Abbysynth - Mod App

Locked
User avatar
Abbysynth
Registered user
Posts: 465
Joined: 30 Apr 2015, 21:15
Location: Ottawa, Ontario

Abbysynth - Mod App

Post by Abbysynth » 04 May 2015, 16:21

Well, I really told myself I would never admin again, but there's just too many dead times when there's no mods around.

Byond ID:

Abbysynth

Age:

Why does this even matter? If you can't just a person's maturity on first glance, I strongly doubt knowing their age is going to help. I'm in my late 30s.

Timezone:

Eastern.

On average, how many hours are you available per week to moderate?

Well, however many hours there are in a week, minus about the 20 that I go to work. I'm around a lot.

Do you have any previous experience in being staff (not just SS13)?

Going through everything I've staffed and adminned on is beyond the scope of this application. But suffice to say, yes, I have coded, sprited, adminned, staffed on so many different games that I don't even remember them all. I have adminned and coded on NoX, LLA, and a number of other SS13 servers. (hi SAS!)

Did you play any of the previous Colonial Marine servers?

I recall playing on a bunch of them, yes. I've been playing CM since it came up. Oh, I did play on that one by.. kitty something? That one kind of sucked.

Have you had an application to Colonial Marines or New Eden denied before?

Nope.

Are you currently a staff member elsewhere (not just SS13)? If so, where?

Nope.

Have you ever been banned for more than 24 hours on Colonial Marines?

Nope.

If a player was shooting everyone in briefing at round start how would you deal with the situation?

Depends if they killed someone. Previous griefer? Permban. First time griefer? 24 hour ban. However, I'd first wait for MPs to deal with the situation.

You notice that a xeno is breaching the Nostromo and is unable to seal it with resin. How would you deal with this and what punishment would you give for a first offender?

If the xeno is doing it intentionally, tell them that breaches cause lag and harm to human hosts, and not to do it again. If they do, launch them into deep space 24 hour ban.

The marines want the nuke codes to detonate the Nostromo because they claim they are losing too many marines. There are currently 4 aliens and 20 marines in your /who. What do you do?

Give them the code and put the bomb on the Sulaco. Zinggg

A Sulaco Medic has made several napalm grenades and hands them out to marines. One of the marines throws the grenade into Logistics. There are no admins or other moderators online. What do you do?

Depends if they killed anyone or fucked up the game's atmos, really. But more than likely, 24 hour ban.

What would you do if a player started to talk about the things he did to your mom last night?

My mother was a saint you asshole Probably roll my eyes at my cat and go, 'Check out THIS guy!'. Badmouthing people's moms was old in the 90s.

Any additional information you'd like to add?

I'm pretty great (and so humble), and I've never had a bad time as admin on any server. I once hosted, alone, an 80-player game of Nations on NoX that went perfectly from start to finish. I can code, sprite, and map quite well regardless of the codebase. I never get frustrated or angry at people; I'm a born optimist and have a good sense of humour. I have a strong sense of empathy towards others, probably because I work in a pharmacy and it's a requirement of the job.

Vote smart. Vote Abby.

Paid for by the Abby for Mod committee. no refunds

User avatar
UnknownMurder
Registered user
Posts: 2243
Joined: 15 Dec 2014, 08:03
Location: Ascension

Re: Abbysynth - Mod App

Post by UnknownMurder » 04 May 2015, 16:33

Sarcastic Answers....

Neutral from me.

User avatar
SASoperative
Donor
Donor
Posts: 1319
Joined: 26 Dec 2014, 20:49
Location: Mobile constantly. Never really in one spot for long.

Re: Abbysynth - Mod App

Post by SASoperative » 04 May 2015, 16:35

I.... Erm the breach response is a bit much normally we just fix the breach and tell them not to do it and warn them...
These are some interesting answers
Neutral from me

User avatar
Abbysynth
Registered user
Posts: 465
Joined: 30 Apr 2015, 21:15
Location: Ottawa, Ontario

Re: Abbysynth - Mod App

Post by Abbysynth » 04 May 2015, 16:58

Sorry, I'm a little cynical sometimes. I've gone through enough of these sorts of apps to not take them with 100% seriousness.

User avatar
Kyrac
Donor
Donor
Posts: 147
Joined: 05 Apr 2015, 19:17
Location: the attic

Re: Abbysynth - Mod App

Post by Kyrac » 04 May 2015, 17:22

Abbysynth wrote: The marines want the nuke codes to detonate the Nostromo because they claim they are losing too many marines. There are currently 4 aliens and 20 marines in your /who. What do you do?
Give them the code and put the bomb on the Sulaco. Zinggg
That's not really a ratio that seems nuke-worthy, otherwise, there's many interesting answers on this. You state that you've administrated and coded for NoxStation, although I've never seen your ckey before.

Not sure how I feel on this, so I'll just go with Neutral for now.

User avatar
Abbysynth
Registered user
Posts: 465
Joined: 30 Apr 2015, 21:15
Location: Ottawa, Ontario

Re: Abbysynth - Mod App

Post by Abbysynth » 04 May 2015, 17:46

Shriden wrote: That's not really a ratio that seems nuke-worthy, otherwise, there's many interesting answers on this. You state that you've administrated and coded for NoxStation, although I've never seen your ckey before.

Not sure how I feel on this, so I'll just go with Neutral for now.
Probably weren't around at the same time as me, I suppose? I adminned there maybe 2-3 years ago, for about a year. Before that I adminned on LLA, before the DDoS effectively wiped the game out.

