How about letting a marine have a chance to counter pouncing?
- Recounted
- Registered user
- Posts: 513
- Joined: 23 Jul 2016, 11:49
- Location: nested
How about letting a marine have a chance to counter pouncing?
It happens too many times when a marine could likely to counter a alien pouncing on them suddenly then they get the usual treatment of getting a hugger to the face before you could even get up at ALL then dragged to their little hive where they watch your everymove till the little worm pops out of you.Instead with a bayonet or a knife you could resist countering the pouncing and damage the alien giving you a chance to kill them or make a run for it (very useful for people who attack underground too since that's where most of the friendly fire happens and it's total chaos).The draw back for this could be a timer before you use it again a good 5.5 seconds would be decent so it won't be something for the marines to rely on,and it don't work on T2 to T3 aliens, you would still get dragged into the hive when the queen uses her screech and knock down the whole unit.
courtesy of Manezinho
Kiss my six
Kiss my six
- Recounted
- Registered user
- Posts: 513
- Joined: 23 Jul 2016, 11:49
- Location: nested
Re: How about letting a marine have a chance to counter pouncing?
TL;DR
have a chance to resist a alien pouncing on you and face hugging you the moment you get down
have a chance to resist a alien pouncing on you and face hugging you the moment you get down
courtesy of Manezinho
Kiss my six
Kiss my six
- Feweh
- Donor
- Posts: 4870
- Joined: 24 Feb 2015, 19:34
- Byond: Feweh
- Cobraman202
- Registered user
- Posts: 56
- Joined: 20 Jul 2015, 17:24
- Location: Classified
- Byond: Cobraman
- Steam: Cobraman202
- Contact:
Re: How about letting a marine have a chance to counter pouncing?
-1 due to the fact that a pounce can both be resisted and simply moving can easily make it hard enough to pounce one someone.
It's always rainy on Ferenginar.
Formerly: Maynard Quinn, now Aden McClymonds and sometimes a random
Formerly: Maynard Quinn, now Aden McClymonds and sometimes a random
- zskninoh
- Registered user
- Posts: 161
- Joined: 22 Oct 2015, 20:26
- Location: Florida
Re: How about letting a marine have a chance to counter pouncing?
-1, if we had this implemented the next thing people would be asking is, "Why don't we give T1's a chance to deflect bullets? Marines can RNG my pounce!"
Tᴏ ᴘʀᴏᴛᴇᴄᴛ ᴛʜᴇ ᴄʜᴀᴛ ғʀᴏᴍ ᴅᴇᴠᴀsᴛᴀᴛɪᴏɴ. ᴛᴏ ᴜɴɪᴛᴇ ᴀʟʟ sᴘᴀᴍᴍᴇʀs ᴡɪᴛʜɪɴ ᴏᴜʀ ɴᴀᴛɪᴏɴ. ᴛᴏ ᴅᴇɴᴏᴜɴᴄᴇ ᴛʜᴇ ᴇᴠɪʟ ᴏғ Tʀᴜᴍᴘ Hillary Clinton ᴀɴᴅ ᴍᴏᴅs. ᴛᴏ ᴇxᴛᴇɴᴅ ᴏᴜʀ sᴘᴀᴍ ᴛᴏ ᴛʜᴇ sᴛᴀʀs ᴀʙᴏᴠᴇ. ᴄᴏᴘʏ! ᴘᴀsᴛᴇ! ᴄʜᴀᴛ sᴘᴀᴍ ʙʟᴀsᴛ ᴏғғ ᴀᴛ ᴛʜᴇ sᴘᴇᴇᴅ ᴏғ ʟɪɢʜᴛ! sᴜʀʀᴇɴᴅᴇʀ ᴍᴏᴅs ᴏʀ ᴘʀᴇᴘᴀʀᴇ ᴛᴏ ғɪɢʜᴛ.
- Azmodan412
- Registered user
- Posts: 1318
- Joined: 01 Oct 2015, 23:17
- Location: The Void
Re: How about letting a marine have a chance to counter pouncing?
