no more "custom events"

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Not_walker
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no more "custom events"

Post by Not_walker » 16 Feb 2015, 12:49

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Don't get me wrong, custom events can be great for some servers, but I have NEVER had a decent custom event experience here. I would recommend you guys either take a crash-course in running a custom event, take some tips, or just don't do them. This round was TERRIBLE.
edit: And even if the admins have good ideas for events, I just don't think this community is well suited for an on-the-fly custom round.
edit2: Okay, to give reasons instead of just bitching why these rounds tend to be poor
1: No custom event info set, marines join and have no idea what's going on, get RDM'd and leave
2: Not enough admins online to handle the issues
-I saw several naming violations, rules broken, and issues with the event itself which never got addressed
3: Some party gets left out.
-Whether this be the aliens, the marines, or the custom aspect itself, someone is going to get ignored and therefore bored.
4: Everything is always just a mess before the aliens even board the ship.
Last edited by Not_walker on 16 Feb 2015, 13:12, edited 1 time in total.
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Sailor Dave
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RE: no more "custom events"

Post by Sailor Dave » 16 Feb 2015, 14:12

I agree. These events are almost always spontaneously created and poorly executed. The events might seem neat AT THE TIME, but it nearly ALWAYS results in a clusterfuck, or is otherwise just boring. These events ESPECIALLY shouldn't be happening at peak time. There are too many people to keep track of, and not nearly enough moderators to manage them.
Last edited by Sailor Dave on 16 Feb 2015, 14:12, edited 1 time in total.

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UnknownMurder
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RE: no more "custom events"

Post by UnknownMurder » 16 Feb 2015, 14:28

This does not look like my Custom Event. I started implementing the Custom Events Message just yesterday.

Edit: Do you happen to know who hosted this?

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Void00
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RE: no more "custom events"

Post by Void00 » 16 Feb 2015, 15:05

UnknownMurder wrote: This does not look like my Custom Event. I started implementing the Custom Events Message just yesterday.

Edit: Do you happen to know who hosted this?
I do , me.
I cant answer what went wrong , now , ill do when i can connect properly.
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RE: no more "custom events"

Post by Not_walker » 16 Feb 2015, 15:27

Void00 wrote: I do , me.
I cant answer what went wrong , now , ill do when i can connect properly.
I can answer what went wrong, you tried to handle it solo.

Even I, who ran events all the time, could never DREAM of such a task. There is just too much to cover for one person to be able to sufficiently admin and GM at the same time. not to mention the attack logs, ahelps, rules broken+no ahelps given, etc.
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apophis775
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RE: no more "custom events"

Post by apophis775 » 16 Feb 2015, 17:48

Confirmed.

Custom events are currently disallowed by staff.

Shortly, a list of authorized events will be published.
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Chaznoodles
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RE: no more "custom events"

Post by Chaznoodles » 16 Feb 2015, 17:50

Man, let me run a custom event, and they will be redeemed in your eyes. A good year as staff on a Heavy RP server gets you used to running suitable things, honk.

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RE: no more "custom events"

Post by coroneljones » 16 Feb 2015, 18:47

Dammit...

Atleast no more RE events from unknown thats a good side
I am Crornel Jrones, grorious admin of Coronial Mahreens. U ar arr nast Trorr and will be ding dong bannu. U critizize Xenos? Ding dong Bannu. U no rike grorious adminnu? Ding dong Bannu. U comrpain about Marine nerfs? Dingdong bannu. U comprain about grorrious adminnu? O yoo betta bereev dat's a bannu. It has come to my Grorrious attention dat nasty trorr has been imidatingu me on serveru, dis is a shamfrul dispray and unacceptaboo so dey ding dong bannu. End of Rine -----------------Rine ends here.'
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Sellka
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RE: no more "custom events"

Post by Sellka » 17 Feb 2015, 06:52

Instead of banning the custom events entirely, to solve this problem a minimum ammount of staff could required before a event is possible. Not fan of cult rounds though...
Last edited by Sellka on 17 Feb 2015, 06:52, edited 1 time in total.

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RE: no more "custom events"

Post by Nalsur » 17 Feb 2015, 07:59

I am surprised there weren't such limitations before. But an outright ban is sob.

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RE: no more "custom events"

Post by apophis775 » 17 Feb 2015, 12:05

Chaznoodles wrote: Man, let me run a custom event, and they will be redeemed in your eyes. A good year as staff on a Heavy RP server gets you used to running suitable things, honk.
See, the first part of the sentence, almost convinces me, but the honk, destroys all the convincing and confidence, all at once.
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mdom
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RE: no more "custom events"

Post by mdom » 18 Feb 2015, 13:05

I don't think we should lose events altogether. It would be a shame.

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Not_walker
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RE: no more "custom events"

Post by Not_walker » 18 Feb 2015, 13:14

mdom wrote: I don't think we should lose events altogether. It would be a shame.
Apop is planning on releasing custom events, and honestly I like running custom events, but I'm not sure if everyone on the admin/mod team has been trained to run them. I usually make a goals for myself like:
1: Can this event be run without my constant interaction
-I like touch and go events, where I don't need to be physically present in the game for it to work
2: Can this event include everyone on the server and give them a fun experience
- Nobody fucking enjoys those "custom" rounds where two people are having fun and the rest of the server is doing their job like a regular round
3: Can someone look at (I usually make a forum post about the custom rounds/info/etc) and almost instantly know what it's about?
-Having a simple foundation for a round that allows players to read a couple of lines of text avoids a ton of confusion.
To give examples of such round ideas I would have for this server: Survivors are spawned before actual round start (like 4 or 5) and are allowed to choose a place to fortify as a last stand. They are given a small amount of supplies and metal and are tasked with surviving until being rescued. (Obviously this is building off of the current setup, but actually gives the survivors a chance/fun).

I should just apply for GM!
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RE: no more "custom events"

Post by Caryl » 18 Feb 2015, 13:32

Once tried to run Isolation solo...
Death, is just another part of life.

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Chaznoodles
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RE: no more "custom events"

Post by Chaznoodles » 18 Feb 2015, 14:17

apophis775 wrote: See, the first part of the sentence, almost convinces me, but the honk, destroys all the convincing and confidence, all at once.
I was convincing? Hot damn. But yeah, I'd be happy to run a few to bring the standard back up and set an example.

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RE: no more "custom events"

Post by apophis775 » 09 Mar 2015, 16:08

Closed.
custom events will be re-allowed, but severely restricted.
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RE: no more "custom events"

Post by apophis775 » 09 Mar 2015, 16:08

closed
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