False walls immune to damaging

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Crab_Spider
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False walls immune to damaging

Post by Crab_Spider » 01 Feb 2017, 17:27

Bug Description: False walls are immune to projectile damage or crusher charges, regardless of what's yielding the damage.


Steps to reproduce:
1. Set up a false wall
2. Have a sentry gun mistakenly shoot upon it/spitter or praetorian spit corrosive spit (as in lethal spit)/idiot marine shoot the wall
3.Watch in awe as all of the above fail to tarnish the wall
4. Go AFK and question what you've been doing to make that wall so impervious.
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.

I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter

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Snypehunter007
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Re: False walls immune to damaging

Post by Snypehunter007 » 01 Feb 2017, 17:53

False walls technically aren't "walls" so this is intentional they are not damaged by such.

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forwardslashN
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Re: False walls immune to damaging

Post by forwardslashN » 02 Feb 2017, 17:20

False walls are not immune to crusher charges. They are immune to projectiles, which is may need to be changed.
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The ambivalent giant white baldie in a jungle near you.

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Snypehunter007
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Re: False walls immune to damaging

Post by Snypehunter007 » 12 Aug 2017, 18:56

False walls no longer exist.
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