Readd CL equipment

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Sleepy Retard
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Readd CL equipment

Post by Sleepy Retard » 26 Apr 2017, 08:10

Summary (a quick, 2-3 sentence summary): Add the ATM, Botany tools, spare clothing, recorder and camera back to the CLs office.

Benefits (How this will benefit the server and game as a whole): Provides the CL the ability to be a slimy bastard, even more so.

Details (Description of how you think this would work, the benefits, etc): Generally would just allow the CL to record his/her interviews, take photos of things W-Y might want, and to grow very legal plants and golden apples. It'll also allow the CL to bribe the marines with something other than "a good word"

Implementation (Optional, if you have an idea how to implement it): Mapping, whipping dev slaves
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Karmac
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Re: Readd CL equipment

Post by Karmac » 26 Apr 2017, 08:11

+1 any excuse to whip is a good one.
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Kavlo
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Re: Readd CL equipment

Post by Kavlo » 26 Apr 2017, 09:01

+1 I wouldn't mind seeing even MORE then there was before. CL is a very fun job to play and is only there for RP so why restrict their RP items.
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Kerek
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Re: Readd CL equipment

Post by Kerek » 26 Apr 2017, 09:05

They probably just missed getting this stuff in, but regardless

+1
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RedOktober12
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Re: Readd CL equipment

Post by RedOktober12 » 26 Apr 2017, 19:48

Anything that adds a little more utility to the CL's already very RP focused job is good with me. Those tools always gave the CL some more to do that simply create and stamp contracts. I'd also love to see some new things to facilitate CL plots and ploys. I don't have any ideas as it stands, however.

Anyway, firm +1
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forwardslashN
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Re: Readd CL equipment

Post by forwardslashN » 27 Apr 2017, 13:04

This is more of an oversight. Add it to the Almayer bugs thread. Resolved.
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