Driecg36 - Moderator Application
- driecg36
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Driecg36 - Moderator Application
Byond ID: driecg36
Colonial Marines Character: Pierre 'Gulag' Martin
Age: 18
Gender: male
Timezone: Eastern UTC
On average, how many hours are you available per week to moderate? I'd say around a couple hours a night, depending on time of the year. Less so during exam season. Every so often during the day sometimes too.
Do you have any previous experience in being staff (not just SS13)? No
Did you play any of the previous Colonial Marine servers? No
What other servers do you play on? Paradise, but I haven't been on there in a while
What are the 3 biggest servers you play on besides CM? Only paradise
Have you had an application to Colonial Marines before? No
Are you currently a staff member elsewhere (not just SS13)? If so, where? No
Have you ever been banned for more than 24 hours on Colonial Marines? No
Have you ever been banned for more than 24 hours on ANY server? If so, where and When (roughly)? No
Are you familiar with the chat program Slack (its use is required)? I am not familiar, but I am aware of it, and more than willing to use it.
Common Staff Situations:
Write a description of what you would do in each situation (BELOW) the situation. If you start it on the same line, I'll assume you can't follow directions and auto-decline your application.
1. A player is firing his weapon in the briefing area near the start of the round.
Was it an obvious misfire? If so, let the mps deal with it. If he fires at marines on purpose, sleep him to prevent further damage, PM him and inform him the rules, admin heal the marines if the damage is serious and medics are not available, and investigate his history to determine his ban duration.Pin a note on him after appropriate punishment is issued.
2. The Sulaco has a breach to space.
Was the breach caused by something that happened naturally in the round, such as the rasp crashing into the sulaco? If so, leave it be. If a player caused it, PM that player asking for a reason and informing him the rules. If it was an obvious accident, let him off with a warning and tell him its against the rules. Put a pin on him just in case. If it was on purpose, fix the breach immediately, sleep him to prevent further damage if I suspect he will be a problem, PM with information on the rules and his ban, then ban him (time depending on previous offences).
3. The marines want the nuke codes because they claim they are losing too many marines. There are currently 4 aliens and 20 marines in your /who.
Only headstaff can give nukecodes. If they are online, I make sure they saw the message, and let them respond accordingly.
4. A Sulaco researcher has made several napalm grenades and hands them out to marines. One of the marines throws the grenade into Logistics. There are no admins or other moderators online.
(As a sidenote, isn't Napalm disabled on the server currently?) Were there any marines in that room? If so, I would guess this was most likely intentional griefing. The action of priming, then throwing a grenade isn't as easy as a simple misclick, and if he did prime it by accident, he couldve thrown it somewhere where there were no marines. Sleep him if I suspect he will continue to be a problem, aheal the affected (if no medics or doctors are nearby) and fix any potential damage. PM him the rules, then ban him for griefing appropriately with consideration for previous offenses. Pin appropriately.
5. A played is starting to talk about the things he did with your mom last night over Ahelp.
Don't respond, unless he persists. If he does, mute his ahelp capabilites. Add a pin.
6. You notice a marine with a name that doesn't fit our naming rules.
Kindly PM him informing him the naming rules. If he doesn't change his name, inform him again to change it post round. Make note of the name. Finally, if he doesn't change it, ban him for a short amount of time, taking into consideration what his name was (IE something innocent, or something completely character breaking). Add a pin.
6a. The marine is arguing that: They've used the name for several years, noone has told them to change it before, and that they didn't know it was a rule.
Again, show him to the rules. If he doesn't change his name, give him a short ban with regard to his previous offences. If he makes an appeal and continues being unreasonable, mute them and note how argumentative he was.
7. You see a Sulaco Doctor with an M41A rifle strapped to his back running around the briefing area. There are wounded in medbay, and the other doctor is in surgery.
Inform the doctor carrying or using anything but a pistol is against he rules, as well as point him to the doctor's wiki. If he persists and refuses to do his job, issue a job ban.
