spookydonut wrote: ↑21 May 2018, 05:52
https://i.imgur.com/Q1pnax9.jpg
I dont get what the purpose of the orange circled areas is, are they maintenance areas? if so why are they empty and not being used for power/ventilation?
green boxes are high traffic zones intersecting with the area that people will be stationary, like in front of vending machines.
red squares are where you've made the mistake that I often make of a 'hidden' 1x1 chokepoint of movement, they tend to cause a lot of player anger due to blocking or bumping.
Overall it feels like you've made it too cramped, this is a ground map, you're allowed to use more space, especially in between rooms/buildings. I look forward to any further work you put into it.
Edit: I see disposal bins but no pipes linking them
To answer these orderly one by one:
1. The orange circled areas were meant to be maintenance tunnels, but I didn't really put anything in them as I didn't think that it was important for the showcase. Additionally, I don't really have the same assets that CM has, otherwise I think it could've been fun to use them and spruce up the maintenance/storage areas.
2. I'll keep the vendor space in mind in the future, thanks!
3. I wasn't too worried about making the tunnels overly large due to the size restrictions (100x100) and the fact it is more of a demonstration than an intended playable map. I'll definitely make sure to keep this in mind in the future, but I don't think I'll be making any edits to the test map above as of the moment unless BMC wants/needs me to!
4. I did indeed make it cramped, although this was partially intentional. I wanted to keep it in the 100x100 suggested size limit but still show a good variety of buildings with some creative layout/planning and features. While I could've expanded the base out more by getting rid of some of the caves/thick terrain, I wanted to showcase that I can also make terrain as well as structures so I put more of an emphasis on including terrain. I can definitely make more spacious areas (see: delta station compared to other stations like omega or planetstation) but intentionally made this one compact for the reasons above.
5. As for the disposal bins, I didn't include the disposals tubing as I was only instructed to have proper atmospheric piping and a power net for the test map. However, if I was to include one, I'd likely loop them around to a separate disposals room along the end of the engineering access hallway or in one of the two maintenance areas!
I hope that answers all of your questions in a helpful or at least satisfactory manner.