When is something TOO meta?
- Renomaki
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When is something TOO meta?
You know.. Sometimes I ask myself this when I'm playing, mostly as a marine really, but sometimes as a xeno too..
You ever played a match where you did something that wasn't quite against the rules (or at least hopefully isn't), but you still felt was kinda iffy and debatable? Like being a Sadar Spec and not wasting an HE round on a crusher on first encounter, or calmly charging through flames as a ravager because you know all too well that you are fireproof?
Sometimes the small things worry me more than the big things. Sure, Metarushing the caves upon landing is illogical for a search and rescue mission, but how would a marine know what ammo-type to use for each alien? How would a xeno know what an OB is and to run from it despite not having come across anything like it before?
Hell, even knowing the names of things [such as marines knowing what a queen is, or xenos knowing that the biggest dome is called the Nexus] could be a bit OOC at times.
I can understand that this isn't a HIGH RP server, so of course there is some leeway allowed so that players can better enjoy the game without having to fear being banned for simply looking at another marine the wrong way or simply misspelling a word by accident, but deep down, I still feel like I might be doing something wrong.
I'm not a rule breaker, and when I get messaged by staff, I tend to get horribly stressed due to the fear of getting punished for something I thought was ok. I still remember the one time as XO where I was accused of metarushing, which I admit I might have done unintentionally, but that one time really soured my experience and I don't like getting in trouble with staff. Since then, I been a lot more cautious, but how cautious is TOO cautious is what I am asking here?
You ever played a match where you did something that wasn't quite against the rules (or at least hopefully isn't), but you still felt was kinda iffy and debatable? Like being a Sadar Spec and not wasting an HE round on a crusher on first encounter, or calmly charging through flames as a ravager because you know all too well that you are fireproof?
Sometimes the small things worry me more than the big things. Sure, Metarushing the caves upon landing is illogical for a search and rescue mission, but how would a marine know what ammo-type to use for each alien? How would a xeno know what an OB is and to run from it despite not having come across anything like it before?
Hell, even knowing the names of things [such as marines knowing what a queen is, or xenos knowing that the biggest dome is called the Nexus] could be a bit OOC at times.
I can understand that this isn't a HIGH RP server, so of course there is some leeway allowed so that players can better enjoy the game without having to fear being banned for simply looking at another marine the wrong way or simply misspelling a word by accident, but deep down, I still feel like I might be doing something wrong.
I'm not a rule breaker, and when I get messaged by staff, I tend to get horribly stressed due to the fear of getting punished for something I thought was ok. I still remember the one time as XO where I was accused of metarushing, which I admit I might have done unintentionally, but that one time really soured my experience and I don't like getting in trouble with staff. Since then, I been a lot more cautious, but how cautious is TOO cautious is what I am asking here?
Sometimes, bravery comes from the most unlikely sources.
An inspirational song for when ye be feeling blue:
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An inspirational song for when ye be feeling blue:
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- lucashunter608
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Re: When is something TOO meta?
What mostly bothers me is xenos dropping huggers in front of you, dropping in the big tree, inside barricades and etc. those are very annoying, as for me? i think i never realy meta because its just not fun, you're ruining someone else's game and it just doesn't feel right
- Karmac
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Re: When is something TOO meta?
Ravagers would know they are fireproof, it's in they dna
SADAR specs are military mens, they would probably notice that a crusher looks more like a tank than a squishy lizard mens
Some military mens would pack AP ammo just in case you don't have a SADAR spec, to compensate, I mean you have no real idea what's going down on the planet, so you best be prepared.
As for alien names, it's meta as fuck, but people will use the excuse of "That's what they look like", AFTER they've looked at it once and just decided yup that's a queen, kill it at all costs.
SADAR specs are military mens, they would probably notice that a crusher looks more like a tank than a squishy lizard mens
Some military mens would pack AP ammo just in case you don't have a SADAR spec, to compensate, I mean you have no real idea what's going down on the planet, so you best be prepared.