8. You see a Squad Medic performing surgery on the planet. He claims it was because there were no doctors in the FOB.
Inform him medics cannot perform surgery, as it is against the rules. Tell him to immediately close the surgery. If he persists, give him a short ban depending on previous offenses. If he has done this before, consider a job ban.
9. The round is stagnating. There are 30 marines and 4 aliens. The marines won't leave the Sulaco, and the aliens won't attack. What would you do, to "encourage" the sides to engage each other?
Since I do not have access to MOTHER as a moderator, I would ask an admin who does to make an announcement to incite the marines to attack the ground. I'm not quite sure of what types of access I have, but I believe I could either use queen mother to order the aliens up or send a fax to the marines.
10. The round ends, and a marine starts unloading his weapons on other marines.
Immediate 3 hour ban for EORG.
11. A marine who has recently awoken is using soap to slip other marines.
Let the mps deal with it. It's an IC infraction, not an ooc. If they are only doing that and not actually trying to play the game, send them a warning (though they should really be in the brig by now). Keep an eye out for future griefing. If they persist, short ban, depending on prievous behavior. Add note.
12. A marine has killed another marine. When you ask him why, he said it was because the other marine had punched him.
Inform the marine that small fights, non lethal fights with IC reason are not against the rules (with leeway for sensible escalation), sleep him to prevent further damage if he continues being belligerent.. Aheal the marine who was killed, and ban the griefer for a reasonable amount of time, depending on his previous record. Add Pin.
Any additional information you'd like to add?
I was recommend by some staff to apply, much to my surprise, so here I am. Currently, I'm a little busy due to exam season, but I can usually fit in a few games a week. I can probably moderate more, since I can do it in shorter bursts than playing rounds that can last for 4+ hours though.
Colonial Marines Character: Pierre 'Gulag' Martin
Age: 18
Gender: male
Timezone: Eastern UTC
On average, how many hours are you available per week to moderate? I'd say around a couple hours a night, depending on time of the year. Less so during exam season. Every so often during the day sometimes too.
Do you have any previous experience in being staff (not just SS13)? No
Did you play any of the previous Colonial Marine servers? No
What other servers do you play on? Paradise, but I haven't been on there in a while
What are the 3 biggest servers you play on besides CM? Only paradise
Have you had an application to Colonial Marines before? No
Are you currently a staff member elsewhere (not just SS13)? If so, where? No
Have you ever been banned for more than 24 hours on Colonial Marines? No
Have you ever been banned for more than 24 hours on ANY server? If so, where and When (roughly)? No
Are you familiar with the chat program Slack (its use is required)? I am not familiar, but I am aware of it, and more than willing to use it.
Common Staff Situations:
Write a description of what you would do in each situation (BELOW) the situation. If you start it on the same line, I'll assume you can't follow directions and auto-decline your application.
1. A player is firing his weapon in the briefing area near the start of the round.
Was it an obvious misfire? If so, let the mps deal with it. If he fires at marines on purpose, sleep him to prevent further damage, PM him and inform him the rules, admin heal the marines if the damage is serious and medics are not available, and investigate his history to determine his ban duration.Pin a note on him after appropriate punishment is issued.
2. The Sulaco has a breach to space.
Was the breach caused by something that happened naturally in the round, such as the rasp crashing into the sulaco? If so, leave it be. If a player caused it, PM that player asking for a reason and informing him the rules. If it was an obvious accident, let him off with a warning and tell him its against the rules. Put a pin on him just in case. If it was on purpose, fix the breach immediately, sleep him to prevent further damage if I suspect he will be a problem, PM with information on the rules and his ban, then ban him (time depending on previous offences).
3. The marines want the nuke codes because they claim they are losing too many marines. There are currently 4 aliens and 20 marines in your /who.
Only headstaff can give nukecodes. If they are online, I make sure they saw the message, and let them respond accordingly.
4. A Sulaco researcher has made several napalm grenades and hands them out to marines. One of the marines throws the grenade into Logistics. There are no admins or other moderators online.
