More loadouts

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Heckenshutze
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More loadouts

Post by Heckenshutze » 30 Jan 2017, 18:11

Summary (a quick, 2-3 sentence summary): Add more loadouts to character edition, more items for head,mask and eye slot.

Benefits (How this will benefit the server and game as a whole): Diversity and new stuff is always nice.

Details (Description of how you think this would work, the benefits, etc): Not much to describe, at some point I wanted to have a cowboy hat on my head while shooting a pump shotgun smoking a cigar.

Some examples:

1) Cowboy hat, Description: 'Don't mess with Texas!'

2) USCM Boonie, Description: 'A hat designed for hot environment operations'

3) Ray Ban glasses, Description: 'Ancient yet stylish sunglasses'

4) Bonnet, description: 'What kind of nerd would wear this?'

Implementation (Optional, if you have an idea how to implement it): Spriting
Marine: Ruben Dario
Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)

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Snypehunter007
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Re: More loadouts

Post by Snypehunter007 » 30 Jan 2017, 18:13

IDK if we really need to put more work on our spriters ATM, they already have a lot to do and this suggestion only seems to offer small graphical benefits.

Neutral for now.
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Helgraf
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Re: More loadouts

Post by Helgraf » 30 Jan 2017, 18:18

The idea sounds nice but I agree with Snype.

Neutral for now as well.
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TopHatPenguin
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Re: More loadouts

Post by TopHatPenguin » 30 Jan 2017, 18:18

Marine fashion is of top priority in the corps, this is what we need right here. More fashion accessories.


With all that said and done it would genuinely be nice. +1

flying_loulou
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Re: More loadouts

Post by flying_loulou » 01 Feb 2017, 13:08

Can be nice but I don't know if they'll have time to do that.
Anyway, sounds nice. +1

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Snypehunter007
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Re: More loadouts

Post by Snypehunter007 » 20 Jul 2017, 19:53

Denied.

Small loadout menu fluff items aren't on the list of things to do at the moment.
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