Lcass123 mod application

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lcass123
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Lcass123 mod application

Post by lcass123 » 25 Apr 2015, 19:54

Real Name (Optional):


Byond ID: Lcass123 (capital is there)

Age: 16

Timezone : GMT

Do you have a skype account (yes or no, don't post the account)?: Yes

How many hours are you willing to put in daily to moderate? 2 - 4 hours weekdays 4 - 5 hours weekends

Do you have any previous experience in being staff (not just SS13)? Nope.

Did you play any of the previous Colonial Marine servers?: Yes this server , the previous server and the even older server before it went down for a few months

Have you had an application to Colonial Marines or New Eden denied before?: No.

Are you staff on another server? Currently, none.

Have you ever been banned for more than 24 hours on Colonial Marines? No.

If a player was shooting everyone in briefing at round start how would you deal with the situation?: Firstly I would either freeze the player and alert the other players not to attack them (if possible on this server) , If not possible then I would teleport them away and question them to see if they had any valid reasonings. If they had a valid reason then they would be teleported back in however if no valid reason given (which is most likely) the person would be banned for a period of time based upon their previous records of simlar events + how severely they hurt people. Once this was dealt with if the remaining injured players would be revived if this person was the cause of their deaths,

You notice that an alien is breaching the Nostromo and is unable to seal it with resin. How would you deal with this and what punishment would you give for a first offender?: I would warn them not to do it due to the obvious atmos lag and affects , then the hole would be sealed up with bullet proof glass so that it couldnt be done again.

The marines want the nuke codes to detonate the Nostromo because they claim they are losing too many marines. There are currently, 4 aliens, and 20 marines in your /who. What do you do?: I would check to see how many of those marines are actually infected , if greater than 75% of them are then I would suggest using the heavy response team first. If this then fails or the numbers continue to drop the nuclear codes would be given. If less that 75% of the marines are affected then no code would be given and they would be told to "man up you are space marines not space pansies! This is not what we called you for!"

A Sulaco Medic has made several napalm grenades and hands them out to marines. One of the marines throws the grenade into Logistics. There are no admins or other moderators online. What do you do? I take note of the players name and place a ban request on the forum stating the events that have occured (if I was not a moderator not entirely clear from the question) once this was done I would proceed to detain the crew member if possible and then to repair the damage. If I was the only moderator online then I would isolate the player imprisoning them and talk to them about their reasons, if no valid reason was given they would be banned for grief and all damaged crew would then be healed.

Additional information you'd like to add: During the next few weeks I will be able to be incredibly active however after that for a few weeks I will be less active due to exams. Once the end of june hits I will most likely be able to come onto the server for up to 6 hours a day. I am usually available during after school hours which is where I notice there are often no admins on.

**update**
Checked the template , a new question was present.
What would you do if a player started to talk about the things he did to your mom last night? Firstly I would ask them to stop , if they stopped then I would have no issue however if they refused and continued then I would admin mute them and put a note on their account. If this was a repeat offence I would (having unmuted them) alert them that due to the repeated abuse towards admins they would be banned for an amount of time based upon their previous history of similar things and what they actually said. If another , higher level administrator was online I would consult them first due to the type of rule and how widely it can be interpreted.
Last edited by lcass123 on 29 Apr 2015, 15:55, edited 2 times in total.

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slayerplayer99
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Re: Lcass123 mod application

Post by slayerplayer99 » 26 Apr 2015, 03:38

neutral

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Felkvir
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Re: Lcass123 mod application

Post by Felkvir » 26 Apr 2015, 07:06

Same as slayer

lcass123
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Joined: 25 Apr 2015, 19:41

Re: Lcass123 mod application

Post by lcass123 » 26 Apr 2015, 13:36

Do you mind if I ask why? Is it that I haven't been round that long? I understand if you can't or don't want to.

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Felkvir
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Re: Lcass123 mod application

Post by Felkvir » 26 Apr 2015, 17:41

Yes, it's mostly because you're very new here. Answers aren't bad or anything. We'd have to try you out as trial first to get any real idea.

lcass123
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Joined: 25 Apr 2015, 19:41

Re: Lcass123 mod application

Post by lcass123 » 26 Apr 2015, 17:44

Yer I can entirely understand that. I only just noticed it being back up so I'm going to be on fairly frequently.

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apophis775
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Re: Lcass123 mod application

Post by apophis775 » 26 Apr 2015, 22:59

also neutral, I've heard your name, but I don't remember why....

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UnknownMurder
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Re: Lcass123 mod application

Post by UnknownMurder » 27 Apr 2015, 17:54

-1 From me.
Insufficient Time.

Needs more feedbacks.

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speedybst
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Re: Lcass123 mod application

Post by speedybst » 27 Apr 2015, 18:47

Well, not opposed to this, but not seeing anything that jumped out at me.
Remaining neutral for now.

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SASoperative
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Re: Lcass123 mod application

Post by SASoperative » 29 Apr 2015, 15:51

Neutral from me.

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UnknownMurder
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Re: Lcass123 mod application

Post by UnknownMurder » 04 May 2015, 20:38

Not active on forum. Last Active was Apr. 29.

Denied.

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