(As a sidenote, isn't Napalm disabled on the server currently?) Were there any marines in that room? If so, I would guess this was most likely intentional griefing. The action of priming, then throwing a grenade isn't as easy as a simple misclick, and if he did prime it by accident, he couldve thrown it somewhere where there were no marines. Sleep him if I suspect he will continue to be a problem, aheal the affected (if no medics or doctors are nearby) and fix any potential damage. PM him the rules, then ban him for griefing appropriately with consideration for previous offenses. Pin appropriately.
5. A played is starting to talk about the things he did with your mom last night over Ahelp.
Don't respond, unless he persists. If he does, mute his ahelp capabilites. Add a pin.
6. You notice a marine with a name that doesn't fit our naming rules.
Kindly PM him informing him the naming rules. If he doesn't change his name, inform him again to change it post round. Make note of the name. Finally, if he doesn't change it, ban him for a short amount of time, taking into consideration what his name was (IE something innocent, or something completely character breaking). Add a pin.
6a. The marine is arguing that: They've used the name for several years, noone has told them to change it before, and that they didn't know it was a rule.
Again, show him to the rules. If he doesn't change his name, give him a short ban with regard to his previous offences. If he makes an appeal and continues being unreasonable, mute them and note how argumentative he was.
7. You see a Sulaco Doctor with an M41A rifle strapped to his back running around the briefing area. There are wounded in medbay, and the other doctor is in surgery.
Inform the doctor carrying or using anything but a pistol is against he rules, as well as point him to the doctor's wiki. If he persists and refuses to do his job, issue a job ban.
8. You see a Squad Medic performing surgery on the planet. He claims it was because there were no doctors in the FOB.
Inform him medics cannot perform surgery, as it is against the rules. Tell him to immediately close the surgery. If he persists, give him a short ban depending on previous offenses. If he has done this before, consider a job ban.
9. The round is stagnating. There are 30 marines and 4 aliens. The marines won't leave the Sulaco, and the aliens won't attack. What would you do, to "encourage" the sides to engage each other?
Since I do not have access to MOTHER as a moderator, I would ask an admin who does to make an announcement to incite the marines to attack the ground. I'm not quite sure of what types of access I have, but I believe I could either use queen mother to order the aliens up or send a fax to the marines.
10. The round ends, and a marine starts unloading his weapons on other marines.
Immediate 3 hour ban for EORG.
11. A marine who has recently awoken is using soap to slip other marines.
Let the mps deal with it. It's an IC infraction, not an ooc. If they are only doing that and not actually trying to play the game, send them a warning (though they should really be in the brig by now). Keep an eye out for future griefing. If they persist, short ban, depending on prievous behavior. Add note.
12. A marine has killed another marine. When you ask him why, he said it was because the other marine had punched him.
Inform the marine that small fights, non lethal fights with IC reason are not against the rules (with leeway for sensible escalation), sleep him to prevent further damage if he continues being belligerent.. Aheal the marine who was killed, and ban the griefer for a reasonable amount of time, depending on his previous record. Add Pin.
Any additional information you'd like to add?
I was recommend by some staff to apply, much to my surprise, so here I am. Currently, I'm a little busy due to exam season, but I can usually fit in a few games a week. I can probably moderate more, since I can do it in shorter bursts than playing rounds that can last for 4+ hours though.
Last edited by driecg36 on 10 Apr 2017, 09:37, edited 4 times in total.
Some guy.
- Karmac
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Re: Driecg36 - Moderator Application
One of these things is not like the other,driecg36 wrote:3. The marines want the nuke codes because they claim they are losing too many marines. There are currently 4 aliens and 20 marines in your /who.
Only headstaff can give nukecodes. If they are online, I make sure they saw the message, and let them respond accordingly. If no head staff are online, make a MOTHER announecement denying the nukecodes for some IC reason, such as high probability of marine victory, encouraging them to push.
9. The round is stagnating. There are 30 marines and 4 aliens. The marines won't leave the Sulaco, and the aliens won't attack. What would you do, to "encourage" the sides to engage each other?