*cough* Discussion *cough*
Tyler 'Thrift' Borealis: Slaughterer of stupid xenos, insane motherfucker, and who played tower defense with Predators with an axe.
Predator Duels Won: 1
Predator Duels Lost: 2
BRING IT ON CASANY! I DO NOT CAST DOWN A CHALLENGE!
43 Xenos and counting.
Hunter Games: I am Moon Moon! Destroyer of worlds! Ahuhuhuhuhuhuhuhu!
Moon Moon Victories: x1
- KingKire
- Registered user
- Posts: 893
- Joined: 30 May 2016, 11:53
Re: How about letting a marine have a chance to counter pouncing?
well, its a good thing this is the discussion forum and not the suggestion forum hehe. Well, its an interesting thought for sure trying to block pounces somehow. Currently that "ability" is only reserved for the riot shield, which will bonk off.( why does it make a "bonk" sound and the more realistic "thud" sound? its kinda silly, but ehhh.) Now i personally am only a normal robust-y person in real life, and my knowledge of bayonets extends to bits and pieces of history, but i do remember reading (and hearing on the forum) that bayonets are indeed a decent "spear" like object. Something pouncing on you while you got your bayonet out sounds like the grade-a use of bayonet "impale that thing in the belly" tactics.
Now i'm not quite sure about full on deflecting a pounce from a xeno, but maybe we could code it in that anything pouncing on a marine with his bayonet out gets an auto stab. Could produce some interesting moments where a wounded xeno jumps a marine but, luckily, the marine guts it just in time before it could finish bitting his face off. Or, most likely, the xeno gets decently wounded for the pounce. Now, some people will say that marines using their bayonets seems just poppy-cock, but lets look at another similar case: when a xeno is knocked down but not in crit, they are still able to bite and slash at anything within a tile of them.
Now i'm not quite sure about full on deflecting a pounce from a xeno, but maybe we could code it in that anything pouncing on a marine with his bayonet out gets an auto stab. Could produce some interesting moments where a wounded xeno jumps a marine but, luckily, the marine guts it just in time before it could finish bitting his face off. Or, most likely, the xeno gets decently wounded for the pounce. Now, some people will say that marines using their bayonets seems just poppy-cock, but lets look at another similar case: when a xeno is knocked down but not in crit, they are still able to bite and slash at anything within a tile of them.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
-
- Registered user
- Posts: 145
- Joined: 17 Feb 2015, 14:32
Re: How about letting a marine have a chance to counter pouncing?
Pouncing already got nerfed, and hard. Please, no.
- Ordukai
- Registered user
- Posts: 671
- Joined: 12 May 2015, 02:12
- Location: California, USA
- Byond: Ordukai
Re: How about letting a marine have a chance to counter pouncing?
Perhaps simply having a bayonet on your weapon wouldn't be enough, but you would have a bayonet "Stance" as well?
Of course, I can't imagine that gutting a creature with acid blood that leaps on top of you can end any way but poorly. I'm curious as to how much you play xeno, if you haven't played as a pouncing creature much, you may (or may not) find that the experience broadens your mind.
Of course, I can't imagine that gutting a creature with acid blood that leaps on top of you can end any way but poorly. I'm curious as to how much you play xeno, if you haven't played as a pouncing creature much, you may (or may not) find that the experience broadens your mind.
TLDR: Go back and read it. I spent time writing that, ya know.
- KingKire
- Registered user
- Posts: 893
- Joined: 30 May 2016, 11:53
Re: How about letting a marine have a chance to counter pouncing?
I personally dont play pouncing aliens very much, and my xeno experience has been limited to some drone play and spitter action. I tend to run a potato of a laptop that will bluescreen overheat if not given several fans worth of love so i mostly like to play classes and roles that dont require much "reflex" based activities or can attack from afar. (engineers, scientists, officers, drones). Im not quite sure what nerf to pouncing has happened so i would be interested to know, since i do lack the alien experience ( plenty of being pounced on, nested, gibbed, beheaded, knocked over, etc experience though)
Having a bayoneted alien spill acid on the marine sounds like another cool idea in my mind as well. I could see the story of a marine and a runner locked in death, the alien gutted on the bayonet and the marine having his chest melted out.
