the way the troops are currently forced to act is more in line with 'Colonial Infantry' or something of the like.
I agree with the quote above. Taking away Ripleys use as a combat mech not only is boring and a bad idea, but also violates the lore as, marines would sometime use Riplyes to fight if they had no other option.
It's always rainy on Ferenginar.
Formerly: Maynard Quinn, now Aden McClymonds and sometimes a random

User avatar
Evilkyle24
Registered user
Posts: 539
Joined: 30 May 2015, 21:46

Re: Clarrification of Ripleys

Post by Evilkyle24 » 16 Aug 2015, 14:57

As a mainly Alien player, I think the marines should be allowed to use the Ripley's in combat. They might be dangerous, but they're melee only and slow, and they have to face you to fight you. Ravager vs. Ripley can be an even battle.

Hit and Run is the best tactic against Ripley's, and if the marines use them to barricade you off, go around or break em down. That's what Ravagers are FOR.

In an open environment, Ripley's can be defeated by a single runner by simply circling them, as they have to turn to face you before they can attack.

However, limiting the amount of materials that are available to build Ripley's or the number of Ripley's would also help prevent the marines from simply building ten of them and charging with those. Five is probably enough.
Image

User avatar
XanderDox
Registered user
Posts: 70
Joined: 24 Jun 2015, 21:06

Re: Clarrification of Ripleys

Post by XanderDox » 16 Aug 2015, 15:58

I'd also like to point out, currently Aliens have been receiving buffs, and even Marine Specialists can't match them (have you SEEN the damn Crusher? Those things are beasts) .

Either give us Ripley's to use, or a tank, or code that damn troop-carrier in engineering into working instead of being art.

User avatar
Jeser
Registered user
Posts: 1119
Joined: 04 Mar 2015, 00:47
Location: Donetsk, Ukraine

Re: Clarrification of Ripleys

Post by Jeser » 16 Aug 2015, 16:07

I like the idea of restricting amount of constructable Ripleys to 5. (Cargo's not counts, it is MINE!)
Jeser "Fox" Aushwitz.
Jeser believes only in one thing - common sense.

Image
Image
Apop's permission: Click

User avatar
coroneljones
Registered user
Posts: 1350
Joined: 15 Oct 2014, 12:46
Location: SPESS!

Re: Clarrification of Ripleys

Post by coroneljones » 16 Aug 2015, 16:13

I am Crornel Jrones, grorious admin of Coronial Mahreens. U ar arr nast Trorr and will be ding dong bannu. U critizize Xenos? Ding dong Bannu. U no rike grorious adminnu? Ding dong Bannu. U comrpain about Marine nerfs? Dingdong bannu. U comprain about grorrious adminnu? O yoo betta bereev dat's a bannu. It has come to my Grorrious attention dat nasty trorr has been imidatingu me on serveru, dis is a shamfrul dispray and unacceptaboo so dey ding dong bannu. End of Rine -----------------Rine ends here.'
-Credit goes to SovietCyanide
Image Image

User avatar
Gentlefood
Registered user
Posts: 540
Joined: 30 Jul 2015, 04:18

Re: Clarrification of Ripleys

Post by Gentlefood » 16 Aug 2015, 16:18

Oh I know what they look like in lore. I just meant for the server. As I'm sure you were aware of last rounds back and forth "Flexible Mech System" that can mount weapons or Cargo Lifter.

User avatar
XanderDox
Registered user
Posts: 70
Joined: 24 Jun 2015, 21:06

Re: Clarrification of Ripleys

Post by XanderDox » 16 Aug 2015, 16:19

"The Colonial Marines (as well as other groups, including the Iron Bears) also utilized the Exosuit, the military version of the P-5000.[3] Perhaps the most famous use of a Power Loader was when Ellen Ripley used one in desperation to engage a Xenomorph Queen in hand-to-hand combat aboard the USS Sulaco."

User avatar
coroneljones
Registered user
Posts: 1350
Joined: 15 Oct 2014, 12:46
Location: SPESS!