Since I do not have access to MOTHER as a moderator, I would ask an admin who does to make an announcement to incite the marines to attack the ground.
one of these things doesn't belong.
Garth Pawolski, or is it Powalski?
Back in action.
Back in action.
- driecg36
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Re: Driecg36 - Moderator Application
My bad, I was only informed by redoktober that moderators did not have access to mother half way through the app. let me go fix that.
There. Much better.
There. Much better.
Some guy.
- Karmac
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Re: Driecg36 - Moderator Application
For 5. it's best to just mark as 'No Response Necessary' and then only act upon it if he continues to ahelp shit.
And for 8. Once you've warned the medic about the issue, tell him to immediately close up the surgery, whether it's done or not.
Other than that the only thing I have to add is, use aheals a lot less liberally, you'd only really need those if there's no medical staff or a person was decapped by a griefer.
Looks pretty good though, good luck.
And for 8. Once you've warned the medic about the issue, tell him to immediately close up the surgery, whether it's done or not.
Other than that the only thing I have to add is, use aheals a lot less liberally, you'd only really need those if there's no medical staff or a person was decapped by a griefer.
Looks pretty good though, good luck.
Garth Pawolski, or is it Powalski?
Back in action.
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- driecg36
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Re: Driecg36 - Moderator Application
My logic behind that was to ensure the rounds of those marines would not get ruined by griefing, but I do agree, if damage is minor and a medic is right there it's best to not break immersion by ahealing.Karmac wrote:For 5. it's best to just mark as 'No Response Necessary' and then only act upon it if he continues to ahelp shit.
And for 8. Once you've warned the medic about the issue, tell him to immediately close up the surgery, whether it's done or not.
Other than that the only thing I have to add is, use aheals a lot less liberally, you'd only really need those if there's no medical staff or a person was decapped by a griefer.
Looks pretty good though, good luck.
Some guy.
- Karmac
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Re: Driecg36 - Moderator Application
Oh and uh, for the soap thing, if they're *just* slipping people with soap instead of getting prepped and heading to RO/Briefing, it is griefing.
Garth Pawolski, or is it Powalski?
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- driecg36
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Re: Driecg36 - Moderator Application
Amended, again. Thanks for the help!Karmac wrote:Oh and uh, for the soap thing, if they're *just* slipping people with soap instead of getting prepped and heading to RO/Briefing, it is griefing.
Some guy.
- TheSpoonyCroy
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Re: Driecg36 - Moderator Application
Ok to start this off, I know people will complain about your forum account history and posts, however you've been playing the on the server since at least Feb 2017 and we have had staff members with alot less time on the server before being accepted. *cough* *cough* SLC.... *cough* but to the application in question:
Sidenote that has nothing to do with the app in question or the player, if anyone been reading my prior responses to these threads, for question 6a they would ask 'why not staff complaints?' like you stated in all the other mod apps, this seems quite inconsistent, technically true but I've changed it to be correct, I was wrong as shown with http://cm-ss13.com/viewtopic.php?f=87&t=12040 & http://cm-ss13.com/viewtopic.php?f=87&t=12067 , this just clearly shows this gig is about learning from your mistakes and changing/adapting for it.
- For question 1, minor point, if you are banning a player, you will not need to attach a note to the player in question unless you want to add further context. (ie a paragraph or 2 of context)
- For question 2, I would suggest rephrasing impossible to prevent to something else maybe surrounding game mechanics since I wouldn't really classify predbombs or SM (this one definitely is preventable but we allow breaches from it). Also further point, I would personally suggest fixing the breach first and only sleeping the player if you know they will be a continuous problem.
- For question 4, again only sleep them if you know they will be a continued problem, if it was a one off, sleeping them would seem unnecessary. Also I would say it is quite possible to accidentally set off a grenade if you use hotkey mode since z is quite easy to hit (although this is assuming they have a grenade in their active hand for some reason...). This would also be a case/incident you would probably want to investigate with a finer comb, which would involve looking at logs (but this is a slow process) and getting eye witness testimony (but don't put too much weight into this).
