Age: 21
Gender: Male
How would you define yourself? (Coder, Mapper, Spriter):
With regards to SS13 dev, primarily a mapper, but capable of both spriting and coding.
If Coder, what languages?:
- Primary language is C++, as taught through university course for computer games programming.
- Also capable of JS, C#.
- Experienced in DM code as well.
Any previous experience developing with SS13?:
Initially began developing for Apollo station as a mapper, which expanded out to becoming a jack of all, creating both code and sprites for the repository where necessary. Apollo has since disbanded as a server. I now play on Baystation, and only contribute through their repository as a player contributor only, not as a member of the developer team.
Proof of any previous or current work:
Cakestaiton: A station I made for Apollo on my own:
https://github.com/Baystation12/Baystat ... or%3ACakeQ+
My Github page:
https://github.com/CakeQ
How well do you know Git?
I work with Git on a day to day basis, running with both the Github client and Git command line to handle commits, commit squashing, commit conflicts, branch rebasing and anything needed to handle a project.
Your primary job is server development, not policing the server. You may be given Moderator-level of access but you should *not* be invoking any administrative actions unless there are no moderators or Admins online. Do you understand? (Yes/No)
Yes.
Anything else you'd like to add?
I was told by Awan that my application would be welcomed, which is what convinced me to apply.