Expand medical

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Tristan63
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Expand medical

Post by Tristan63 » 01 Jan 2017, 15:17

Summary (a quick, 2-3 sentence summary): With the updates concerning facehugger combat being removed, helmets no longer blocking them in said update, and cloning being removed I believe we should make medical abit bigger. What this would do is gut out the two top bedrooms near the bridge, and expand medical gutting the lobby room aswell so its a straight in and its medical. It would have a entry like the brig and have four operating rooms, a wall lined with beds and IV drips next to them, and beside that a storage room with bloodpack dispensers and nanomeds. The CMO would get his office near the front, and chemistry would be attached to his office via 1 way airlock. The rest is up to the devs I suppose

Benefits (How this will benefit the server and game as a whole): Gives medical more room to work with and more space for doctors, as in more allowed doctors

Details (Description of how you think this would work, the benefits, etc): N/A

Implementation (Optional, if you have an idea how to implement it): N/A

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Sad_Corn
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Re: Expand medical

Post by Sad_Corn » 01 Jan 2017, 15:22

Do you have any experience with mapping? You could draw a sketch for us

Neutral until i see a image of how it could be
On May 17, 2016, a group of farmers dug up the diary of an ear of corn named Watson. Here are his entries.

Day 76:
They took Lawrence, dear god Lawrence... They ripped him off the stalk and smeared him in butter, just like Tyler and Jodie. They shipped him off to the popcorn factory...
I wonder what his wife will say.

Day 120: My brother says the VEGANS are protesting for more anti-meat bullshit. They want more of us to die. FUCKING HEATHENS.

Day 153: The ants are eating me from the inside out. They are popping out my kernels and taking them back to the nest. I feel them moving inside me. Julia says the pesticides will end our misery.

Day 300: Sweet Release. I can hear the planes flying over now. They are dropping the gas, it feels so good, sweet release-

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apophis775
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Re: Expand medical

Post by apophis775 » 01 Jan 2017, 15:25

You do not even know the glory that is planned for the new double-deck medbay.

Let me just say that Medical/Medic has always been one of my FAVORITE SS13 roles/departments so it's going to be getting a very nice new medbay.
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Tristan63
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Re: Expand medical

Post by Tristan63 » 01 Jan 2017, 15:30

apophis775 wrote:You do not even know the glory that is planned for the new double-deck medbay.

Let me just say that Medical/Medic has always been one of my FAVORITE SS13 roles/departments so it's going to be getting a very nice new medbay.
Im excited then, because the current medbay I feel is too small for our playerbase, often getting doctors overwhelmed. Medical is also not encouraged to new players who may like it due to the actual stress it causes too which is upsetting.
WE will make medbay great again (you and joshuu)

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Snypehunter007
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Re: Expand medical

Post by Snypehunter007 » 01 Jan 2017, 21:20

This seems to be resolved.

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