JJG - Spriter Application
- JJG
- Registered user
- Posts: 83
- Joined: 25 Jun 2018, 18:18
- Byond: JJG
JJG - Spriter Application
Byond ID: JJG
Age: 23
Gender: Male
How would you define yourself? (Coder, Mapper, Spriter): Spriter
If Coder, what languages?
C++, C#, Python. I do not code professionally and while I can read and write code I am not an expert by any stretch.
Any previous experience developing with SS13?
None
Proof of any previous or current work:
https://www.artstation.com/jjg
How well do you know Git?
Used it for about a year at a startup and for some hobby projects.
git pull
git reset --hard
Your primary job is server development, not policing the server. You may be given Moderator-level of access but you should *not* be invoking any administrative actions unless there are no moderators or Admins online. Do you understand? (Yes/No)
Yes! I have no interest in Moderating either. I wish to keep as far away from all of that as possible.
Anything else you'd like to add?
I would like to add damage states to Xenos, as well as replace old and out of date sprites like the Crashed Ship on Ice, and the Crashed Ship on Prison Station.
If needed I also wouldn't mind helping out with map sprites or other things from time to time.
I have a day job involving video games as well as a personal project but on the weekends I usually have a bunch of hours to spare that I usually waste watching random youtube videos!
Age: 23
Gender: Male
How would you define yourself? (Coder, Mapper, Spriter): Spriter
If Coder, what languages?
C++, C#, Python. I do not code professionally and while I can read and write code I am not an expert by any stretch.
Any previous experience developing with SS13?
None
Proof of any previous or current work:
https://www.artstation.com/jjg
How well do you know Git?
Used it for about a year at a startup and for some hobby projects.
git pull
git reset --hard
Your primary job is server development, not policing the server. You may be given Moderator-level of access but you should *not* be invoking any administrative actions unless there are no moderators or Admins online. Do you understand? (Yes/No)
Yes! I have no interest in Moderating either. I wish to keep as far away from all of that as possible.
Anything else you'd like to add?
I would like to add damage states to Xenos, as well as replace old and out of date sprites like the Crashed Ship on Ice, and the Crashed Ship on Prison Station.
If needed I also wouldn't mind helping out with map sprites or other things from time to time.
I have a day job involving video games as well as a personal project but on the weekends I usually have a bunch of hours to spare that I usually waste watching random youtube videos!
- Henry Hard - - Jackson Hard - - Billy 'Bob' Tucker -
- Survivor
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Re: JJG - Spriter Application
I'm not a dev member, so I can't vote on this but... say I was, I really like what you are going for with the damage sprites.
"Sorry, but... I'm the only winner in this story." - Commander Pierce Jackson
Commodore Pierce Jackson/Jack "Survivor" Lance
SYN Simon
Young Blood Ha'ju Vagear
Part of the CO Council along with taketheshot56, Bancrose, Lumdor, and Frans_Feiffer.
PM me if you have any questions about CO
Commodore Pierce Jackson/Jack "Survivor" Lance
SYN Simon
Young Blood Ha'ju Vagear
Part of the CO Council along with taketheshot56, Bancrose, Lumdor, and Frans_Feiffer.
PM me if you have any questions about CO
- Lumdor
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Re: JJG - Spriter Application
Your work looks very well done!
Commander Councilman. Along with Takethehot56, Bancrose, Dr.Lance, and Frans_Feiffer. PM me or any of them for inquiries about Commander.
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Commander Bob Shoe | Yautja Kar-Teer
- RobBrown4PM
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- Posts: 395
- Joined: 16 May 2016, 11:22
Re: JJG - Spriter Application
Not a dev, obviously, but holy crap yes!
Mains: Roberto 'Taco' Moreno
Usual Jobs: SL/Spec/SG/Engie/XO
Usual Jobs: SL/Spec/SG/Engie/XO
- GenericUsername
- Registered user
- Posts: 185
- Joined: 27 Aug 2017, 20:55
- Byond: Foolosopher
Re: JJG - Spriter Application
Obviously not a dev, but the crusher sprites look really cool, but I'd just make the crest area look more chipped out than bloodied. Seeing xenos regen small parts of their bodies when they heal would be cool.
The hero that we need, but not the one we deserve
- JJG
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- Posts: 83
- Joined: 25 Jun 2018, 18:18
- Byond: JJG
Re: JJG - Spriter Application
Yeah, the headcrest could also be chipped and less bloodied, easy changes. I did this one yesterday evening when I got home from work because I needed some sprites to apply with.
But to someone mentioning in Discord why it shows bone. Its the tankiest part of the tankiest xeno so bone seemed appropriate. For all other xenos I would just use flesh and blood.
But to someone mentioning in Discord why it shows bone. Its the tankiest part of the tankiest xeno so bone seemed appropriate. For all other xenos I would just use flesh and blood.
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- GenericUsername
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Re: JJG - Spriter Application
Would be cool to see xenos showing a bit of their human-like skull too. Lots of possibilities with damage sprites
The hero that we need, but not the one we deserve
- awan
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Re: JJG - Spriter Application
Just an update I put the dev apps on the agenda for the meeting this weekend.
- Nanu308
- Registered user
- Posts: 95
- Joined: 19 May 2017, 13:50
Re: JJG - Spriter Application
I'm not a Dev, but that does indeed seem like fine work plus ya seemed to wish to help out after I told ya to Apply.
Good Luck on the Application man o7
Good Luck on the Application man o7
- Deanthelis
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- Posts: 43
- Joined: 29 Oct 2016, 06:40
- Byond: Deanthelis
Re: JJG - Spriter Application
You will be issued a copy of our new spriter test by Triiodine in a day or two. You will have three weeks (extended a week due to the holidays) to complete the test and submit your finalized response to him, starting from the day you are issued the test.
