Headshots can KO
- Wubs4Scrubs
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Headshots can KO
Summary: If a marine is hit in the head by a bullet, they have a chance of getting knocked unconscious for a short amount of time. Additionally there could be a larger chance that if a marine is hit in the cranium by a bullet they drop whatever they're holding.
Benefits: Add some more immersion and FF mechanics as getting hit by a bullet in the brain case is serious business.
Details: When a marine is smacked in his melon by a bullet there is a chance of either getting KO'd or getting pseudo-stunned and dropping whatever you're holding. The chance for getting KO'd would be much higher if the marine isn't wearing any protection on his thinking noodle.
Benefits: Add some more immersion and FF mechanics as getting hit by a bullet in the brain case is serious business.
Details: When a marine is smacked in his melon by a bullet there is a chance of either getting KO'd or getting pseudo-stunned and dropping whatever you're holding. The chance for getting KO'd would be much higher if the marine isn't wearing any protection on his thinking noodle.
- Derpymcderp
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Re: Headshots can KO
+1 from me
This would people watch more not to FF and also make FF a bit more realistic
This would people watch more not to FF and also make FF a bit more realistic
Im your friendly military psychopath Joe Walaski
Joe walaski says,''BEEP BEEP IM A SHEEP''.
Joe walaski says,''BEEP BEEP IM A SHEEP''.
- MrJJJ
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Re: Headshots can KO
-1
One bullet can already break your head if you are unlucky, this is unnessecary at all, the FF is already harsh enough.
One bullet can already break your head if you are unlucky, this is unnessecary at all, the FF is already harsh enough.
-
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Re: Headshots can KO
Already, RNG can decide to knock you out in one hit during melee and fuck you over, and in firefights shots can miss at close range arbitrarily.
-1, do not need more RNG in combat.
-1, do not need more RNG in combat.
- Crab_Spider
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Re: Headshots can KO
+1 If you're FF'd you can avoid further injuries and pulled away safely.
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
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- MauroVega
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Re: Headshots can KO
So rng stuns on bullets hitting the head?oh.my
-1
-1
“Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.”
― Sun Tzu, The Art of War
What happens when marine RP collides with standard RP
Natalia 'Nutella' Quiroga
― Sun Tzu, The Art of War
What happens when marine RP collides with standard RP
Natalia 'Nutella' Quiroga
- adamkad2
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Re: Headshots can KO
Ayyliens got too much stuns allready, they dont need extra stuns from ever present FF -1
Janina 'Bullseye' Jardine- Never misses, but what she DOES hit is another thing
This place would be so much better if marines were replaced with cyborgs, atleast those would follow orders. assuming there was a rule forcing them to do so...
This place would be so much better if marines were replaced with cyborgs, atleast those would follow orders. assuming there was a rule forcing them to do so...
- Kerek
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Re: Headshots can KO
-1, one the griefs could knock out an entire squadren if the response of admins was slow. Headshots are already terrible with a helmet on. Without a helmet you would get a broken skull, paincrit and you would be at the will of xenos. There is no real positive of this.
- KingKire
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Re: Headshots can KO
mmm, -1 from me unless
- we get some more ways that the player themselves can partially 'avoid' friendly fire.
OR
-Some of the brute force of head damage via FF missed shots is turned into a chance for knocking out the person instead. That i could go behind.
Yah, on full review, putting in a knockout/stun mechanic for friendly fire which would substitute killing them outright would be a +1.
something like,
if in walk mode, player has a 20% chance of miss, 20% of stunned, 10% knocked out, and 50% hit full on.
compared to the current (hypothetical) 20% miss, 80% hits you full on.
- we get some more ways that the player themselves can partially 'avoid' friendly fire.
OR
-Some of the brute force of head damage via FF missed shots is turned into a chance for knocking out the person instead. That i could go behind.
Yah, on full review, putting in a knockout/stun mechanic for friendly fire which would substitute killing them outright would be a +1.
something like,
if in walk mode, player has a 20% chance of miss, 20% of stunned, 10% knocked out, and 50% hit full on.
compared to the current (hypothetical) 20% miss, 80% hits you full on.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- NescauComToddy
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Re: Headshots can KO
More RNG In combat acts? No, thanks. -1
This would be pure chaos with the FF we have today, bwt.
This would be pure chaos with the FF we have today, bwt.
Peter.
Man'sur, The Victorious', Cetanu's Al'nagara.
Retired staff (moderator).
Man'sur, The Victorious', Cetanu's Al'nagara.
Retired staff (moderator).
- TheSpoonyCroy
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Re: Headshots can KO
-1 would just make griefing worse, also would make players already hate newish players even more...
in cases like that, you guys would be ahealed if it was found to be grief, just saying... So our response time is nice to have low but not absolutely needed in such casesKneez wrote:-snip-
- Kerek
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Re: Headshots can KO
I know, still a thought i had about itTheSpoonyCroy wrote:-1 would just make griefing worse, also would make players already hate newish players even more...
in cases like that, you guys would be ahealed if it was found to be grief, just saying... So our response time is nice to have low but not absolutely needed in such cases
- forwardslashN
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Re: Headshots can KO
I think headshots are already punishing enough. No real reason to add this to it, unless there are some changes to the system. Denied for now.
The ambivalent giant white baldie in a jungle near you.