Bug Description:
During new rounds, you cannot straight out join as a playable character (xeno) if the round has just started.
Same goes if you observe.
Same applies to ERT-join.
Steps to reproduce:
1. New round
2. Join xeno
3. Locked for 5 minutes / Ghost-time.
PS: Going observer reset your wait timer, which I believe is intentional, but clearly un-needed since we had a suggestion to remove that accepted if I recall (Would need to check it up).
New-round death/ghost persistancy
- Sarah_U.
- Registered user
- Posts: 1277
- Joined: 24 Apr 2016, 07:19
New-round death/ghost persistancy
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
► Show Spoiler
- phil235
- Registered user
- Posts: 589
- Joined: 29 Mar 2017, 20:29
- Byond: phil235
Re: New-round death/ghost persistancy
fixed soon.