- Triiodine
- Dev Team
- Posts: 13
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- Location: CA, USA.
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- Steam: Triiodine
Re: JJG - Spriter Application
Once you turn in your test 'answers' so to speak, your application will be discussed in full at the next applicable dev meeting in relation to your submission time.
Best of luck. You seem quite talented, shouldn't break a sweat.
Cheers.
Best of luck. You seem quite talented, shouldn't break a sweat.
Cheers.
- JJG
- Registered user
- Posts: 83
- Joined: 25 Jun 2018, 18:18
- Byond: JJG
Re: JJG - Spriter Application
Seeing as how I do not like the current direction the server is heading in and I do not have the energy nor will to argue every point against other people who appear to have fundamentally different views on the game I have decided to pull back my application.
Please close it! Cheers
Please close it! Cheers
- Henry Hard - - Jackson Hard - - Billy 'Bob' Tucker -
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Re: JJG - Spriter Application
Big RIPJJG wrote: ↑26 Dec 2018, 16:21Seeing as how I do not like the current direction the server is heading in and I do not have the energy nor will to argue every point against other people who appear to have fundamentally different views on the game I have decided to pull back my application.
Please close it! Cheers
"Sorry, but... I'm the only winner in this story." - Commander Pierce Jackson
Commodore Pierce Jackson/Jack "Survivor" Lance
SYN Simon
Young Blood Ha'ju Vagear
Part of the CO Council along with taketheshot56, Bancrose, Lumdor, and Frans_Feiffer.
PM me if you have any questions about CO
Commodore Pierce Jackson/Jack "Survivor" Lance
SYN Simon
Young Blood Ha'ju Vagear
Part of the CO Council along with taketheshot56, Bancrose, Lumdor, and Frans_Feiffer.
PM me if you have any questions about CO
- Enigmachine
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- Joined: 26 Sep 2018, 13:29
- Location: SC, USA
- Byond: Enigmachine
Re: JJG - Spriter Application
What a disappointment. Those sprites and the idea behind them of enabling easier access to IC information really excited me. I hope you make Spriter sometime later.
Titus Voltheron
- awan
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- Location: Houten, Utrecht, NL
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Re: JJG - Spriter Application
Ok, I half saw this coming.JJG wrote: ↑26 Dec 2018, 16:21Seeing as how I do not like the current direction the server is heading in and I do not have the energy nor will to argue every point against other people who appear to have fundamentally different views on the game I have decided to pull back my application.
Please close it! Cheers
I might not have pointed it out clearly but I am not working on anything marine sided but the SG (one of the marine tools I mentioned.) And I gave my own opinion on stuff.
It is Neth who actually works on it. However, we should be able to have a conversation about stuff like this when we disagree without having to become upset.
We do discuss a lot and some ideas just are not that good in general. In general, I did not feel as if I managed to explain what I wanted in a way you understood what I wanted.
And that we were miscommunicating quite a bit.
- NethIafins
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Re: JJG - Spriter Application
I don't get why you argued with Awan about changes made by me, and got upset by his personal opinions on how marines should be balanced at the moment.
Brother!
Do you remember our home and mother?
I'll die, don't bother.
It's just like walking on water.
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- JJG
- Registered user
- Posts: 83
- Joined: 25 Jun 2018, 18:18
- Byond: JJG
Re: JJG - Spriter Application
This has more to do with the decision to target a 65% +-5 win rate and just decisions that have been done over the past several months.
And of course Awans personal feelings in terms of balancing matter.
From personal experience, I can say, that dev teams that do not pull in the same direction ultimately end up pulling themselves apart instead. And I don't feel like I would be pulling the same direction and I don't want to be the guy that contributes to pulling the team apart so my choice is to simply take back my app. I believe it is for the best, no actual harm done.
Edit: The biggest lesson I have ever learned in game development. A single-minded team will at the end of the day produce better results than a diverse team with differing opinions. As counter-intuitive as that sounds.
And of course Awans personal feelings in terms of balancing matter.
From personal experience, I can say, that dev teams that do not pull in the same direction ultimately end up pulling themselves apart instead. And I don't feel like I would be pulling the same direction and I don't want to be the guy that contributes to pulling the team apart so my choice is to simply take back my app. I believe it is for the best, no actual harm done.
Edit: The biggest lesson I have ever learned in game development. A single-minded team will at the end of the day produce better results than a diverse team with differing opinions. As counter-intuitive as that sounds.
- Henry Hard - - Jackson Hard - - Billy 'Bob' Tucker -
- Lumdor
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Re: JJG - Spriter Application
Brother your work looked great, damn.
Commander Councilman. Along with Takethehot56, Bancrose, Dr.Lance, and Frans_Feiffer. PM me or any of them for inquiries about Commander.
Commander Bob Shoe | Yautja Kar-Teer
Commander Bob Shoe | Yautja Kar-Teer
- Nanu308
- Registered user
- Posts: 95
- Joined: 19 May 2017, 13:50
Re: JJG - Spriter Application
Shame to hear man, Glad ya took the leap at least to try it out
Stuff looked good as well ;(
Stuff looked good as well ;(
- Triiodine
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Re: JJG - Spriter Application
Hello again JJG, I'm sorry to hear that you are withdrawing your application. Within 24 hours of this message's posting this thread will be moved to the denied section a per your request. I wish you the best of luck in your future work and projects, and hope to see you within the CM-SS13 community despite this change in interest.
We appreciate the application regardless. Have a pleasant New Year!
We appreciate the application regardless. Have a pleasant New Year!