Summary (a quick, 2-3 sentence summary): Make Rasputin and Vindicator blast doors unaccidable and uncrushable (or anything that makes atmos not go batshit insane)
Benefits (How this will benefit the server and game as a whole): Stops aliens from memeing the entire rasp or pod and when marines use it, all have ruptured lungs and can't fight (or even fight at their full efficiency)
Details (Description of how you think this would work, the benefits, etc): Make them unable to be melted by any acid, and make it so when a crusher charges it, no matter how hard, he can't destroy it, this would really prevent marines getting fucked over by atmos.
Implementation (Optional, if you have an idea how to implement it): Almost like spaceship hull walls, expect not being able to be melted
Rasputin and Vindicator Blast Doors
- MrJJJ
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- Jaketeaking
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Re: Rasputin and Vindicator Blast Doors
immediate -1
whats to stop the marines closing them when its either on the ground or on the ship? entire alien assault ruined
whilst i do agree, something needs to be done about atmos in the dropships, i dont think something like this is the answer
whats to stop the marines closing them when its either on the ground or on the ship? entire alien assault ruined
whilst i do agree, something needs to be done about atmos in the dropships, i dont think something like this is the answer
The man known as James 'patch' Alfonse. also gets called hotdog and "lemon.
"Never tell people how to do things. Tell them what to do, and they will surprise you with their ingenuity" - General George S Patton
WO first ever round -- only doctor.
WOv2 - First ever CO to survive more than 30 minutes, thanks to the help of bravo, charlie, delta, and flex the madman who killed at least 30 using an MG turret and an epic bombardment
https://snag.gy/I60qtG.jpg -- an average CM round for me
"Never tell people how to do things. Tell them what to do, and they will surprise you with their ingenuity" - General George S Patton
WO first ever round -- only doctor.
WOv2 - First ever CO to survive more than 30 minutes, thanks to the help of bravo, charlie, delta, and flex the madman who killed at least 30 using an MG turret and an epic bombardment
https://snag.gy/I60qtG.jpg -- an average CM round for me
- MrJJJ
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Re: Rasputin and Vindicator Blast Doors
Hmmm...Jaketeaking wrote:immediate -1
whats to stop the marines closing them when its either on the ground or on the ship? entire alien assault ruined
whilst i do agree, something needs to be done about atmos in the dropships, i dont think something like this is the answer
Remove the button to manually close them
OR
Just remove the atmos update
Edit: Actually, i just realised, only PO and any other high ranking officer can actually do this, a standard can't close blast doors, still, response stands
- Snypehunter007
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Re: Rasputin and Vindicator Blast Doors
This is a unbalanced suggestion. You would be able to lock all of the xenos in or out of the shuttle.
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- MrJJJ
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Re: Rasputin and Vindicator Blast Doors
Lock it, it was already implemented in a way, there is now transit doors that lock when rasp takes offSnypehunter007 wrote:This is a unbalanced suggestion. You would be able to lock all of the xenos in or out of the shuttle.
- Snypehunter007
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Re: Rasputin and Vindicator Blast Doors
Asking this to be locked then.
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- forwardslashN
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Re: Rasputin and Vindicator Blast Doors
Resolved.
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