Facehugger Fix (Will prevent need for removal)

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Skane10634
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Facehugger Fix (Will prevent need for removal)

Post by Skane10634 » 12 Dec 2016, 19:36

Summary (a quick, 2-3 sentence summary):
Add the ability for marines to shoot and kill face huggers while they are mid-throw, as well as having them be blocked by riot shields.

Benefits (How this will benefit the server and game as a whole):
Will prevent the need for hugger combat to be removed completely as well as making flamethrowers actually useful (Clearing huggers, also hitting them midair)

Details (Description of how you think this would work, the benefits, etc):
Point, click, shoot, bullet hits the face hugger dies, if not, you get face hugged, same with melee weaponry (if you have reactions that fast)

Implementation (Optional, if you have an idea how to implement it):
[N/A]

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Biolock
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Re: Facehugger Fix (Will prevent need for removal)

Post by Biolock » 12 Dec 2016, 19:38

Hugger-combat isn't being completely removed, just reworked so that castes such as hunters and sentinels aren't reliant on them. As for this actual suggestion... idk how hard that might be to code.
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....

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Skane10634
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Re: Facehugger Fix (Will prevent need for removal)

Post by Skane10634 » 12 Dec 2016, 19:40

Make them NPCs that you can throw with the yellow drag plus throw, (Ripley mechanics for cargo loading for carriers i would guess)

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MrJJJ
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Re: Facehugger Fix (Will prevent need for removal)

Post by MrJJJ » 12 Dec 2016, 20:40

I would honestly just prefer for them to be NPC's that move slowly (immediatley after getting out of egg for those cheeky breeki marines) and have no caste able to pick them up, but hopefully the fix will be something good.

As for the suggestion...
How is this gonna help? when you are hugged, its either by pounce-hug, a proper hug pounce (not the one where you get hugged by a runner who pounced at huggers and flied with them) after a spit,from the whoever got close to you xeno, a hugger from beneath something or a carrier, this honestly would be only useful against carriers, and even that is debatable, very rarely can you shoot the hugger the xenos threw when they got close to you.
-1

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Jroinc1
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Re: Facehugger Fix (Will prevent need for removal)

Post by Jroinc1 » 12 Dec 2016, 20:47

I'm pretty sure shooting thrown huggers is already in.
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Eenkogneeto
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Re: Facehugger Fix (Will prevent need for removal)

Post by Eenkogneeto » 12 Dec 2016, 23:01

You can already shoot huggers mid throw by clicking them. So this isnt needed.
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Snypehunter007
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Re: Facehugger Fix (Will prevent need for removal)

Post by Snypehunter007 » 12 Dec 2016, 23:06

Asking this to be locked then.
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017

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