- For question 5, probably best if they continue sending pms, just muting their ahelping ability but do note the incident (which you did put into your answer)
- For question 6, do remember they can only change it post round. Also make sure to note the name in question in-case it pops up again and you miss it.
- For question 6a, you are on the right track but do remind them if they are unpleased with this, they can file a ban appeal here: http://cm-ss13.com/viewforum.php?f=76 and cease communications there, if the player persists ahelp mute them and note how they argumentative about it once you gave your finial response.
- For question 7, again minor but don't need to add a note if a ban is being applied (this includes jobbans) since those require a reason to be put in, unless you want to add further context
- For question 8, remember the punishment is relevant to any past relevant offenses, so you might be required to jobban them if there is a history. Also again look at my response to 1 & 7
- For question 9, what would you do without an admin? (remember you have queen mother still, subtle pms, and maybe uscm faxes/replies but I can't remember if mods have access or not)
- For question 10, look at 1 & 7
- For question 12, well this one is weird since yes marines shouldn't be killing/lynching each other(seriously had a recent case like this.) but fights can slowly escalate to being lethal but there needs to be a natural RP'ed rate of escalation, not a single punch leading to a shotgun blast to the face...
Sidenote that has nothing to do with the app in question or the player, if anyone been reading my prior responses to these threads, for question 6a they would ask 'why not staff complaints?' like you stated in all the other mod apps, this seems quite inconsistent, technically true but I've changed it to be correct, I was wrong as shown with http://cm-ss13.com/viewtopic.php?f=87&t=12040 & http://cm-ss13.com/viewtopic.php?f=87&t=12067 , this just clearly shows this gig is about learning from your mistakes and changing/adapting for it.
- driecg36
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Re: Driecg36 - Moderator Application
Thanks for the advice! I amended best I could, but I'm not extensively familiar with the tools moderators use, which is why I insisted on putting a pin on all the cases. Overall, my reasoning was that the more information, the better we can handle future incidents.
Some guy.
- slc97
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Re: Driecg36 - Moderator Application
Spoony brings up a lot of valid points, and they are all things that we will need to work with you on.
What I do like is your acceptance of criticism. You openness to the response being given in this thread show me that you are more than willing to learn, and that is exactly what I need in a trialmod, so I'm going to go ahead and +1 this.
What I do like is your acceptance of criticism. You openness to the response being given in this thread show me that you are more than willing to learn, and that is exactly what I need in a trialmod, so I'm going to go ahead and +1 this.
- freemysoul
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Re: Driecg36 - Moderator Application
Alright, your application looks solid, so here's a harder question for you.
You log onto the server and look through the unheard ahelps, Multiple Mentor questions, afew stupid ahelps, but you see an ahelp about a xenomorph specifically that the xenomorph in question is pushing/pulling Xenos into the frontline and getting them killed. This includes the queen, a boiler, 2 sentinels and 3 runners. It's highpop round around about 150 players. However after a quick search through the corpses, you notice something strange, that being that all the Xenos were killed by one player.
Baldie McMarine Notes:
Banned for grief - 1440 minutes - Reason: As a xeno destroyed the hive causing HUGE loses - Banned by ModMcBanhammer
Runner (McNumberHere) Notes:
No notes.
Please show Investigation, Bans be it Job, Timed or Perma and What if anything would you do to rectify the issue. For extra funsies, Maybe make multiple scenarios.
You log onto the server and look through the unheard ahelps, Multiple Mentor questions, afew stupid ahelps, but you see an ahelp about a xenomorph specifically that the xenomorph in question is pushing/pulling Xenos into the frontline and getting them killed. This includes the queen, a boiler, 2 sentinels and 3 runners. It's highpop round around about 150 players. However after a quick search through the corpses, you notice something strange, that being that all the Xenos were killed by one player.
Baldie McMarine Notes:
Banned for grief - 1440 minutes - Reason: As a xeno destroyed the hive causing HUGE loses - Banned by ModMcBanhammer
Runner (McNumberHere) Notes:
No notes.
