khlorghaal
Age:
24
Gender:
trap
How would you define yourself? (Coder, Mapper, Spriter):
software engineer
If Coder, what languages?
c++, java, kotlin, c, assembly, forth, python, lua, javascript, regex
Any previous experience developing with SS13?
no, ive briefly glanced at repos before
Proof of any previous or current work:
https://github.com/khlorghaal
https://www.deviantart.com/khlorghaal
How well do you know Git?
comfortably
Your primary job is server development, not policing the server. You may be given Moderator-level of access but you should *not* be invoking any administrative actions unless there are no moderators or Admins online. Do you understand?
Yes
From another thread:
Balance issues, probably damage statistics for empirically tracking how powerful and popular mechanisms are.If you had the opportunity, what kind of features do you think you'd like to work on if you were added as a coder? From your experience playing the game, Is there anything in specific you'd like to take a look at or possibly add?
I'm recovering from a severe anxiety disorder and need to take it slow with small projects before going back to my career.Do you have any personal goals you'd like to pursue if you joined the team? Is there anything you're hoping to gain, whether it be experience or simply enjoyment, by joining the development team?
I need more experience on team projects.
Parallelization, algorithms, physics, engine development, code cleanup.What is your favourite kind of coding related thing to work on? Do you prefer to create new things, overhaul and balance existing ones, or focus primarily on bug fixes?
I am intolerant of pasta and thus dislike object orientation, preferring data orientation.
I strongly despise debugging but rarely need to.
I enjoy working with people.As Bmc mentioned above, we try to stay close as a sort of family-like team. Do you think you'd like to work on projects with other people, whether it be spriters or mappers or other coders, to create new features, or do you prefer to work alone?