Random RT

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Crab_Spider
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Random RT

Post by Crab_Spider » 14 Dec 2016, 12:59

Summary (a quick, 2-3 sentence summary): At random, between mid to late game, a random response team from more marines to raiders to Iron Bears will be called.

Benefits (How this will benefit the server and game as a whole): Ghosted players have an oppurtunity to actually end turtling of Marines or Xenos. It makes IB boardings less of a Headscratcher given how they intended on taking over the Bridge well before the beacon was called.

Details (Description of how you think this would work, the benefits, etc): With the approval of staff members, a response team will be called to the Sulaco without the CO having to call an ERT. The logic of ERTs applies to here except RTs are random and might just be Iron Bears, raiders (people who are too stipid to realize that raiding a military ship for the sake of stealing whatever crap they're trying to steal is a retarded idea), or more Marines (when cloning is removed).

Implementation (Optional, if you have an idea how to implement it):
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.

I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter

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monkeysfist101
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Re: Random RT

Post by monkeysfist101 » 18 Dec 2016, 04:25

We can already send response teams but people usually scream "ABOOOOSE" when we do. We'll probably never add a marine ERT because the marines on the Sulaco ARE the ERT for the colony and it took them three weeks to get on site. The ERTs that arrive are factions that just happen to be in the area and decide to intervene.
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LocalizedDownpour
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Re: Random RT

Post by LocalizedDownpour » 20 Dec 2016, 00:29

Yes but one of the flavor text for the XRT to s the USS Vies s. Do you figure there is a bought Marine vessel around that isn't infested...yet

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forwardslashN
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Re: Random RT

Post by forwardslashN » 20 Dec 2016, 19:23

We're considering a few things in this possible directions. Resolved for now.
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