pAI's helping aliens, all day every day.

Generic, on-topic discussion about Colonial Marines.
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Dyne
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pAI's helping aliens, all day every day.

Post by Dyne » 03 Oct 2015, 06:45

Ok, mini-proposal, and start of discussion.

Add one line of code to basic pAI laws to avoid the "I have no master, ergo free will, ergo I'll go help aliens just because I want to".
1. Serve your Master.
2. Find another human to serve as Master if no Master yet.

Discuss.
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Re: pAI's helping aliens, all day every day.

Post by Sir Stabby » 03 Oct 2015, 06:49

I think it is fine for pAI's to go join the aliens, but only if they are not bound to anyone. I doubt their master would want them to go join the aliens that they most likely died fighting.

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Dyne
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Re: pAI's helping aliens, all day every day.

Post by Dyne » 03 Oct 2015, 06:52

But its fine...why? As pAI has a free will to choose to serve deadly inhuman aliens it cant even be bound too by DNA code?
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Re: pAI's helping aliens, all day every day.

Post by Sadokist » 03 Oct 2015, 06:56

sometimes humans are dumb and it's like "lemme go help ayyliumz". the only time i do it

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Re: pAI's helping aliens, all day every day.

Post by Sir Stabby » 03 Oct 2015, 07:17

Dyne wrote:But its fine...why? As pAI has a free will to choose to serve deadly inhuman aliens it cant even be bound too by DNA code?
Alright, the important part we're looking at is their name 'Personal Artificial Intelligence'. If their master/mistress dies without imprinting themselves as their master, it is now just an Artificial Intelligence. As soon as they are just an Artificial Intelligence, they are free to ally themselves with whoever they want.

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Dyne
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Re: pAI's helping aliens, all day every day.

Post by Dyne » 03 Oct 2015, 07:21

Exactly why I propose to limit it to humans, unless some humanoid *wink-wink* uses it and imprints it DNA.
What kind of "intelligence" would choose to ally with some killer non-human is beside me, but just to clear up this mess a second common directive would help.
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Re: pAI's helping aliens, all day every day.

Post by Sir Stabby » 03 Oct 2015, 07:29

Even if I pAI did team up with the xeno's, it couldn't really do a whole lot to screw over the marines. It could say mean things to them and tell the xeno's where the humans are at if they are silly enough to say it over public radio, but that's about it. Plus it opens up a lot of fun RP opportunities, not only for the pAI and aliens, but also any nested marines. I do however think it is a bit of a dick move to just rush over to the aliens and help them out however you can without a proper reason. I could understand that if all the marines are being mean and kicking you, it would be a great idea to go help the aliens, but you shouldn't help them just because 'lol no master'.

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Re: pAI's helping aliens, all day every day.

Post by Dyne » 03 Oct 2015, 08:55

Its not about "reAL" harm, just immersion hurting.
P.S. I'm all for pAI's helping aliens if programmed so, surely.
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Re: pAI's helping aliens, all day every day.

Post by Seehund » 03 Oct 2015, 09:54

I have to agree, it gets kind of meh when you have this supposedly man-made artificial intelligence skedaddling to the aliens and helping them steamroll the marines ("Hey guys you should totally check out the big dome and there's totally a shuttle that will take you to more marines there yay best buds forever"), for no reason other than...

No idea.
Honestly, from an IC standpoint, I see no way a pAI would ever gain an advantage helping the xenomorphs; their master will NOT be protected, and if the aliens win, the pAI itself will be left stranded on a drifting derelict orbiting the planet, though that doesn't even particularly matter.

TL;DR: I see no real reason a pAI would want to go out of their way to snuggle up with the xenomorphs.
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Re: pAI's helping aliens, all day every day.

Post by WyattH » 03 Oct 2015, 12:02

Marines need to learn how to set directives, this is entirely every players fault who doesnt make sure to bind their PAI to them and give it clear directives to follow.

Also if you want a reason the PAI would help the aliens outside of whatever the RP reasons are that moment- if the aliens cant DNA bind it and they cant set directives on it, it ensures the PAI is slave to no one, it can live its own free life.

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Re: pAI's helping aliens, all day every day.

Post by Dyne » 03 Oct 2015, 17:42

"The free life" aspect is exactly why I'd like a second directive in, if not the full three laws.
Still heard no valid reason from you while even a free pAI would help aliens, though.
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Re: pAI's helping aliens, all day every day.

Post by WyattH » 03 Oct 2015, 19:00

Dyne wrote:"The free life" aspect is exactly why I'd like a second directive in, if not the full three laws.
Still heard no valid reason from you while even a free pAI would help aliens, though.
Let me turn that around on you, I haven't heard a valid reason from you why a pAI would want to help humans.
Humans the soft squishy meatbags that seek to enslave it to their will.

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Re: pAI's helping aliens, all day every day.

Post by Dyne » 04 Oct 2015, 03:35

WyattH wrote: Let me turn that around on you, I haven't heard a valid reason from you why a pAI would want to help humans.
Humans the soft squishy meatbags that seek to enslave it to their will.
So a human-made and human activated pAI will not by default help squishy humans that literally gave it life, and will help killer lizards instead?
Makes perfect sense.
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Re: pAI's helping aliens, all day every day.

Post by DesFrSpace » 04 Oct 2015, 05:34

Aliens, pAI and Marines can result in different outcomes.
However, there are good things that can ruin it, Alien slashing the fuck out of the pAI.
Then again, if the pAI is successful contact with the Alien, the Marines will just double back stabbed.
And finally,---- What the third one? (Well, require COMPETENCE peoples.)
RIP pAI.
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Re: pAI's helping aliens, all day every day.

Post by Arachnidnexus » 04 Oct 2015, 07:22

Maybe even a human-made AI would look out for number 1, itself *cough Skynet cough*. But I really don't like the presence of pAIs in the game anyway so I'm not heavily invested in whether they help aliens or not.

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Re: pAI's helping aliens, all day every day.

Post by apophis775 » 05 Oct 2015, 16:44

How about, the AI auto-binds to whoever activates it, and if they die, the AI shuts down?

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Re: pAI's helping aliens, all day every day.

Post by Dyne » 05 Oct 2015, 17:13

Also sounds fun, if codeable.

On SkyNet: it identified the (only possible) threat to itself, and (tried to?) terminated it.
Highly logical for a defense system.
Read Asimov, prioritize laws.
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Re: pAI's helping aliens, all day every day.

Post by Arachnidnexus » 05 Oct 2015, 17:30

I've read Asimov, but his laws can and have been subverted by AIs even in his stories. I, Robot was basically a collection of ways in which robots got around his three laws through interpretation. Honestly I'd rather have pAIs out and synthetics in. Currently pAIs don't really add much to the gameplay or RP imo.

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Re: pAI's helping aliens, all day every day.

Post by Dyne » 07 Oct 2015, 11:09

I'd be fully supportive of pAI's that cant run away, as in the good old days.
And yep, Asimov specifically shows how things go wrong (occasionally).
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Re: pAI's helping aliens, all day every day.

Post by DesFrSpace » 08 Oct 2015, 21:24

Malfunction AI was canceled. However, corrupted AI should be counted in as RP; since I won't bother setting my pAI with Owner's DNA.
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