Re: Clarrification of Ripleys

Post by coroneljones » 16 Aug 2015, 16:20

By militarised it ment modified to use guns,replacing the clamps with guns,like a incinerator unit or a smartgun


Also what i ment was,its a cargo loader in the lore? its a cargoloader ingame
I am Crornel Jrones, grorious admin of Coronial Mahreens. U ar arr nast Trorr and will be ding dong bannu. U critizize Xenos? Ding dong Bannu. U no rike grorious adminnu? Ding dong Bannu. U comrpain about Marine nerfs? Dingdong bannu. U comprain about grorrious adminnu? O yoo betta bereev dat's a bannu. It has come to my Grorrious attention dat nasty trorr has been imidatingu me on serveru, dis is a shamfrul dispray and unacceptaboo so dey ding dong bannu. End of Rine -----------------Rine ends here.'
-Credit goes to SovietCyanide
Image Image

User avatar
XanderDox
Registered user
Posts: 70
Joined: 24 Jun 2015, 21:06

Re: Clarrification of Ripleys

Post by XanderDox » 16 Aug 2015, 16:28

A cargoloader can be used as a versatile weapon with a marine behind the controls. That is the point of Marines, to be versatile.

User avatar
Evilkyle24
Registered user
Posts: 539
Joined: 30 May 2015, 21:46

Re: Clarrification of Ripleys

Post by Evilkyle24 » 16 Aug 2015, 16:33

Jones, Cargo Loader in the movie was strong enough to go toe to toe with a queen and OVERPOWER HER.
Image

User avatar
Feweh
Donor
Donor
Posts: 4870
Joined: 24 Feb 2015, 19:34
Byond: Feweh

Re: Clarrification of Ripleys

Post by Feweh » 16 Aug 2015, 16:34

Right, but the point is not to have fucking 10 of them.

1-2 for a last ditch defense yes.

User avatar
Evilkyle24
Registered user
Posts: 539
Joined: 30 May 2015, 21:46

Re: Clarrification of Ripleys

Post by Evilkyle24 » 16 Aug 2015, 16:38

Already said five is the most I'd go.
Image

User avatar
Dreviore
Registered user
Posts: 41
Joined: 13 Aug 2015, 03:21
Byond: Dreviore

Re: Clarrification of Ripleys

Post by Dreviore » 17 Aug 2015, 01:20

Only thing that bothers me is when research builds a ton of them, and marines sit outside the shuttle waiting for the aliens to board and swarms them with all their newfound RIPLEYs

User avatar
K0NFL1QT
Registered user
Posts: 93
Joined: 13 Aug 2015, 11:43

Re: Clarrification of Ripleys

Post by K0NFL1QT » 17 Aug 2015, 03:28

Give us the limited resources to make a few combat mechs, then. We need something to stand toe to toe with a horde of T3's. At the moment, it's the Ripley because we have nothing else.
1138 wrote:“I am a short, asian woman.”

User avatar
Clayton_Kelly
Registered user
Posts: 121
Joined: 24 Jun 2015, 17:38

Re: Clarrification of Ripleys

Post by Clayton_Kelly » 20 Aug 2015, 09:26

If marines can't handle the situation and are ovewhelmed, Ripleys are going to be used. A military commander will use whatever assets he has available when the current loadout isn't getting the job done. There is no reason to start a mission with Ripleys, but only after you suffer a lot of casualties.

User avatar
Evilkyle24
Registered user
Posts: 539
Joined: 30 May 2015, 21:46

Re: Clarrification of Ripleys

Post by Evilkyle24 » 20 Aug 2015, 14:48

To anyone wondering the logic of using a Ripley, it goes like this.

