More retarded hugger tactics and naming xenos at round end.

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Sars Clayton
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More retarded hugger tactics and naming xenos at round end.

Post by Sars Clayton » 28 Nov 2016, 03:56

Summary (a quick, 2-3 sentence summary):Runners and hunters place a hugger at their feet, pounce toward a target, hugger gets caught in pounce, takes targets helmet off or hugs, then they throw a hugger as soon as they pounce and the target for a instant hug either way. I'm a idiot so I got no good suggestions, hoping you cucks can post a reply for a good replacement here. All I can think of is add a delay between using huggers for a temp fix.

Second thing, ayys act too much like complete cunts, so I think leave they're byond key next to the number they played last, like with the queen. Maybe they'll act like less douches when people know who they are.

Benefits (How this will benefit the server and game as a whole):Hugger combat is already shit. needs a temp fix, its fucking unbearable.

Details (Description of how you think this would work, the benefits, etc):Eh?

Implementation (Optional, if you have an idea how to implement it):Simply code shit. wait this is byond SP13, nothing related to code is simple.

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Jakers457
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Re: More retarded hugger tactics and naming xenos at round end.

Post by Jakers457 » 28 Nov 2016, 07:52

Have the hugger get crushed in the pounce I guess.
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Sars Clayton
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Re: More retarded hugger tactics and naming xenos at round end.

Post by Sars Clayton » 28 Nov 2016, 09:51

That works.

Aeleto
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Re: More retarded hugger tactics and naming xenos at round end.

Post by Aeleto » 28 Nov 2016, 10:23

Yeah, might as well remove runners since they can only deal decent damage at elite/ancient. You can avoid hugging by staying still and hitting the critter with an object. -1

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Joe4444
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Re: More retarded hugger tactics and naming xenos at round end.

Post by Joe4444 » 28 Nov 2016, 14:28

Aeleto wrote:Yeah, might as well remove runners since they can only deal decent damage at elite/ancient. You can avoid hugging by staying still and hitting the critter with an object. -1
I honestly can't tell if you mean this or not.....
1.Decent damage? In a 1V1 sure,but if they're against a group of marines they can cause MASS FF and fuck marines up
2. if you read the topic it talks about how the strat will work even if the guy stays still or not
just my two cents on that.

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jaggaaff
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Re: More retarded hugger tactics and naming xenos at round end.

Post by jaggaaff » 28 Nov 2016, 14:59

Yeah, usually only them dropping it when only work for the stand still tactic, or if they miss the throw. However, like a carrier if the throw of the alien HITS you, you're helmet/face is dun goofed and you're dragged and raeped to the hive's raep dungeon.

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Sars Clayton
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Re: More retarded hugger tactics and naming xenos at round end.

Post by Sars Clayton » 28 Nov 2016, 17:59

Ok kids, its not a stand still tactic, I've seen it used on the fly and I've gone on the practise it myself to see what it can do, think of it like a rav charge, you aim in a direction drop and pounce, you can do it easily when running after practise.

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Polkjm
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Re: More retarded hugger tactics and naming xenos at round end.

Post by Polkjm » 29 Nov 2016, 10:06

You can bitch once combat hugging becomes reworked

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forwardslashN
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Re: More retarded hugger tactics and naming xenos at round end.

Post by forwardslashN » 29 Nov 2016, 12:59

Hugger combat is what we've got right now. This isn't well thought out enough to consider as a remedy. Denied.
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