M3 medical pattern armour

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Nubs
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M3 medical pattern armour

Post by Nubs » 02 Jan 2017, 07:09

Summary (a quick, 2-3 sentence summary):Adds a resprited version of the normal m3 Armour, in medical pattern. This Armour allows medics to move at pre 'nerf' speeds, but it can only carry 1 handed, non main weapons in the suit slot. has an extra pocket in the Armour for medical sundries. (maybe not allow ammo to be carried in the armour to prevent ramboing?)

Benefits (How this will benefit the server and game as a whole): Makes medics more conspicuous, allows medics to evac wounded/get to wounded faster. Hopefully it would prevent ramboing by limiting the types of weapons that can be carried in it, etc.

Details (Description of how you think this would work, the benefits, etc): Would require a medic jumpsuit/id to wear it, to prevent powergamers looting dead or wounded medics to go rambo.

Implementation (Optional, if you have an idea how to implement it):I'm guessing this wouldn't be too hard to add, especially as jumpsuit/Armour restrictions are already in.
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Derpislav
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Re: M3 medical pattern armour

Post by Derpislav » 02 Jan 2017, 07:17

+1, although there are only two medic jumpsuits per squad room, so RIP any medics that latejoin into a now open slot.
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Snypehunter007
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Re: M3 medical pattern armour

Post by Snypehunter007 » 09 May 2017, 17:21

Old. No support.

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