Hey, these things have claws that shred through our armor like its butter!
I know! I will use the GIGANTIC ROBOT COVERED IN METAL that is spaceworthy and strong enough to carry thousands of pounds of metal and rock! Then I can just use the hydraulic clamp I've seen lift tons and squeeze the aliens, that should break them open really easily.
Image

User avatar
LordeKilly
Registered user
Posts: 806
Joined: 24 Feb 2015, 16:55
Location: mongoria
Byond: lordekilly

Re: Clarrification of Ripleys

Post by LordeKilly » 20 Aug 2015, 15:13

No. If you're a marine, don't use it. If staff are telling you it's not a combat mech, it's not, so don't use it like one. If you continue to insist, you're not going to have a good time.

But seriously though, screw the , "versitile marines" crap, because if that was a valid excuse, so would making chloral to combat them for a, "last ditch effort."
Image

User avatar
Evilkyle24
Registered user
Posts: 539
Joined: 30 May 2015, 21:46

Re: Clarrification of Ripleys

Post by Evilkyle24 » 20 Aug 2015, 15:19

This shit is pissing me off. It needs to be in the rules or have some in game restriction, or something needs to be done about it in the gameplay itself.. Because currently the in game restriction is "Don't go in the mech to get away from aliens, or you will suffer SSD. Don't bitch about it on the forums, or you will suffer FORUM SSD."
Image

User avatar
Cobraman202
Registered user
Posts: 56
Joined: 20 Jul 2015, 17:24
Location: Classified
Byond: Cobraman
Steam: Cobraman202
Contact:

Re: Clarrification of Ripleys

Post by Cobraman202 » 20 Aug 2015, 18:39

LordeKilly wrote:No. If you're a marine, don't use it. If staff are telling you it's not a combat mech, it's not, so don't use it like one. If you continue to insist, you're not going to have a good time.
That violates the lore though, and is just making the xeno's more overpowered. Already 1 runner can kill a Ripley in an open field, and right now, marines have no response to crusher rush on top of Xenos taking WAAAAYYYY to many bullets to kill. We see the marines in the comics, and in the movies if i remember correctly, use the Ripley as a last ditch effort.
It's always rainy on Ferenginar.
Formerly: Maynard Quinn, now Aden McClymonds and sometimes a random

User avatar
Evilkyle24
Registered user
Posts: 539
Joined: 30 May 2015, 21:46

Re: Clarrification of Ripleys

Post by Evilkyle24 » 20 Aug 2015, 19:05

LordeKilly wrote:No. If you're a marine, don't use it. If staff are telling you it's not a combat mech, it's not, so don't use it like one. If you continue to insist, you're not going to have a good time.
With all respect due to you as a member of the staff,

Fuck you.





Oh, and its been resolved. They are now ID locked to Cargo.
Image

User avatar
Pillow
Registered user
Posts: 166
Joined: 14 May 2015, 20:10
Location: drowning in a pile homework

Re: Clarrification of Ripleys

Post by Pillow » 21 Aug 2015, 11:59

I mean the only reason in the movie she was able to use it to fight the queen was because she had training on how to operate it. A standard marine would not know how to operate it well if at all. That and its not really meant to be used for combat as it is a cargo loader variant.
Currently playing far too much nationstates
Image

User avatar
Evilkyle24
Registered user
Posts: 539
Joined: 30 May 2015, 21:46

Re: Clarrification of Ripleys

Post by Evilkyle24 » 21 Aug 2015, 12:27

Pillow wrote:I mean the only reason in the movie she was able to use it to fight the queen was because she had training on how to operate it. A standard marine would not know how to operate it well if at all. That and its not really meant to be used for combat as it is a cargo loader variant.
Looked pretty easy to me. She pushes like three buttons, throws two switches, and then just moves around holding the grips. I think I could operate it.

I've ran a forklift without training, most heavy equipment like that takes about ten seconds to learn how to use in a basic manner. They are designed this way for a reason, since there's no reason to make it intentionally difficult to use.

Granted, you would be clumsy and have to read the clearly labeled switches and buttons to figure out what did what, so a delay would probably be realistic, and you'd be clumsy, but I think you could do it if you had to.
Image

Post Reply