Nuclear revamp

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Tristan63
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Nuclear revamp

Post by Tristan63 » 12 Mar 2017, 10:41

Summary (a quick, 2-3 sentence summary): Well the nuke disc for the nukes on the sulaco are on the planet...great? It makes no sense for a Millitary to not have control of their own nuke discs and have to send someone out to find it, LET ALONE keep it somewhere they never expect to be. This proposal adds a nuclear safe inside the armory with the nuclear disk, instructions on how to operate it, and a nuke-disk finder. Command would have to send the safe combination (randomized) and the code to the nuclear device, so even if someone plastic explosives it, they cant arm the nuke.

Benefits (How this will benefit the server and game as a whole): Make it more realistic and more nukes happen

Details (Description of how you think this would work, the benefits, etc): as listed above

Implementation (Optional, if you have an idea how to implement it): mapping

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Swagile
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Re: Nuclear revamp

Post by Swagile » 12 Mar 2017, 13:40

Even when you bring the nuke disk off planet and have a good reason to arm the nuke, ive never seen High Command (read: admins) give the nuke code to Command.

So we'd still fall into the same problem of admins willing to give the nuke code.
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Enceri
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Re: Nuclear revamp

Post by Enceri » 12 Mar 2017, 14:39

-1, unnessicary and unneeded.

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forwardslashN
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Re: Nuclear revamp

Post by forwardslashN » 25 Mar 2017, 10:07

I think we may want to just remove the nuke completely and replace it with a self-detonation device or something. Either way, denied.
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