Alien mine

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Imperator_Titan
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Posts: 884
Joined: 05 Oct 2016, 13:14
Location: Dublin, Ireland
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Alien mine

Post by Imperator_Titan » 19 Mar 2017, 13:40

Bug Description: Alien mine shows up for whatever reason and won't disappear.


Steps to reproduce:
1. I
2. Have
3. No
4. Idea

https://gyazo.com/ada8fc40162c07dcddd2436abcd88db8

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MrJJJ
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Posts: 1935
Joined: 12 Jan 2015, 10:51
Location: Spider Lab

Re: Alien mine

Post by MrJJJ » 20 Mar 2017, 01:04

Imperator_Titan wrote: Steps to reproduce:
1. I
2. Have
3. No
4. Idea

https://gyazo.com/ada8fc40162c07dcddd2436abcd88db8
How
The
Fuck
Do
Devs
Fix
It
If
You
Have
No
Idea
How
It
Happens

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Crab_Spider
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Re: Alien mine

Post by Crab_Spider » 20 Mar 2017, 01:42

1. Step on an alien mine
2. Waiting two minutes to get it of
3. Get it off
4. Look at your R hand on your UI and wonder what is going on.
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.

I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter

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Swagile
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Re: Alien mine

Post by Swagile » 20 Mar 2017, 11:35

The real question is why your attacking the Rasp by yourself as a Crusher.
Crab_Spider wrote:1. Step on an alien mine
2. Waiting two minutes to get it of
3. Get it off
4. Look at your R hand on your UI and wonder what is going on.
Also this.
Image

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Imperator_Titan
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Location: Dublin, Ireland
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Re: Alien mine

Post by Imperator_Titan » 20 Mar 2017, 12:28

Swagile wrote:The real question is why your attacking the Rasp by yourself as a Crusher.



Also this.
We kinda already had taken over the planet and I was roaming the planet for some survivors.

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phil235
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Joined: 29 Mar 2017, 20:29
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Re: Alien mine

Post by phil235 » 12 Aug 2017, 08:18

Pretty sure any visual bug when unequipping an alien mine was fixed.

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