Ramboing

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ParadoxSpace
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Ramboing

Post by ParadoxSpace » 12 Oct 2015, 23:50

Salt II: The Saltening
So we used to have a rule that you can't Rambo.
What is Rambo?
I personally define it (like many others) to be either rushing a group of aliens (or the hive) by your lonesome, or possibly chasing down like a whole Ravager by your lonesome.
This used to be illegal. It should be illegal. Now it isn't. So here's a polite request to illegalize it. What are your thoughts?

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Mitchs98
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Re: Ramboing

Post by Mitchs98 » 12 Oct 2015, 23:51

I dis-agree on dis-allowing the chase of heavily wounded/small aliens, I whole-heartedly agree you shouldn't be assaulting the hive solo unless you're the only one left alive, cause that's just plain dumb.

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Re: Ramboing

Post by IAMMagikarp » 12 Oct 2015, 23:52

It's a good tactic , keep it legal
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Re: Ramboing

Post by apophis775 » 12 Oct 2015, 23:53

"Ramboing" in the past, was leaving the sulaco by yourself to engage the aliens.

It's not possible anymore, as the number of people who can use the shuttle is limited. Also, it's not as applicable, because it used to be caused by Logistics Officers, as they'd have to assign everyone to squads and such.

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Re: Ramboing

Post by Azmodan412 » 12 Oct 2015, 23:53

+1. I would like to support the illegalizing of Ramboing because canonically, any marines going alone to chase down xenos alone... does not end well for the marine. With Apophis's tesperiments (test-experiments), and the most recent one being the +100% marine damage boost, it screws over alien players. It breaks immersion of working as a squad as one is assigned to. Throughout the AvP universe, the marines who live through a Xeno infestation are the ones who stick as a squad. To summarize, I support the illegalization of 'ramboing'.
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Re: Ramboing

Post by apophis775 » 13 Oct 2015, 00:01

Again, I'm not actually increasing all the damage like that... It was an experiment.

Also, there are only like, a billion cases of marines going "rambo" in the aliens comics/novels. Hicks is like, the most famous of the rambo marines.

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Re: Ramboing

Post by Ogard » 13 Oct 2015, 00:04

-1from me, you barely ever see good people who go rambo and it's usually those who end up lost and therefore creates more victims for xenos. I enjoy the aspect of people being lost and having their ammo count slowly widdle down as they fight off a group of xenos and eventually die, maybe taking a few with them.
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Mac
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Re: Ramboing

Post by Mac » 13 Oct 2015, 00:11

I agree with Ogard. -1 from me as well. If someone wants to rambo and isn't good at it, so be it, it's their funeral. The other side is that if this were in effect lost players would be punished for being lost.
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Re: Ramboing

Post by TopHatPenguin » 13 Oct 2015, 03:07

To be honest "ramboing" really isn't much of a problem anymore due to how 9 times out of 10 they will get pounced/ spat at and then go down and be dual hugged.They'll then wake up in the hive knowing that their round was potentially wasted.In all regards i would believe it's a vital learning stage of CM because after you see someone rambo or you yourself rambo and fuck up you'll think to yourself "Well i'll have a much higher survival rate if i stick with my squad so i might as well"
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Dyne
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Re: Ramboing

Post by Dyne » 14 Oct 2015, 12:35

Ramboing hurts my immersions, honestly. Your character was trained to act in a team and follow orders, lets charge killer xenomorph in a clown suit alone.
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Re: Ramboing

Post by Moonloon » 14 Oct 2015, 13:32

Eh. As has been said, rambos usually die very quickly. It's not that much of an issue, so I don't see the need for a rule on it.

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Re: Ramboing

Post by mrmumbles » 14 Oct 2015, 14:04

True that they are a bit...out of place,they are usually captured in the end,giving the team they were trying to hurt more forces and their own team less firepower.

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Re: Ramboing

Post by Dyne » 14 Oct 2015, 16:29

Moonloon wrote:Eh. As has been said, rambos usually die very quickly. It's not that much of an issue, so I don't see the need for a rule on it.
A rule wont hurt. Will add a modicum of realism and squad survivability.
Enforcing the rule will be relatively tough, though.
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Re: Ramboing

Post by Redfield5 » 16 Oct 2015, 11:51

I don't always Rambo, but when I do, it's because someone I respect has ended up as Xeno fodder, and I have to keep them from being dragged off.
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Re: Ramboing

Post by xBoBox3 » 20 Oct 2015, 08:39

When i play alien, i love getting ramboed against, the only thing that really works with ramboing is the thermal scanner from the smartgun, so unless they're rocking that, all you need is a hunting buddy and they'll be fucked.

Ramboing is not that strong unless you're doing something wrong.
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Re: Ramboing

Post by Derpislav » 20 Oct 2015, 09:26

Ramboing is fun to watch, and doesn't really hurt either side unless it's an engineer/medic/spec (DEM GOD DAMN SPECS) doing it. Aliens get a free larva, marines one potentially lethal idiot less. Everyone is happy.
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Re: Ramboing

Post by bustered1 » 20 Oct 2015, 09:32

Marines have free will let them be stupid. You can't fix stupidity. It'd make sense if it was banned for aliens if the queen specifically said to stop going alone since aliens don't have free will.

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Re: Ramboing

Post by Toroic » 20 Oct 2015, 11:32

bustered1 wrote:Marines have free will let them be stupid. You can't fix stupidity. It'd make sense if it was banned for aliens if the queen specifically said to stop going alone since aliens don't have free will.
If I'm queen, I'm going to be very clear on what I want and chastise any xeno that disobeys. If they continue to disobey things like "don't slash if you can infect" or "get to the metal bird" they should get ahelped.

Some queens are basically new/bad xeno players who want a power position (this is rampant in all of ss13) and aliens just do w/e they want and generally either self coordinate or get picked off soloing against marines.
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Re: Ramboing

Post by bustered1 » 20 Oct 2015, 11:43

I personally like hunting alone unless I'm with a competent alien that has shown that it can hunt competently. Otherwise it will just get in the way and push me around to where I died. Happened too many times where I was pushed into the line of fire and no one would get out of the way so I could get out. I easily capture more hosts alone than with a group. I will follow orders by the queen or tend to ignore her if it's like "attack the metal hive from the north" especially when it's clearly the most well defended part. Aliens tend to die very quickly that way.

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ParadoxSpace
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Re: Ramboing

Post by ParadoxSpace » 20 Oct 2015, 16:51

Personally I agree with Bustered. I like hunting solo, especially when Hunter. But sometimes you need some help, like if you're a Sentinel (what are you doing hunting anyway)

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