New chem

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adamkad2
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Posts: 145
Joined: 04 Jan 2017, 16:19
Byond: adamkad1

New chem

Post by adamkad2 » 04 Mar 2017, 13:13

Summary (a quick, 2-3 sentence summary):Make a fracture fixing chemical

Benefits (How this will benefit the server and game as a whole):Would help alleviate the issue that aliens never take any lasting damage from bullets and marines can get their shit broken from one slash, charge and other shit

Details (Description of how you think this would work, the benefits, etc): It would help lessen dependency on that one job that not much people take and that usually is not on surface and even the issue that aliens only needs goddamn weeds to heal

Implementation (Optional, if you have an idea how to implement it):
Janina 'Bullseye' Jardine- Never misses, but what she DOES hit is another thing

This place would be so much better if marines were replaced with cyborgs, atleast those would follow orders. assuming there was a rule forcing them to do so...

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forwardslashN
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Joined: 14 Dec 2015, 23:12
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Re: New chem

Post by forwardslashN » 04 Mar 2017, 15:23

You have splints for that, and doctors to actually heal the damage. Denied.
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