* Byond ID: Heckenshutze
* Age: 23
* Gender: Male
* How would you define yourself? (Coder, Mapper, Spriter): novice, learning, apprentice Spriter
* If Coder, what languages?: N/A
* Any previous experience developing with SS13?: Not with ss13, but I used to make pixel art in other games for players.
* Proof of any previous or current work: Since I watched the denied/approved apps I saw you guys are mostly needing people to sprite terrain and tiles, so I made some simple examples of what I can do, however, I'm willing to make detailed tiles if you want to. I made all of these in DM only, so forgive me if it's lacking detail.
Xeno foxhole / Destroyed
//
Rain
Snow
Desert storm had a bad time doing this
Grenade explosion
Hugged human
USCM Colonial Marine jungle pattern armor // In Hand
How well do you know Git?: I started to know it here in CM and when I started to sprite.
Your primary job is server development, not policing the server. You may be given Moderator-level of access but you should *not* be invoking any administrative actions unless there are no moderators or Admins online. Do you understand?: Absolutely
Anything else you'd like to add?: I joined the staff team because I wanted to help the improvement of this game, being the game I've playing the most since 2016 and I made a bond with it's community and the members of the staff team, sadly, my work and schedule doesn't let me do proper mod duties and now I'm limited to slack,forums and discord. I've been doing sprites on my spare time because I felt in love with it and I've found in spriting a way to keep contributing to the game somehow even if I'm not online most of the times, and as a lawyer, 90% of my work is made in a computer so I can always seek time for spriting. Being true that I'm nothing but a mere amateur in this, I consider myself a fast learner and willing to do any task big or small that can help in the improvement of the game, and of course, I wouldn't hesitate in asking for help or guidance from other devs; I'm always improving my skills and learning the ropes of what programs are better for spriting, how to fully exploit the tools.. I also have a sprite thread: viewtopic.php?f=134&t=16460 which I use to post my drawings and get feedback and tips from other players. If you're willing to accept someone with little experience but with lots of motivation to work and improve, I'm your guy.
Heckenshutze - Terrain/object Spriter application.
- Heckenshutze
- Registered user
- Posts: 1499
- Joined: 17 Apr 2016, 03:52
- Location: Caracas
- Byond: Heckenshutze
- Steam: fancypants2455
Heckenshutze - Terrain/object Spriter application.
Marine: Ruben Dario
Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)
Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)
- Nicboone
- Registered user
- Posts: 295
- Joined: 15 Dec 2016, 00:20
- Byond: Nicboone
Re: Heckenshutze - Terrain/object Spriter application.
For now, I feel you should keep focusing on improving- learning some foundations in art should help you go a long way in the near future, because its all about simplification of those things.
Id be happy to give you more tips when i can, but when you get a chance check this out, it may help:
https://androidarts.com/art_tut.htm
ive been busy as hell lately, but id be happy to feedback these when i free up.
Id be happy to give you more tips when i can, but when you get a chance check this out, it may help:
https://androidarts.com/art_tut.htm
ive been busy as hell lately, but id be happy to feedback these when i free up.
Relax like Redax. "The fucking stupidest thing ever said by an SL"
- SecretStamos (Joshuu)
- Registered user
- Posts: 1291
- Joined: 15 Oct 2014, 12:32
- Location: Stars & Stripes
Re: Heckenshutze - Terrain/object Spriter application.
I think you're still too new to spriting at the moment. We have a policy of only taking people on who we can put to work right away, since we don't have the strength to train new spriters. (It takes a lot of work to do this)
Give it some more time and apply in a few months. But you've been making great progress since you started.
Give it some more time and apply in a few months. But you've been making great progress since you started.
- Heckenshutze
- Registered user
- Posts: 1499
- Joined: 17 Apr 2016, 03:52
- Location: Caracas
- Byond: Heckenshutze
- Steam: fancypants2455
Re: Heckenshutze - Terrain/object Spriter application.
Alright I'll keep practicing and improving for the next months; I'll review that link Nic thank you both
Marine: Ruben Dario
Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)
Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)