Specialist Weapons and Powergaming
- Edgelord
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- Joined: 21 Jul 2015, 12:52
- Byond: Edgelord
Re: Specialist Weapons and Powergaming
Why not just do the DNA lock thing that exosuits have? If marines don't protect one of their resources (trained personnel) they lose it.
Dayton 'Day' Mann
"That wiggling sensation you feel in your ass is Weyland-Yutani's fingers working you like a puppet."
"That wiggling sensation you feel in your ass is Weyland-Yutani's fingers working you like a puppet."
- Dyne
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- Posts: 610
- Joined: 31 Jul 2015, 02:49
Re: Specialist Weapons and Powergaming
Intended by whom?Ms.Degrasse wrote:
Smartgun will be a one user only weapon as intended.
Natalie 'Snow-Cries-a-lot' Reyes
- Ms.Degrasse
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- Joined: 29 Mar 2016, 06:40
Re: Specialist Weapons and Powergaming
By the guys on this topic, and also that bit about the lore.Dyne wrote: Intended by whom?
Anyway, I am not for this kind of restriction.
But what actually I say is that, IF it's for the game to have a restriction of type kind in place, this must be implemented by code (not by rules).