Floodlights shock aliens when sliced.

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KingKire
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Floodlights shock aliens when sliced.

Post by KingKire » 19 Feb 2017, 13:49

Summary:
When an alien slices a light, it gets shocked.

Benefits:
Puts more risk on aliens who move to knock out floodlights. Instead of rushing in to cut out the lights, they now have to make sure the area is safe to avoid getting shot.

Having a single alien rush in to knock out a hard to repair floodlight feels pretty bad to the marines. This change wouldnt effect aliens too badly in the long run, scince they still will be able to knock out the light. They will just have to be more cautious about it.

Lorewise, this floodlight is indeed connected to the main power grid, which makes them more like APC's instead of lightbulbs.

Details:
If the suggestion still needs balance, just have it be a 2/3 chance of being shocked instead of 100%. so a bold alien can still rush in to knock out a light, but it will be taking a decent chance that it will be shocked and stunned.

Implementation:
Reuse the shocking system from slicing APC's.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...


...

But seriously, does uh, anyone know the way out?!


~Furthermore, I consider that Floodlights should no longer be destroyed.~

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adamkad2
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Re: Floodlights shock aliens when sliced.

Post by adamkad2 » 19 Feb 2017, 13:54

hmmm, i dig that, light rushing is a bit crappy. +1
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Crab_Spider
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Re: Floodlights shock aliens when sliced.

Post by Crab_Spider » 19 Feb 2017, 13:58

Dear god do you enjoy making my life harder KingKire.

In all honesty, it's not that I'm against being shocked and stunned, it's the fact I'll take damage in process with no way of knowing how long it'll last.
Last edited by Crab_Spider on 19 Feb 2017, 14:09, edited 1 time in total.
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KingKire
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Re: Floodlights shock aliens when sliced.

Post by KingKire » 19 Feb 2017, 14:09

Crab_Spider wrote:Dear god do you enjoy making my life harder.
I dont eat a jar of blue pills in the morning to cuddle, if thats what your meaning^^ If nerfs to aliens and marines last for more than 3 hours, call up your local dev team and suggest more nerfs.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...


...

But seriously, does uh, anyone know the way out?!


~Furthermore, I consider that Floodlights should no longer be destroyed.~

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Sneakyr
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Re: Floodlights shock aliens when sliced.

Post by Sneakyr » 19 Feb 2017, 14:49

Perhaps it shouldn't damage xenos but have the same stun as a shocked grille or something similar. Neutral leaning towards +1 for the main suggestion without modifications.
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Renomaki
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Re: Floodlights shock aliens when sliced.

Post by Renomaki » 21 Feb 2017, 22:20

I honestly don't get why xenos can slash wires from a floodlight without getting hurt, but slashing up an APC will?

These floodlights are fairly powerful, right? They aren't dinky light bulbs, but then again, maybe I just don't know my electronics.

Regardless, it would be nice to have something to slow down the rush to break every single floodlight the second they turn on, even if only for a few seconds longer.
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Swagile
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Re: Floodlights shock aliens when sliced.

Post by Swagile » 21 Feb 2017, 23:43

Yeah right now flood lights are just a minor inconvenience for xenos that stalls them for maybe 15 minutes if they're good, 30 minutes if they are bad.

It should take longer than just one slice to take it down and be dangerous, especially if marines are guarding them.
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KingKire
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Re: Floodlights shock aliens when sliced.

Post by KingKire » 22 Feb 2017, 08:12

Well, ill leave it up to the devs if they do put it into place, but personally, im pretty sure the Floodlights are not exactly "well-grounded" items and are just wired into the main electrical circuit that travels up and down the colony.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...


...

But seriously, does uh, anyone know the way out?!


~Furthermore, I consider that Floodlights should no longer be destroyed.~

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Eenkogneeto
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Re: Floodlights shock aliens when sliced.

Post by Eenkogneeto » 22 Feb 2017, 16:47

I rather prefer the other suggestion of making floodlights worth repairing than making them punishing to slash. So I have to lean towards -1
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Reuben Owen
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Re: Floodlights shock aliens when sliced.

Post by Reuben Owen » 23 Feb 2017, 12:20

Eenkogneeto wrote:I rather prefer the other suggestion of making floodlights worth repairing than making them punishing to slash. So I have to lean towards -1
this is a better idea

if they work as this thread suggests, everytime marines hear the light slash noise they'll run out to confirm if theres a xeno out there and the way it works with how long electricity stuns and even a safe light can just... basically i imagine lights being on forever
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forwardslashN
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Re: Floodlights shock aliens when sliced.

Post by forwardslashN » 26 Feb 2017, 21:16

Why would they shock the alien? Breaking a light doesn't electrocute you, nor would it electrocute a xenomorph. Considering how many floodlights there are, this would also be really annoying. Denied.
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