Having a bayoneted alien spill acid on the marine sounds like another cool idea in my mind as well. I could see the story of a marine and a runner locked in death, the alien gutted on the bayonet and the marine having his chest melted out.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- apophis775
- Host
- Posts: 6985
- Joined: 22 Aug 2014, 18:05
- Location: Ice Colony
- Byond: Apophis775
- Contact:
Re: How about letting a marine have a chance to counter pouncing?
Let the marine grapple the 4-legged creature evolved to be a perfect tackler?
flamecow wrote: "unga dunga me want the attachment" - average marine
- KingKire
- Registered user
- Posts: 893
- Joined: 30 May 2016, 11:53
Re: How about letting a marine have a chance to counter pouncing?
maybe not grapple, but maybe the marine got off a lucky burst before the runner pounced and during the fall back, managed to mix the momentum of the flying beast and the physics of a sharp object in the perfect unison. But if the xeno managed to make it through the paltry damage of the gut-blade, the marine would have his head ripped off as it mauled him to pieces.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- MrJJJ
- Registered user
- Posts: 1935
- Joined: 12 Jan 2015, 10:51
- Location: Spider Lab
Re: How about letting a marine have a chance to counter pouncing?
Oh you may may, i see what you did there...apophis775 wrote:Let the marine grapple the 4-legged creature evolved to be a perfect tackler?
- Recounted
- Registered user
- Posts: 513
- Joined: 23 Jul 2016, 11:49
- Location: nested
Re: How about letting a marine have a chance to counter pouncing?
it would still be easy for the hunters and runners to just pounce on someone even if they miss though the cooldown for aliens aren't even that long, adding this in would make them realize they messed up and back offCobraman202 wrote:-1 due to the fact that a pounce can both be resisted and simply moving can easily make it hard enough to pounce one someone.
courtesy of Manezinho
Kiss my six
Kiss my six
- Recounted
- Registered user
- Posts: 513
- Joined: 23 Jul 2016, 11:49
- Location: nested
Re: How about letting a marine have a chance to counter pouncing?
im gonna need the changlog for thatAeleto wrote:Pouncing already got nerfed, and hard. Please, no.
courtesy of Manezinho
Kiss my six
Kiss my six
- Nubs
- Registered user
- Posts: 222
- Joined: 31 Aug 2015, 23:48
Re: How about letting a marine have a chance to counter pouncing?
When i read the title i thought it would be marines pouncing on xenos, if so +1, because it would be hilarious
Otherwise -1, you dorks had a chance for grappling but you scared away the coder who was working on it, gj.
Otherwise -1, you dorks had a chance for grappling but you scared away the coder who was working on it, gj.
My first (and likely only medal)
- lucashunter608
- Registered user
- Posts: 209
- Joined: 26 Mar 2015, 15:45
Re: How about letting a marine have a chance to counter pouncing?
Last round i got pounced until i died, it should have a nerf, since you can pounce someone until he dies
- doodeeda
- Registered user
- Posts: 234
- Joined: 18 Jul 2015, 00:45
Re: How about letting a marine have a chance to counter pouncing?
How come when I play alien pouncing is hit or miss?! I must just suck.
Bruce Mcmullen
- Kevinthezhang
- Registered user
- Posts: 30
- Joined: 29 Jul 2016, 12:22
Re: How about letting a marine have a chance to counter pouncing?
Pouncing doesn't really seem to stun you all that long (and is actually fairly easy to avoid if you run in zig-zags like a headless chicken).
The stun from pouncing isn't even as long as the one from spitter neurotoxin. I don't think it's that big of an issue.
The stun from pouncing isn't even as long as the one from spitter neurotoxin. I don't think it's that big of an issue.