Summary (a quick, 2-3 sentence summary):
Ditto above
Benefits (How this will benefit the server and game as a whole):
People get crushed less, No xenos get accidentally hitched up, etc.
Details (Description of how you think this would work, the benefits, etc):
For example: there's a 2x3 area behind the cargo door(back door) of the dropships which is considered a shuttle area, ROs have be crushed by it, marines have been succ'd out by it and xenos got fucked over by it.
Implementation (Optional, if you have an idea how to implement it):
Mapping.
Conform the dropship shuttle areas to the actual dropship
- jaggaaff
- Registered user
- Posts: 122
- Joined: 12 Jun 2016, 03:52
- nerocavalier
- Registered user
- Posts: 368
- Joined: 24 Jun 2016, 00:28
- Location: Sipping cocoa in a screaming Medbay
- Byond: NeroCavalier
Re: Conform the dropship shuttle areas to the actual dropship
+1 for ease of life and less cleaning up bits of humans.
Troublesome, as usual.
- Kerek
- Registered user
- Posts: 886
- Joined: 29 May 2016, 02:06
- Location: Texas
- Byond: Kerek
Re: Conform the dropship shuttle areas to the actual dropship
+1
I was helping this person and was aghosted behind one if these. I ended up dying from it.
I was helping this person and was aghosted behind one if these. I ended up dying from it.
- forwardslashN
- Community Contributor
- Posts: 2495
- Joined: 14 Dec 2015, 23:12
- Byond: forwardslashN
Re: Conform the dropship shuttle areas to the actual dropship
Bug. We're resolving it/resolved it already.
The ambivalent giant white baldie in a jungle near you.