User avatar
slayerplayer99
Registered user
Posts: 35
Joined: 28 Jan 2015, 18:15
Location: Arizona, United States

Re: Abbysynth - Mod App

Post by slayerplayer99 » 04 May 2015, 17:52

Neutral. maybe edit and actually answer w/o sarcasm and innuendos

User avatar
Abbysynth
Registered user
Posts: 465
Joined: 30 Apr 2015, 21:15
Location: Ottawa, Ontario

Re: Abbysynth - Mod App

Post by Abbysynth » 04 May 2015, 18:22

slayerplayer99 wrote:Neutral. maybe edit and actually answer w/o sarcasm and innuendos
Okay, enjoy.



Byond ID:

Abbysynth

Age

Late 30s.

Timezone:

Eastern.

On average, how many hours are you available per week to moderate?

40? I play mornings mostly.

Do you have any previous experience in being staff (not just SS13)?

Yes.

Did you play any of the previous Colonial Marine servers?

Yes.

Have you had an application to Colonial Marines or New Eden denied before?

No.

Are you currently a staff member elsewhere (not just SS13)? If so, where?

No.

Have you ever been banned for more than 24 hours on Colonial Marines?

I have never been banned for more than 24 hours on any server in the 15 years I've been playing SS13.

If a player was shooting everyone in briefing at round start how would you deal with the situation?

Ban them.

You notice that a xeno is breaching the Nostromo and is unable to seal it with resin. How would you deal with this and what punishment would you give for a first offender?

Seal it and warn them not to do it again. Unless the Queen has authorized killing.

The marines want the nuke codes to detonate the Nostromo because they claim they are losing too many marines. There are currently 4 aliens and 20 marines in your /who. What do you do?

Ignore them.

A Sulaco Medic has made several napalm grenades and hands them out to marines. One of the marines throws the grenade into Logistics. There are no admins or other moderators online. What do you do?

Ban.

What would you do if a player started to talk about the things he did to your mom last night?

Ignore them.

Any additional information you'd like to add?

No.

User avatar
UnknownMurder
Registered user
Posts: 2243
Joined: 15 Dec 2014, 08:03
Location: Ascension

Re: Abbysynth - Mod App

Post by UnknownMurder » 04 May 2015, 18:37

....

-1

It's even worse.

User avatar
slayerplayer99
Registered user
Posts: 35
Joined: 28 Jan 2015, 18:15
Location: Arizona, United States

Re: Abbysynth - Mod App

Post by slayerplayer99 » 04 May 2015, 18:39

Abbysynth wrote: Okay, enjoy.



Byond ID:

Abbysynth

Age

Late 30s.

Timezone:

Eastern.

On average, how many hours are you available per week to moderate?

40? I play mornings mostly.

Do you have any previous experience in being staff (not just SS13)?

Yes.

Did you play any of the previous Colonial Marine servers?

Yes.

Have you had an application to Colonial Marines or New Eden denied before?

No.

Are you currently a staff member elsewhere (not just SS13)? If so, where?

No.

Have you ever been banned for more than 24 hours on Colonial Marines?

I have never been banned for more than 24 hours on any server in the 15 years I've been playing SS13.

If a player was shooting everyone in briefing at round start how would you deal with the situation?

Ban them.

You notice that a xeno is breaching the Nostromo and is unable to seal it with resin. How would you deal with this and what punishment would you give for a first offender?

Seal it and warn them not to do it again. Unless the Queen has authorized killing.

The marines want the nuke codes to detonate the Nostromo because they claim they are losing too many marines. There are currently 4 aliens and 20 marines in your /who. What do you do?

Ignore them.

A Sulaco Medic has made several napalm grenades and hands them out to marines. One of the marines throws the grenade into Logistics. There are no admins or other moderators online. What do you do?

Ban.

What would you do if a player started to talk about the things he did to your mom last night?

Ignore them.

Any additional information you'd like to add?

No.

+1 well pretty vague answers but hey theres always the trial

User avatar
SASoperative
Donor
Donor
Posts: 1319
Joined: 26 Dec 2014, 20:49
Location: Mobile constantly. Never really in one spot for long.

Re: Abbysynth - Mod App

Post by SASoperative » 04 May 2015, 19:16

The responses are vague but reasonable however the issue I see is 15 years on SS13, I have been around since practically the beginning SS13 was made in 2002 thus meaning you were playing before it was even made? Still Neutral will wait for more replies from staff

User avatar
Abbysynth
Registered user
Posts: 465
Joined: 30 Apr 2015, 21:15
Location: Ottawa, Ontario

Re: Abbysynth - Mod App

Post by Abbysynth » 04 May 2015, 19:17

SASoperative wrote:-1. The responses are vague but reasonable however the issue I see is 15 years on SS13, I have been around since practically the beginning SS13 was made in 2002 thus meaning you were playing before it was even made?
13 years then? Sorry, I've been around since the beginning too, I didn't recall when the original date was.


... you're really giving me a -1 for that?

User avatar
SASoperative
Donor
Donor
Posts: 1319
Joined: 26 Dec 2014, 20:49
Location: Mobile constantly. Never really in one spot for long.

Re: Abbysynth - Mod App

Post by SASoperative » 04 May 2015, 20:32

Abbysynth wrote: 13 years then? Sorry, I've been around since the beginning too, I didn't recall when the original date was.


... you're really giving me a -1 for that?
Fixed you prove a point

User avatar
UnknownMurder
Registered user
Posts: 2243
Joined: 15 Dec 2014, 08:03
Location: Ascension

Re: Abbysynth - Mod App

Post by UnknownMurder » 04 May 2015, 20:38

Denied

Locked