Summary (a quick, 2-3 sentence summary): Right now, with grab and pull being the same thing, you can't move someone who is wounded without a rollerbed or throwing (unless throwing does open up wounds) unless you want to open up the wounds. Make it so that if you reinforce the grab to aggressive, you can move the wounded person without opening up their wounds more.
Benefits (How this will benefit the server and game as a whole):
You don't kill a wounded person as you are trying to move them to a medic/doctor/someone who is treating wounded. You don't need to use roller beds to move wounded people in the front lines. Throwing isn't really viable to move wounded out of the front lines.
Details (Description of how you think this would work, the benefits, etc):
If the wounds opening up without a roller bed / throwing was intentional, I guess you can make aggressively grabbing someone make you move even slower. Either way, you can transport a wounded person without requiring a roller bed or throwing them without opening up their wounds.
Last round, I was trying to move a marine that got fucked up by a rav from the maintenance tunnels to medbay. BOTH of my hands were empty and I clicked on him with an empty hand with grab intent. Without reinforcing the grab, his wounds opened up even more. After reinforcing the grab to aggressive, his wounds still opened up even more. I didn't try reinforcing the grab to holding his neck, but I'm assuming his wounds would still continue to open up. I did not use CTRL + click or the pull verb on him, but this probably doesn't matter considering grabbing and pulling are the same thing now.
Implementation (Optional, if you have an idea how to implement it):
n/a
Make a reinforced grab/pull into the normal grab before the update
- TheDonkified
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- phil235
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- TheDonkified
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Re: Make a reinforced grab/pull into the normal grab before the update
Thank youphil235 wrote:Working on it.
lother jomes
- phil235
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