Add far sight for ghosts

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Reuben Owen
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Posts: 241
Joined: 17 May 2015, 18:01

Add far sight for ghosts

Post by Reuben Owen » 31 Dec 2016, 08:46

Summary (a quick, 2-3 sentence summary):
Add the ability to look farther as a ghost. Like a marine w/ binoculars or boiler stare.

Benefits (How this will benefit the server and game as a whole):
More fun to watch large-scale battles. Less floating back and forth. Less missing all the action. Make Dchat great again.

Details (Description of how you think this would work, the benefits, etc):
Just would be a toggle-able thing in the ghost verb tab. I know that it's possible for ghosts to do it, as a boiler dying while in far sight retains the ability to far sight as a ghost (intentionally or not). Maybe have multiple levels of zoom to view action at different sizes.

Implementation (Optional, if you have an idea how to implement it):
Coding! Could just make the boilers ability low-key available for ghosts and rename it. Doesn't have to be as far as a Sniper. But the farther, the better.
I play Xeno 99% of the time. All castes.

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KingKire
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Posts: 893
Joined: 30 May 2016, 11:53

Re: Add far sight for ghosts

Post by KingKire » 31 Dec 2016, 15:52

duplicate of ghosts with binoculars thread
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...


...

But seriously, does uh, anyone know the way out?!


~Furthermore, I consider that Floodlights should no longer be destroyed.~

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Snypehunter007
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Joined: 02 Dec 2015, 17:14
Location: Georgia
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Re: Add far sight for ghosts

Post by Snypehunter007 » 18 Apr 2017, 20:35

Duplicate: viewtopic.php?f=59&t=6294

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