Silentium's Spriter Application

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Silentium
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Silentium's Spriter Application

Post by Silentium » 30 Jun 2015, 15:13

Byond ID: Silentium

Age: 17

Gender: Male

How would you define yourself? (Coder, Mapper, Spriter): Spriter

If Coder, what languages?

Any previous experience developing with SS13? Random stuff for major/minor russian builds, tried multiple times to develop my own build, but got lazy.

Proof of any previous or current work: Image Image Image

How well do you know Git? I was working with BitBucket and SourceTree app, and I don't think Github will be any harder. Yet, I'd prefer to send my work via email.

Your primary job is server development, not policing the server. You may be given Moderator-level of access but you should *not* be invoking any administrative actions unless there are no moderators or Admins online. Do you understand? (Yes/No) Whatever, I'm not asking for access or something.

Anything else you'd like to add? Bananas!

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Infernus
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Re: Silentium's Spriter Application

Post by Infernus » 30 Jun 2015, 15:17

You did a nice job with those icons.
+1 if you still don't want mod access.

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UnknownMurder
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Re: Silentium's Spriter Application

Post by UnknownMurder » 30 Jun 2015, 16:27

+1
I like his Tommy Gun or Gangster Gun and Pump shotgun. Unsure what the character is supposed to look like but you seem fairly new judging on your application.
Image

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Abbysynth
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Re: Silentium's Spriter Application

Post by Abbysynth » 30 Jun 2015, 17:52

Sprite me some dense jungle wall sprites. Trees, shrubs, don't care, be creative. If I like them then you get my +1. :|

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SecretStamos (Joshuu)
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Re: Silentium's Spriter Application

Post by SecretStamos (Joshuu) » 30 Jun 2015, 18:14

Could be nice to have a second spriter. Your work looks really good.

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apophis775
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Re: Silentium's Spriter Application

Post by apophis775 » 01 Jul 2015, 02:11

If you can sprite abby's request, I'll accept you. Last spriter we had... didn't work out so well...

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Silentium
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Re: Silentium's Spriter Application

Post by Silentium » 01 Jul 2015, 03:07

UnknownMurder wrote:Unsure what the character is supposed to look like but you seem fairly new judging on your application.
Krieg soldier from Warhammer, but you may call it anything, because it was my early job and it's kind of shitty xD

I'm not new with spriting, but kinda new on this server and definitely new on this forum.
Abbysynth wrote:Sprite me some dense jungle wall sprites. Trees, shrubs, don't care, be creative.
10-4.

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Silentium
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Re: Silentium's Spriter Application

Post by Silentium » 01 Jul 2015, 04:34

Here you go:
Image

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Fickmacher
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Re: Silentium's Spriter Application

Post by Fickmacher » 01 Jul 2015, 13:28

+1
I like it.
Squad Leader, Engineer, Sentinel, Queen, Jackass Image

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LordeKilly
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Re: Silentium's Spriter Application

Post by LordeKilly » 02 Jul 2015, 01:45

noice ppsh
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Mordrehel
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Re: Silentium's Spriter Application

Post by Mordrehel » 02 Jul 2015, 02:10

+1
I'd like to have this guy! He actually makes sprites and they're pretty damn good too.
Image

Credit goes to NobodySpecialzz for this beautiful image

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Abbysynth
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Re: Silentium's Spriter Application

Post by Abbysynth » 02 Jul 2015, 18:52

The jungle sprite looks meh. Not really an improvement over what we have already.

+1 I guess, I see some potential.

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Silentium
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Re: Silentium's Spriter Application

Post by Silentium » 03 Jul 2015, 02:45

Abbysynth wrote:Not really an improvement over what we have already.
Then it would be wise to show me what you already have, wouldn't it? Can't improve something blindly.

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Rahlzel
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Re: Silentium's Spriter Application

Post by Rahlzel » 04 Jul 2015, 12:21

That's fair.

The texture she's asking you to improve is the light green "grass-wall" seen on the LV-624 map here:

http://i.imgur.com/g51bWvK.jpg

Here's a close-up:

Image

The issue is that, in the map, the walkable grass is darker and the impassable wall is lighter, causing a visual conflict as lighter grass tends to be the type of grass that people walk on as opposed to the darker kind.

Correct me if I'm wrong, but I believe a much darker (almost black) kind of thorny, viney, nasty-looking plant life would make for a better visual wall. We want people to go "Oh, I probably can't walk through that."

Hope that helps.

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SecretStamos (Joshuu)
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Re: Silentium's Spriter Application

Post by SecretStamos (Joshuu) » 04 Jul 2015, 13:18

Rahlzel wrote:That's fair.

The texture she's asking you to improve is the light green "grass-wall" seen on the LV-624 map here:

http://i.imgur.com/g51bWvK.jpg

Here's a close-up:

Image

The issue is that, in the map, the walkable grass is darker and the impassable wall is lighter, causing a visual conflict as lighter grass tends to be the type of grass that people walk on as opposed to the darker kind.

Correct me if I'm wrong, but I believe a much darker (almost black) kind of thorny, viney, nasty-looking plant life would make for a better visual wall. We want people to go "Oh, I probably can't walk through that."

Hope that helps.
Actually, that icon was made as a transition sprite. It was never really meant to be a wall.

The impassable wall was supposed to be a mass of thorns, trees and vines. I created that tile to edge around the wall to transition from "clean" forest to messy thick brush.

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Re: Silentium's Spriter Application

Post by apophis775 » 05 Jul 2015, 17:32

Are you still here/alive?

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Silentium
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Re: Silentium's Spriter Application

Post by Silentium » 06 Jul 2015, 03:24

Yup, but I'm still trying to draw those jungles.

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Silentium
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Re: Silentium's Spriter Application

Post by Silentium » 06 Jul 2015, 16:49

Another try:

Image

Looks more like hedgerow, but if it won't fit you I know how to fix that.

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Infernus
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Re: Silentium's Spriter Application

Post by Infernus » 12 Jul 2015, 07:35

It doesn't look like it can be tiled to itself, but the icon looks nice.

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Abbysynth
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Re: Silentium's Spriter Application

Post by Abbysynth » 12 Jul 2015, 09:12

I'm fine with more spriters.

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Sebro
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Re: Silentium's Spriter Application

Post by Sebro » 10 Aug 2015, 20:10

wot happened to this is he on dev team or not?
:(

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SecretStamos (Joshuu)
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Re: Silentium's Spriter Application

Post by SecretStamos (Joshuu) » 11 Aug 2015, 09:47

He's since disappeared. I haven't heard from him lately which is a shame. I've sent him two PMs, but he hasn't responded.

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Silentium
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Re: Silentium's Spriter Application

Post by Silentium » 17 Aug 2015, 01:13

Making a thousand apologies, I was on a vacation. I still want to work with you though.

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Sebro
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Re: Silentium's Spriter Application

Post by Sebro » 18 Aug 2015, 17:37

Yay moar spriters!
:(

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apophis775
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Re: Silentium's Spriter Application

Post by apophis775 » 06 Sep 2015, 16:01

I'll have Joshuu Check this out.

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