Please show Investigation, Bans be it Job, Timed or Perma and What if anything would you do to rectify the issue. For extra funsies, Maybe make multiple scenarios.
- driecg36
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Re: Driecg36 - Moderator Application
Whew, that is a loaded question. Ok, here's my best attempt.
Determine who else is on the server. If there are mentors, ignore the mentor questions. Otherwise, put them on the back burner. Ignore stupid ahelps, put the legitimate ones on the back burner, if they are less serious the one in question.
My first thought on that situation is obviously to job ban that runner from xeno, and then ban him for a hefty amount of time for serious griefing, probably 12-24 hours, considering how much damage he has caused. However, that situation seems really fishy to me, and my guess is that some sort of meta-communication (telling each other, oh im gonna drag this afk alien here) is going on, with the intent of griefing the aliens. That warrants upping the alien's time to 2 or 3 days, while the marine is also upped to 2 or 3 but with a request of a perma ban, considering his precious offenses.
The investigation would have me look at WHERE the aliens died. If they died in some remote location in the middle of nowhere, where the marine and the runner just happened to be, that would cement metacommunications in my mind. I would also check if there are any combat logs in between the runner and the marine, because they would most likely have run into each other and fought, if they weren't metabuddies. If there is no combat, then that pretty much cements it, and I go with the initial punishments I stated.
Ban the players, appeal for a perma ban, and write extensive ban notes on the situation.
Go deal with all the other, less serious ahelps.
Determine who else is on the server. If there are mentors, ignore the mentor questions. Otherwise, put them on the back burner. Ignore stupid ahelps, put the legitimate ones on the back burner, if they are less serious the one in question.
My first thought on that situation is obviously to job ban that runner from xeno, and then ban him for a hefty amount of time for serious griefing, probably 12-24 hours, considering how much damage he has caused. However, that situation seems really fishy to me, and my guess is that some sort of meta-communication (telling each other, oh im gonna drag this afk alien here) is going on, with the intent of griefing the aliens. That warrants upping the alien's time to 2 or 3 days, while the marine is also upped to 2 or 3 but with a request of a perma ban, considering his precious offenses.
The investigation would have me look at WHERE the aliens died. If they died in some remote location in the middle of nowhere, where the marine and the runner just happened to be, that would cement metacommunications in my mind. I would also check if there are any combat logs in between the runner and the marine, because they would most likely have run into each other and fought, if they weren't metabuddies. If there is no combat, then that pretty much cements it, and I go with the initial punishments I stated.
Ban the players, appeal for a perma ban, and write extensive ban notes on the situation.
Go deal with all the other, less serious ahelps.
Some guy.
- freemysoul
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Re: Driecg36 - Moderator Application
Fairly solid answer, you answered most parts barring rectification (Which I'm not going to hold against you). The only issue I can see is that you said you would give them a 2 to 3-day ban plus perma request, This would be actually a 7-day ban.
However going by this and your timely response I can see you are very interested and willing to work hard. +1
However going by this and your timely response I can see you are very interested and willing to work hard. +1
- driecg36
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Re: Driecg36 - Moderator Application
If it's OK with you, can I ask what the "perfect" solution to that problem is? Just for future reference.freemysoul wrote:Fairly solid answer, you answered most parts barring rectification (Which I'm not going to hold against you). The only issue I can see is that you said you would give them a 2 to 3-day ban plus perma request, This would be actually a 7-day ban.
However going by this and your timely response I can see you are very interested and willing to work hard. +1
Some guy.
- freemysoul
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Re: Driecg36 - Moderator Application
If the bodies haven't been gibbed or exploded you can always aheal them, Otherwise ask for an admin to see if they spawn them in. No scenario has a "perfect" solution, way or another the round will still be affected by it. Sometimes all you can do reduce the damage caused.driecg36 wrote:If it's OK with you, can I ask what the "perfect" solution to that problem is? Just for future reference.
This is why I put down these questions to see what your solution is in every step, as well as see what your like with damage control.
- Feweh
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Re: Driecg36 - Moderator Application
Accepted