As for alien names, it's meta as fuck, but people will use the excuse of "That's what they look like", AFTER they've looked at it once and just decided yup that's a queen, kill it at all costs.
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- monkeysfist101
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Re: When is something TOO meta?
The rule of thumb is to try something once the go for what you know works. Funny enough, shooting fire works on ravagers because new players don't know they're immune and will stand still or bug out. As for the names, it's cool to call them by their names once you see them do what they do. I.e. Spitters spitting.
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- IAMMagikarp
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Re: When is something TOO meta?
I feel the same about xenos slashing hands a legs but I dunno it doesn't really count as meta
- Bigchilly
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Re: When is something TOO meta?
Recently a larva was loose on the Saluco, melted everything in the lower armory, and tried to melt the nuke. The "melting rules" should really be changed for situations like this, ex. how does a new born larva far from the others know what a "metal spitter" is?
EDIT: Something else that seems a bit meta-y and is sometimes recognized as a tactic is targeting medics, specs, and SL's over other marines. Example; ancient hunter sneaks into the fob just to kill a medic or SL, or a crusher or queen screeching just for a lone spec or SL.
EDIT: Something else that seems a bit meta-y and is sometimes recognized as a tactic is targeting medics, specs, and SL's over other marines. Example; ancient hunter sneaks into the fob just to kill a medic or SL, or a crusher or queen screeching just for a lone spec or SL.
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- Jroinc1
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Re: When is something TOO meta?
Freaking marines bringing incendiary slugs on the FIRST trip down. REAL annoying.
Mentor-
3 Nov 16-15 Jan 17
Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0
Upper deck engines made-1
Lower deck engines made-1
Total kills with SM- 6
Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u
3 Nov 16-15 Jan 17
Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0
Upper deck engines made-1
Lower deck engines made-1
Total kills with SM- 6
Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u
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Re: When is something TOO meta?
Hivemind. •You are a hive-mind, information is shared - Because a hive-mind works on the INSTANT transmission of information between all those connected, you CAN use words like "shuttle" or "hydro" to describe things. So a larva would know right from the bat what everything the hive already saw is, and what they do.Bigchilly wrote:Recently a larva was loose on the Saluco, melted everything in the lower armory, and tried to melt the nuke. The "melting rules" should really be changed for situations like this, ex. how does a new born larva far from the others know what a "metal spitter" is?
EDIT: Something else that seems a bit meta-y and is sometimes recognized as a tactic is targeting medics, specs, and SL's over other marines. Example; ancient hunter sneaks into the fob just to kill a medic or SL, or a crusher or queen screeching just for a lone spec or SL.
- Recounted
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Re: When is something TOO meta?
it does get meta a bit whenever a ravager throw a hugger on you then proceed to decap you just to make sure you won't have another fighting chance. Another example would be, that drones are already planting near the LZ spots when they are suppose to be building the hive.
courtesy of Manezinho
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- Jroinc1
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Re: When is something TOO meta?
Wasn't me, but I just melt EVERYTHING. I prioritize guns, but I WILL end up melting single metal sheets, given time.Bigchilly wrote:Recently a larva was loose on the Saluco, melted everything in the lower armory, and tried to melt the nuke. The "melting rules" should really be changed for situations like this, ex. how does a new born larva far from the others know what a "metal spitter" is?
Mentor-
3 Nov 16-15 Jan 17
Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0
Upper deck engines made-1
Lower deck engines made-1
Total kills with SM- 6
Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u
3 Nov 16-15 Jan 17
Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0
Upper deck engines made-1
Lower deck engines made-1
Total kills with SM- 6
Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u
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Re: When is something TOO meta?
What is the problem with targetting medics, SLs and specs? It is just playing smart, exactly like when people rush the Queen if they get an opportunity.
- Bigchilly
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Re: When is something TOO meta?
If the queen makes herself a target its her fault, the game doesnt want the queen to rush into a fob and screech just to help the other xenos siege it, even though its a good tactic. I've seen plenty of times when a queen will cross the river and end up getting her ass handed to her.
