The dropship should clear the area around its exits of walls and obstructions

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Supermichael777
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The dropship should clear the area around its exits of walls and obstructions

Post by Supermichael777 » 11 May 2017, 16:24

Summary (a quick, 2-3 sentence summary):
currently when the dropship crashes it creates and explosion. however it does not smash walls around it. this can lead to some odd situations.
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This lead to the death of over 50 fine men to a single crusher queen pair. if the drop-ship cleared obstructions away from the tail and side exits or was vulnerable to gunfire this would have been far less of a deathtrap.

Benefits (How this will benefit the server and game as a whole):
Fewer shuttle camping moments and wall weirdness

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Bobbleton
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Re: The dropship should clear the area around its exits of walls and obstructions

Post by Bobbleton » 11 May 2017, 16:27

god please, watching that was cancerous. And it'd do a bit more than that crashing, you'd think.
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TheDonkified
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Re: The dropship should clear the area around its exits of walls and obstructions

Post by TheDonkified » 11 May 2017, 16:48

idk if the hull should necessarily be cleared by the crash. Rather, I think it'd be better if engineers were able to deconstruct the hull around the crashed dropship because the walls were weakened by the crash.
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Supermichael777
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Re: The dropship should clear the area around its exits of walls and obstructions

Post by Supermichael777 » 11 May 2017, 22:08

note none of the marines knew you can shoot past corners by shooting at the tile above the corner

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TheMaskedMan2
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Re: The dropship should clear the area around its exits of walls and obstructions

Post by TheMaskedMan2 » 12 May 2017, 00:14

It was a bad crash landing spot but there was genuinelly no reason for 50 marines to die to that.
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Nick123q23
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Re: The dropship should clear the area around its exits of walls and obstructions

Post by Nick123q23 » 13 May 2017, 01:04

I dunno. Could fuck with atmos
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driecg36
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Re: The dropship should clear the area around its exits of walls and obstructions

Post by driecg36 » 13 May 2017, 02:23

If it doesnt get rid of outer hull, just inner hull, +1
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Bmc777
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Re: The dropship should clear the area around its exits of walls and obstructions

Post by Bmc777 » 22 Jul 2017, 23:45

Denying this due to the issues this could cause with map layout. Instead, we'll move the spawn points to locations that don't screw over the Xenos on crash.

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