Summary (a quick, 2-3 sentence summary): Upon the round ending every living player is force ghosted, which would cut back EORG by a substantial amount and effectively nullify the amount of EORG work required afterround to ban players.
Benefits (How this will benefit the server and game as a whole): Partially removes the EORG rule as there would be a mechanic in place to force ghost living players at round end.
Details (Description of how you think this would work, the benefits, etc): Force ghost any living players at round end to effectively stop most EORG.
Implementation (Optional, if you have an idea how to implement it): Coding.
Downsides are that you won't get that small rp at end round.
Tldr version: End round = all living players force ghosted which means EORG is effectively eradicated and anything before end round in the style of EORG is grief.
EORG - Force Ghost
- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
- Contact:
EORG - Force Ghost
Last edited by TopHatPenguin on 12 Apr 2017, 11:19, edited 1 time in total.
- immaspaceninja
- Registered user
- Posts: 216
- Joined: 16 May 2016, 06:18
Re: EORG - Force Ghost
Looks like a nice idea to me, since the EORG rule works kinda weird right now (see this http://colonial-marines.com/viewtopic.p ... 39#p130139)
It seems that the staff cant decide either they want to continue the normal flow of a round or they want everyone to stay still and wait for it's end.
It seems that the staff cant decide either they want to continue the normal flow of a round or they want everyone to stay still and wait for it's end.
Pyotr Nachocheese
- Swagile
- Registered user
- Posts: 1149
- Joined: 19 Jan 2017, 11:56
- Byond: Swagile
Re: EORG - Force Ghost
Problem is that some admins (see: Feweh) like to do events even after the game ends (alien win / loss, etc) so there should be a way to toggle this on and off only for Admin use.
- Snypehunter007
- Registered user
- Posts: 2750
- Joined: 02 Dec 2015, 17:14
- Location: Georgia
- Byond: Snypehunter007
- Contact:
Re: EORG - Force Ghost
Going to run through this with BMC, tomorrow. Please do not post until after Monday (07/03/17).
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017
Staff History:
Death of the Suggestion Killer - 11/30/2017
Staff History:
► Show Spoiler
- Bmc777
- Donor
- Posts: 195
- Joined: 18 Jul 2016, 14:13
- Location: Florida
Re: EORG - Force Ghost
Force ghosting everyone would break immersion and kill all end round roleplay. If someone wants to EORG, they can do so and be banned for it, no reason to add something like this in to cater to rulebreakers. Denied.