Mod Application

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Virtual John
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Posts: 1
Joined: 18 Aug 2015, 06:49

Mod Application

Post by Virtual John » 18 Aug 2015, 07:11

Byond ID: Virtual John

Colonial Marines Character: Tyber Riers

Age: 21

Gender: M

Timezone: Eastern Daylight

On average, how many hours are you available per week to moderate?

I can do early/late varying, any day. This puts me at around 40, give or take

Do you have any previous experience in being staff (not just SS13)?

Alas, no. I am wanting to change that however.

Did you play any of the previous Colonial Marine servers?

Yes I did.

Have you had an application to Colonial Marines or New Eden denied before?

No

Are you currently a staff member elsewhere (not just SS13)?

If so, where? No

Have you ever been banned for more than 24 hours on Colonial Marines?

Nope

If a player was shooting everyone in briefing at round start how would you deal with the situation?

I would immobilize the player, sending them to Admin prison or the like. After they has been contained, I'd ask him why they thought it was a good idea to start shooting their fellow Marines. Given the circumstance and his answer, the lesser consequence would be a 24 hour ban with permanent banning as the upper.

You notice that a xeno is breaching the Nostromo and is unable to seal it with resin. How would you deal with this and what punishment would you give for a first offender?

Seal the hole in build using a wall of the same type, and then ask the Xeno player why they breached. Based on their answer, they would either get a warning and told not to do this again in the future, or a 24 hour ban with a note attached.

The marines want the nuke codes to detonate the Nostromo because they claim they are losing too many marines. There are currently 4 aliens and 20 marines in your /who. What do you do?

Obviously they are not in need of the nuke codes, so you respond back with a message, varying in seriousness. "Attention Nostromo, We are currently holding another front and our attention and the nuke is required there. Hold out as long as you can and we shall see about nuclear assistance."

A Sulaco Medic has made several napalm grenades and hands them out to marines. One of the marines throws the grenade into Logistics. There are no admins or other moderators online. What do you do?

As per the shooting Marine, send him to Admin prison and question why he did that. Seeing as how he could have accidentally set off the grenade, however unlikely that is, he will get a warning. If he did indeed do that, and casualties resulted from his actions, he will get a 24 hour ban with a note.

What would you do if a player started to talk about the things he did to your mom last night?

Play along and question the player as to why he thinks its okay to perform necrophilia.

Any additional information you'd like to add? Ah, I hope I make the cut here. I've been playing this game for awhile now. Its changed quite a bit, and now finally its a whole new game, it feels like. I hope to be a good part of the game that makes it what I love in it, and helping players with whatever may come up. Thank you for your time.

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coroneljones
Registered user
Posts: 1350
Joined: 15 Oct 2014, 12:46
Location: SPESS!

Re: Mod Application

Post by coroneljones » 18 Aug 2015, 07:16

-1
New Account
Dont know who you are ingame,nor have i seen you.
The answers are......Somewhat bad such as calling the sulaco the nostromo,and not knowing that the nuke is already on it,also mods arent able to admin prison,and permabans arent instant,you need to apply them
also 24 hour bans for everything? seems quite short,along with other details
I am Crornel Jrones, grorious admin of Coronial Mahreens. U ar arr nast Trorr and will be ding dong bannu. U critizize Xenos? Ding dong Bannu. U no rike grorious adminnu? Ding dong Bannu. U comrpain about Marine nerfs? Dingdong bannu. U comprain about grorrious adminnu? O yoo betta bereev dat's a bannu. It has come to my Grorrious attention dat nasty trorr has been imidatingu me on serveru, dis is a shamfrul dispray and unacceptaboo so dey ding dong bannu. End of Rine -----------------Rine ends here.'
-Credit goes to SovietCyanide
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1138
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Posts: 162
Joined: 30 Jun 2015, 03:30

Re: Mod Application

Post by 1138 » 18 Aug 2015, 07:17

>27 minute account.

Oh boy.

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Biolock
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Posts: 919
Joined: 09 Apr 2015, 16:23
Location: Boulder, Colorado
Byond: Biolock

Re: Mod Application

Post by Biolock » 18 Aug 2015, 07:20

Your answers are intellectual, but don't speak from a position of knowledge. It appears as if you are fresh and new to Colonial Marines as a whole, and your forum account speaks to that. I'd recommend getting more comfortable and familiar with the gameplay and administration's methods before applying for a moderator position, but good luck!
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....

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Lucyz
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Posts: 147
Joined: 14 Jul 2015, 08:33
Location: United Kingdom

Re: Mod Application

Post by Lucyz » 18 Aug 2015, 11:52

This application has been denied based on the facts you do not meet the requirements to apply for staff.

Read here for the requirements: http://cm-ss13.com/viewtopic.php?f=62&t=1918

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