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- Renomaki
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Re: When is something TOO meta?
I was once part of a hive that decided that, on round start, to set up a hive in medbay instead of the caves.Bigchilly wrote:If the queen makes herself a target its her fault, the game doesnt want the queen to rush into a fob and screech just to help the other xenos siege it, even though its a good tactic. I've seen plenty of times when a queen will cross the river and end up getting her ass handed to her.
We somehow still got an alien minor, despite how foolish it was. Still, it was really cheesy and I wasn't impressed with the queen's reasoning for it, being that "she wanted more action", even though the duty of a queen is to keep her hive safe, not throw their lives away to satisfy her boredom.
Sometimes, bravery comes from the most unlikely sources.
An inspirational song for when ye be feeling blue:
https://www.youtube.com/watch?v=R5_zvuPw8xU
An inspirational song for when ye be feeling blue:
https://www.youtube.com/watch?v=R5_zvuPw8xU
- Bigchilly
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Re: When is something TOO meta?
Exactly, the queen isnt suppost to throw herself at the marines alike she used to do, aliens cant grow, at ALL if she dies.I was once part of a hive that decided that, on round start, to set up a hive in medbay instead of the caves.
We somehow still got an alien minor, despite how foolish it was. Still, it was really cheesy and I wasn't impressed with the queen's reasoning for it, being that "she wanted more action", even though the duty of a queen is to keep her hive safe, not throw their lives away to satisfy her boredom.
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- SPACEpotato1
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Re: When is something TOO meta?
Oh shit, I late joined as a drone and died that round (Pretty sure) then bursted. I died because she retard charged the Sulaco with 40 marines and 10 aliens...Then the round ended and everyone was pissed.Renomaki wrote: I was once part of a hive that decided that, on round start, to set up a hive in medbay instead of the caves.
We somehow still got an alien minor, despite how foolish it was. Still, it was really cheesy and I wasn't impressed with the queen's reasoning for it, being that "she wanted more action", even though the duty of a queen is to keep her hive safe, not throw their lives away to satisfy her boredom.
Graham Maclagan [Charlie (Spc)] says, "THERE'S A DRONE AND A TON OF INFECTED LEFT."
Graham Maclagan [Charlie (Spc)] says, "IT AIN'T OGRE"
Graham Maclagan [Charlie (Spc)] says, "NOT YET."
Charlie Harding [Charlie (CL)] says, "It's never ogre."
Thy hero potato hath returned
Hivemind, Mature Larva (47) hisses, '"Hunter 47"'
Hivemind, Young Drone (420) hisses, 'Agent 47 GOOOO'
Hivemind, Young Drone (420) hisses, 'OH M GOD'
Hivemind, Young Drone (420) hisses, 'NOW I'M 420'
Kain Powers [MedSci (Doc)] says, "Im doing an infected marine"
LT Holden Ward [MedSci (BO)] says, "Please do not have sexual intercourse with infected marines"
Hivemind, Young Runner (911) hisses, 'And what a fitting number!'
Graham Maclagan [Charlie (Spc)] says, "IT AIN'T OGRE"
Graham Maclagan [Charlie (Spc)] says, "NOT YET."
Charlie Harding [Charlie (CL)] says, "It's never ogre."
Thy hero potato hath returned
Hivemind, Mature Larva (47) hisses, '"Hunter 47"'
Hivemind, Young Drone (420) hisses, 'Agent 47 GOOOO'
Hivemind, Young Drone (420) hisses, 'OH M GOD'
Hivemind, Young Drone (420) hisses, 'NOW I'M 420'
Kain Powers [MedSci (Doc)] says, "Im doing an infected marine"
LT Holden Ward [MedSci (BO)] says, "Please do not have sexual intercourse with infected marines"
Hivemind, Young Runner (911) hisses, 'And what a fitting number!'
- Bigchilly
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Re: When is something TOO meta?
The problem is when that happens its normally just people who want to end the round, so aliens will do a Sully rush, underestmate the marines, then the rasputin comes up with +50 marines. Bam aliens dead, marine major.
