Add a system for crafting parts and assembling various weapons; Possibly leading to upgrading said weapons.
Benefits (How this will benefit the server and game as a whole):
This would allow to provide a way for survivors to get weaponry by placing the means, but not the end of that production on the colony.
This would allow for more indepth roleplay and management of supplies on the side of the marines.
This would open GREAT opportunities for research to create and develop using this system.
The mechanic would allow for future development, like the dismantling of weapons and whatnot.
This would also come with many other useful perks.
Details (Description of how you think this would work, the benefits, etc):
Here's an overly simplified example of how this could work, beginning by the pieces required.
Standard issued shotgun:
- Wooden Stock - 2 wooden planks, handcrafted.
- Weapon Barrel - 2 metal, autolathe/parts assembly.
- Ammunition Chamber - 2 metal, autolathe/parts assembly.
- Weapon Grip - 1 metal, autolathe/parts assembly.
Part assembly:
Basically, it intakes metal and other materials to create parts for systems. It could go from simple to extravagent mechanisms depending of the staff. This machine could potentially be used to make attachments with(out) research's improvements.
Weapon assembly:
The weapon assembly takes items, store them for later use and allow for a crewmember to quickly assemble them using an onboard assembly guide provided on a monitor nearby (Or restrict it to certain crewmembers, I don't mind).
In the future, the weapon assembly could potentially store weapons for disassembly and/or upgrade. Perhaps, it could even make advanced weaponry like SPEC weapons, flamethrowers, etc... Obviously at a late-stage and with a lot of effort.
Implementation (Optional, if you have an idea how to implement it):
[N/A]
Post-Scriptum: I know this is quite the suggestion, but I felt like it was lacking for a while and despite any comments... The Sullaco is a fully manned, military spaceship. For long-distance missions and the like it would be quite special to have a 80+ man spaceship without a way to resupply itself in weaponry must it be necessary.
Also, a measure can be placed to sabotage the equipment to prevent acquisition incase of boarding must the need be felt. This is a framework suggestion, anything is viable and modifiable. Thank you very much for your time.