Item tile priority

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McRipfist
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Posts: 345
Joined: 30 May 2016, 15:47
Location: Trenches, LV-624
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Item tile priority

Post by McRipfist » 05 May 2017, 23:11

Bug Description:
Certain items such as bags and containers take up the entire tile rather than the sprite outline. I haven't compiled a full list but some of the effected items are:
-Backpacks
-Loadbelts
-Cigarette packs
This also puts these items in priority over other loose items on the same tile.

Steps to reproduce:
1. Click on a tile occupied by a bag/loadbelt/fag pack
2. It'll activate the item rather than ignoring the click
Image

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phil235
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Joined: 29 Mar 2017, 20:29
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Re: Item tile priority

Post by phil235 » 05 May 2017, 23:15

Should be fixed next server update.

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Ikmalmn
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Joined: 10 May 2016, 05:51
Location: Malaysia
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Re: Item tile priority

Post by Ikmalmn » 06 May 2017, 01:53

I'll also going to add the scabbard. The tile hitbox was unusually large eventhough I was out of it.
Joe 'Soft' Veer - USCM Medic

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phil235
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Joined: 29 Mar 2017, 20:29
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Re: Item tile priority

Post by phil235 » 06 May 2017, 17:05

Fixed

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