Mapper/Coder Application
- Surrealistik
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- Joined: 04 Jul 2015, 17:57
Mapper/Coder Application
Byond ID:
Surrealistik
How would you define yourself? (Coder, Mapper, Spriter):
Mapper. Can code/edit basic features and additions. Capable of basic striping work/alterations.
If Coder, what languages?
Some C++ a long time ago, and some BYOND; pretty new to it.
Any previous experience developing with SS13?
Mostly tinkering with map additions and coding new items/features in for borgs (grippers, laser weapon module only selectable at code red, toggleable integrated lights, waste reprocessing module that turns garbage into stacks of usable resources, energy rather than stack based resources, a parts fabricator for engi borgs, bodybag dispenser/collector for Medborgs, etc)
How well do you know Git?
Git wut?
Your primary job is server development, not policing the server. You may be given Moderator-level of access but you should *not* be invoking any administrative actions unless there are no moderators or Admins online. Do you understand? (Yes/No)
Yes
Surrealistik
How would you define yourself? (Coder, Mapper, Spriter):
Mapper. Can code/edit basic features and additions. Capable of basic striping work/alterations.
If Coder, what languages?
Some C++ a long time ago, and some BYOND; pretty new to it.
Any previous experience developing with SS13?
Mostly tinkering with map additions and coding new items/features in for borgs (grippers, laser weapon module only selectable at code red, toggleable integrated lights, waste reprocessing module that turns garbage into stacks of usable resources, energy rather than stack based resources, a parts fabricator for engi borgs, bodybag dispenser/collector for Medborgs, etc)
How well do you know Git?
Git wut?
Your primary job is server development, not policing the server. You may be given Moderator-level of access but you should *not* be invoking any administrative actions unless there are no moderators or Admins online. Do you understand? (Yes/No)
Yes
Last edited by Surrealistik on 22 Jul 2015, 15:14, edited 1 time in total.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- LordeKilly
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- Location: mongoria
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Re: Mapper/Coder Application
Icons please?
- Infernus
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- Location: Croatia
Re: Mapper/Coder Application
You are missing the most important part of your application:
Links to samples of your work :
Links to samples of your work :
- apophis775
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Re: Mapper/Coder Application
You've got 24 hours to reply...
- Surrealistik
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- Joined: 04 Jul 2015, 17:57
Re: Mapper/Coder Application
I've been working on some mapping and coding to link; much of it is from here: viewtopic.php?f=59&t=2695
Not sure why people are asking for icons though; spriting is not really what I do.
Not sure why people are asking for icons though; spriting is not really what I do.
Last edited by Surrealistik on 13 Jul 2015, 20:27, edited 1 time in total.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- Surrealistik
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- Posts: 1870
- Joined: 04 Jul 2015, 17:57
Re: Mapper/Coder Application
Here is some stuff to tide you over in the meanwhile:
Chemistry Reagent/Recipe files containing the Osteodaxon reagent and recipe for bone repair:
https://www.dropbox.com/s/2xx3at0dznk0c ... ts.dm?dl=0
https://www.dropbox.com/s/0ugb2ncn1gs0a ... es.dm?dl=0
Mineral file containing a pill bottle recipe for Plastic sheets:
https://www.dropbox.com/s/shhfvmf0q798t ... al.dm?dl=0
Reagent Dispenser file contains a new Space Cleaner Dispenser + accompanying sprite:
https://www.dropbox.com/s/ibl1yrlfun3sb ... er.dm?dl=0
https://www.dropbox.com/s/3rxmjedalmt3e ... r.dmi?dl=0
Sheet type file featuring the new operating table recipe + Operating table file featuring disassembly code:
https://www.dropbox.com/s/gembl9xh4kfwj ... es.dm?dl=0
https://www.dropbox.com/s/0khalt0bd1j7z ... le.dm?dl=0
Chemistry Reagent/Recipe files containing the Osteodaxon reagent and recipe for bone repair:
https://www.dropbox.com/s/2xx3at0dznk0c ... ts.dm?dl=0
https://www.dropbox.com/s/0ugb2ncn1gs0a ... es.dm?dl=0
Mineral file containing a pill bottle recipe for Plastic sheets:
https://www.dropbox.com/s/shhfvmf0q798t ... al.dm?dl=0
Reagent Dispenser file contains a new Space Cleaner Dispenser + accompanying sprite:
https://www.dropbox.com/s/ibl1yrlfun3sb ... er.dm?dl=0
https://www.dropbox.com/s/3rxmjedalmt3e ... r.dmi?dl=0
Sheet type file featuring the new operating table recipe + Operating table file featuring disassembly code:
https://www.dropbox.com/s/gembl9xh4kfwj ... es.dm?dl=0
https://www.dropbox.com/s/0khalt0bd1j7z ... le.dm?dl=0
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- Surrealistik
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- Posts: 1870
- Joined: 04 Jul 2015, 17:57
Re: Mapper/Coder Application
Some screenshots from a Medbay proof of concept work in progress; pretty barebones at the moment; power, atmos, supplies and more cosmetic changes will come later:
http://i.imgur.com/EJfQ1PU.png
http://i.imgur.com/cuHBrEF.png
http://i.imgur.com/EJfQ1PU.png
http://i.imgur.com/cuHBrEF.png
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- Surrealistik
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- Posts: 1870
- Joined: 04 Jul 2015, 17:57
Re: Mapper/Coder Application
Two more screenshots from the Medbay; now including a back up SMES substation for emergency power, and lower level access to the cloning station.