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- Eenkogneeto
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Re: When is something TOO meta?
Nothing deals with unarmored spacepiraterapists better than incindiary slugs - The RO who probably generated this salt.JPR wrote:Freaking marines bringing incendiary slugs on the FIRST trip down. REAL annoying.
- Jroinc1
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Re: When is something TOO meta?
Heh.Suroruro wrote: Nothing deals with unarmored spacepiraterapists better than incendiary slugs - The RO who probably generated this salt.
Mentor-
3 Nov 16-15 Jan 17
Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0
Upper deck engines made-1
Lower deck engines made-1
Total kills with SM- 6
Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u
3 Nov 16-15 Jan 17
Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0
Upper deck engines made-1
Lower deck engines made-1
Total kills with SM- 6
Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u
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Re: When is something TOO meta?
I tell my drones to plant weeds everywhere. You really can't go wrong planting weeds everywhere because it heals xenos and gives them a speed boost (I think).Recounted wrote:it does get meta a bit whenever a ravager throw a hugger on you then proceed to decap you just to make sure you won't have another fighting chance. Another example would be, that drones are already planting near the LZ spots when they are suppose to be building the hive.
- Recounted
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Re: When is something TOO meta?
But having weeds all over the place 10 mins in is just wasting time for xenos to make a decent base instead of just giving marines to figure out where the weeds came fromMech__Warrior wrote: I tell my drones to plant weeds everywhere. You really can't go wrong planting weeds everywhere because it heals xenos and gives them a speed boost (I think).
courtesy of Manezinho
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Re: When is something TOO meta?
That can be debated, but eh. When I'm on with at least thirty other xenos, I really don't have to worry with that plan.Recounted wrote: But having weeds all over the place 10 mins in is just wasting time for xenos to make a decent base instead of just giving marines to figure out where the weeds came from
- Rob606
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Re: When is something TOO meta?
I dislike the imbalance in the meta.
It's round-breaking when the marines go across the river too early, because RP-wise they have no reason to.
But for the Xenos, they can melt and destroy specific targets on the Sulaco even though they wouldn't know what they do. APCs, tcomms and specifically building up inside Escape are big examples of this.
This imbalance is difficult to counter because player knowledge and the drive to win override RP in most cases - and yet the marines are able to hold back on a pretty major meta point, which otherwise would majorly tip the game against the xenos if you caught them early on.
Not saying that marines are perfect though, AP rounds and incend ammo are good examples of that.
It's round-breaking when the marines go across the river too early, because RP-wise they have no reason to.
But for the Xenos, they can melt and destroy specific targets on the Sulaco even though they wouldn't know what they do. APCs, tcomms and specifically building up inside Escape are big examples of this.
This imbalance is difficult to counter because player knowledge and the drive to win override RP in most cases - and yet the marines are able to hold back on a pretty major meta point, which otherwise would majorly tip the game against the xenos if you caught them early on.
Not saying that marines are perfect though, AP rounds and incend ammo are good examples of that.
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- solidfury7
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Re: When is something TOO meta?
Aliens by far are guilty of a lot of meta as quite oddly, they get away with it, marines are usually kept on a tight leash.
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Re: When is something TOO meta?
Operating table too. Like, would a drone that just chest bursted know what the fuck an operating table is, or the surgery equipment? I don't think so.Rob606 wrote:I dislike the imbalance in the meta.
It's round-breaking when the marines go across the river too early, because RP-wise they have no reason to.
But for the Xenos, they can melt and destroy specific targets on the Sulaco even though they wouldn't know what they do. APCs, tcomms and specifically building up inside Escape are big examples of this.
This imbalance is difficult to counter because player knowledge and the drive to win override RP in most cases - and yet the marines are able to hold back on a pretty major meta point, which otherwise would majorly tip the game against the xenos if you caught them early on.
Not saying that marines are perfect though, AP rounds and incend ammo are good examples of that.
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Re: When is something TOO meta?
I mainly am making sure my signature works