MP lethal Weapons (Riot Shotty Modification)

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BruceNorris
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MP lethal Weapons (Riot Shotty Modification)

Post by BruceNorris » 22 Feb 2015, 14:31

Suggestion Title: Giving MP lethal weapons from the start, but locked away like the armoury.

Summary (a quick, 2-3 sentence summary): Well, this is pretty much self titled and explanatory. The brig starts with a room with the Riot Shotguns in. All locked away and stuff all neat like ya know. These Riot shotguns are for use in an emergency situation, or for dealing with dangerous personnel; the shotguns would be capable of firing beanbag shells as well as lethal rounds (which would both be stored in the room, in lockers, which would be bolted like the armoury). The lethal shells can only be used with commander/LO permission.

Benefits (How this will benefit the server and game as a whole): This would mean that the MP's for one, don't have to go scrounging in the armoury to get lethal weapons if boarded, (more of a convenience factor really). Two, it means that the MP's would have an extra line of defence when it comes to unruly marines (after all, the marines have assault rifles and whatnot). Three, I think it would also benefit the RP side of things, with MP's able to control Riots and such a bit more effectively.

Details (Description of how you think this would work, the benefits, etc): Well, this has kinda all ready been explained. The room is put in place with the shotguns and ammo, bolted at the start and only MP's and higher can access it.

Implementation (Optional, if you have an idea how to implement it): Everything already exists, with the exception of the shotguns not be able to fire lethal rounds, that would require some modification to make the able to fire both.
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LordLoko
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RE: MP lethal Weapons (Riot Shotty Modification)

Post by LordLoko » 22 Feb 2015, 14:55

Or we can give lethal ammo boxes at roundstart for the MPs, simple.
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BruceNorris
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RE: MP lethal Weapons (Riot Shotty Modification)

Post by BruceNorris » 22 Feb 2015, 15:03

LordLoko wrote: Or we can give lethal ammo boxes at roundstart for the MPs, simple.
The Riot Shotty's would still require modification I believe, as they can't fire lethal rounds as far as I am aware.
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Dabbster
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RE: MP lethal Weapons (Riot Shotty Modification)

Post by Dabbster » 22 Feb 2015, 15:40

+1, only part I don't agree with is " Two, it means that the MP's would have an extra line of defence when it comes to unruly marines"
from what I understand you're never suppose to use lethal force against another marine. and beanbags are OP already anyways, they break bones and can kill in like 3 shots.

But when the station is being boarded +1

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BruceNorris
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RE: MP lethal Weapons (Riot Shotty Modification)

Post by BruceNorris » 22 Feb 2015, 17:23

Dabbster wrote: +1, only part I don't agree with is " Two, it means that the MP's would have an extra line of defence when it comes to unruly marines"
from what I understand you're never suppose to use lethal force against another marine. and beanbags are OP already anyways, they break bones and can kill in like 3 shots.

But when the station is being boarded +1
More in reference to a deterrent.
In any case, just a suggestion, it's more of a suggestion for ease of use and convenience. Saves MP's piling into the armoury lol..
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RE: MP lethal Weapons (Riot Shotty Modification)

Post by Allan1234 » 22 Feb 2015, 18:16

I Already plan on adding Pistols and SMGs to the MPs secure armory on the new sulaco.
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BruceNorris
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RE: MP lethal Weapons (Riot Shotty Modification)

Post by BruceNorris » 22 Feb 2015, 18:22

HeinrickArchsider wrote: I Already plan on adding Pistols and SMGs to the MPs secure armory on the new sulaco.
Ah well I guess that solves that one then!
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RE: MP lethal Weapons (Riot Shotty Modification)

Post by apophis775 » 09 Mar 2015, 16:14

MPs can't have lethal weapons...
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