Add a Piano

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Karmac
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Add a Piano

Post by Karmac » 24 Dec 2016, 21:10

Summary (a quick, 2-3 sentence summary): Add a Piano to the Sulaco cafeteria, or perhaps the Nexus on the Colony.

Benefits (How this will benefit the server and game as a whole): Gives survivors something to do and bored Sulaco staff can sit around listening to something more interesting than whatever the CO's yelling at them about.

Details (Description of how you think this would work, the benefits, etc): It's a piano.

Implementation (Optional, if you have an idea how to implement it): I presume its simply an issue of grabbing the code and a sprite from somewhere and shoving it into the wild congested mass that is CM's codebase and then picking somewhere to hide it from everyone on the map.
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NoahKirchner
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Re: Add a Piano

Post by NoahKirchner » 24 Dec 2016, 21:12

One part of me says +1+1+1+1+1 because I'd love to write songs and shit.

The other part of me says NONONONONONONONO cuz I know I'd find a way to use it to get myself in trouble.

+1
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Re: Add a Piano

Post by Snypehunter007 » 24 Dec 2016, 21:24

Pretty sure this got denied before. It was removed for a reason. -1
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Re: Add a Piano

Post by Shyguychizzy » 24 Dec 2016, 22:05

Why not, plz it be a Christmas. Gonna give yah a +1, would love to see it back. Now how do I translate this into piano form:https://www.youtube.com/watch?v=s1LUXQWzCno.
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Sarah_U.
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Re: Add a Piano

Post by Sarah_U. » 25 Dec 2016, 09:01

Snypehunter007 wrote:Pretty sure this got denied before. It was removed for a reason. -1
Small wanna-be constructive criticizm without any harmful intent in it:
For a -1 like that I'd like to see the reasons for the previous denial and/or that these reasons hold up.

Otherwise, I think some music would be nice. Especially during the hollydays.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
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Re: Add a Piano

Post by freemysoul » 25 Dec 2016, 13:54

God no, I remember what happened last time we had a WORKING piano

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Re: Add a Piano

Post by KittyLava » 25 Dec 2016, 14:09

Believe the marines went to save the piano or cared for it more than their fellow marines, even in fight fights which is kind of unusual. Sure music is nice to have, but when it makes the marines feel an inanimate object worth more than their comrades in arms lives ICly; feel it's a problem in itself there.

Think it reminds me of some personal just literally C4ing it or requesting for it to be destroyed. Anyway I'd personally give this a -1, as it likely would break immersion whilst ICly, wouldn't make much sense to have marines just save the piano over their friends or squad members. Marines whom likely went through basic training if not some form of training. maybe several missions prior with them ICly, or were there to replace lost personal in some past mission.

For music however, I can recommend listening to one's own music in the background. Either by headphones with some form of media player, or maybe youtube for examples. Personally not against giving survivors something to do constructively, yet not sure what to recommend for them.

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Re: Add a Piano

Post by Aeleto » 25 Dec 2016, 14:46

I'd rather not have marines refusing to follow orders so they could listen to the piano's music. And yes, it was a massive hell when the piano was ingame.

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Re: Add a Piano

Post by apophis775 » 27 Dec 2016, 18:56

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Re: Add a Piano

Post by Karmac » 27 Dec 2016, 19:02

Ripperino piano pipe dream.

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Re: Add a Piano

Post by Sarah_U. » 27 Dec 2016, 19:07

What about a flute? Ever hear of the thousand runners and the lonely survivor?
(But seriously though, I'll actually -1 it after consideration. It gets pretty stupid to see things like Briefing piano surrounded by girders and xenos, unarmed, with a lone marine playing the last song of the Sullaco instead of fighting~)
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
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Re: Add a Piano

Post by Snypehunter007 » 28 Dec 2016, 10:28

Denied then.
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