Probably will add a prosthetic manufacturing area to Surgery.
http://i.imgur.com/5yHqZM7.png
http://i.imgur.com/9Bsx2zb.png
Probably will add a prosthetic manufacturing area to Surgery.
http://i.imgur.com/5yHqZM7.png
http://i.imgur.com/9Bsx2zb.png
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- SecretStamos (Joshuu)
- Registered user
- Posts: 1291
- Joined: 15 Oct 2014, 12:32
- Location: Stars & Stripes
Re: Mapper/Coder Application
That actually looks pretty good...
- Surrealistik
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- Posts: 1870
- Joined: 04 Jul 2015, 17:57
Re: Mapper/Coder Application
About finished; expanded the supply/storage room, added vents, space cleaner dispensers, supplies and air ducting. Surgery has prosthetic makers on site.
http://i.imgur.com/gmMu7a8.png
http://i.imgur.com/KiNF8lE.png
http://i.imgur.com/gmMu7a8.png
http://i.imgur.com/KiNF8lE.png
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- SecretStamos (Joshuu)
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- Joined: 15 Oct 2014, 12:32
- Location: Stars & Stripes
Re: Mapper/Coder Application
Looks like good work. You get a +1 from me.
Let me see what others think.
Let me see what others think.
- Surrealistik
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- Posts: 1870
- Joined: 04 Jul 2015, 17:57
Re: Mapper/Coder Application
Thanks Stamos.
Any one else have input?
Latest version:
http://i.imgur.com/hhbBgr5.png
http://i.imgur.com/Wvgnp0x.png
Medbay now has a public access button for opening the door to Medbay Reception so patients can let themselves out.
CMO office has a telescreen by his desk which allows him to look through all cameras in MedSci.
High security reinforced window + grille combos are now electrified.
Security cameras added.
SMES substation expanded.
Various supplies/items added.
Oxygen tanks require Medbay clearance to access via reinforced glass doors in order to minimize incidents of griefing from people releasing supercooled oxygen into Medbay.
Any one else have input?
Latest version:
http://i.imgur.com/hhbBgr5.png
http://i.imgur.com/Wvgnp0x.png
Medbay now has a public access button for opening the door to Medbay Reception so patients can let themselves out.
CMO office has a telescreen by his desk which allows him to look through all cameras in MedSci.
High security reinforced window + grille combos are now electrified.
Security cameras added.
SMES substation expanded.
Various supplies/items added.
Oxygen tanks require Medbay clearance to access via reinforced glass doors in order to minimize incidents of griefing from people releasing supercooled oxygen into Medbay.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- apophis775
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Re: Mapper/Coder Application
I've talked with some of the dev staff, and we are currently not adding more dev team members on.
HOWEVER, We expect to be adding more people, In August, once we flip to alpha. The problem right now, is that we have to co-ordinate sometimes daily updates to our test code, and it's become a bit of a mess a few times as it is.
Once we release, and it slows down, we'll accept more people.
So I'll place this as "ON HOLD" for the moment.
HOWEVER, We expect to be adding more people, In August, once we flip to alpha. The problem right now, is that we have to co-ordinate sometimes daily updates to our test code, and it's become a bit of a mess a few times as it is.
Once we release, and it slows down, we'll accept more people.
So I'll place this as "ON HOLD" for the moment.
- Surrealistik
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Re: Mapper/Coder Application
Now that the alpha is out, any word on this?
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- Surrealistik
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- Posts: 1870
- Joined: 04 Jul 2015, 17:57
Re: Mapper/Coder Application
Apop? Or does someone else handle mapper applicants?
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- apophis775
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Re: Mapper/Coder Application
I handle mapper/coder applications. Alpha is out, but we aren't currently accepting new members of the dev team (except spriters).
I expect, we will accept people in again, starting early next month. We are still updating WAY TOO FAST (sometimes 2-5 updates a day) to be able to try and filter in more than the 3 who make the updates.
I expect, we will accept people in again, starting early next month. We are still updating WAY TOO FAST (sometimes 2-5 updates a day) to be able to try and filter in more than the 3 who make the updates.
- Surrealistik
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Re: Mapper/Coder Application
Alright, sounds good.
If any further samples of work are required, let me know.
If any further samples of work are required, let me know.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- apophis775
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Re: Mapper/Coder Application
Are you still interested? If you are, reply here. I'll look into seeing if we are ready to add more staff.
- Surrealistik
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- Joined: 04 Jul 2015, 17:57
Re: Mapper/Coder Application
Oh, just noticed this now.
Yeah, definitely still interested; let me know what the next step is.
Yeah, definitely still interested; let me know what the next step is.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- apophis775
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Re: Mapper/Coder Application
We added a mapper recently.
I'll see what our plan is, for adding more.
I try to check with the dev team, anytime we are going to hire anyone.
I'll see what our plan is, for adding more.
I try to check with the dev team, anytime we are going to hire anyone.
- apophis775
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Re: Mapper/Coder Application
Ok, sorry it's been so long. If your still interested, I am going to look into bringing on an additional coder.
You've been a LONG-TIME player on CM, so if you want, let me know and I'll post a "test" here for you.
You've been a LONG-TIME player on CM, so if you want, let me know and I'll post a "test" here for you.